Category:Vehicles: Difference between revisions

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Vehicles are crafted from [[Materials]] and [[Resources]] using the [[Fabricator]] or [[Constructor]].
Vehicles are crafted from [[materials]] and resources using the [[Fabricator]] or [[Constructor]].


Vehicles can either
Vehicles can either
* be carried in the [[Inventory]] and be equipped to the [[Toolbar]]. An example is the [[Seaglide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* be carried in the [[inventory]] and be equipped to the [[toolbar]]. An example is the [[Seaglide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* or reside as an object in the world which can be entered and controlled.
* or reside as an object in the world which can be entered and controlled.


Some Vehicles can currently be spawned using [[Debug Console Commands]]
Some Vehicles can currently be spawned using [[Debug Console Commands]].





Revision as of 01:58, 19 March 2015

Vehicles are crafted from materials and resources using the Fabricator or Constructor.

Vehicles can either

  • be carried in the inventory and be equipped to the toolbar. An example is the Seaglide, a handheld DPV (diver propulsion vehicle).
  • or reside as an object in the world which can be entered and controlled.

Some Vehicles can currently be spawned using Debug Console Commands.


Vehicles in the game

Craftable Vehicles
Image Name Description Station Ingredients
Vehicles seaglide.png
Seaglide Cruise the open sea Fabricator
Vehicles seamoth.jpg
Seamoth A rugged submersible Constructor
Cyclops A drivable submarine Constructor


World / Unique Vehicles
Image Name Comment
Escape Pod

(Also known as Lifepod)

The players starting point in the game. Accessible.

Colony Ship

(Also known as Starship)

The Aurora, crashlanded habitation vessel. Not accessible.



Subcategories

This category has the following 2 subcategories, out of 2 total.