Fragments (Subnautica): Difference between revisions
(scanner edits (info needed, see todo list)) Tag: sourceedit |
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|[[Blueprints|Cyclops Pressure Compensator Blueprint]] |
|[[Blueprints|Cyclops Pressure Compensator Blueprint]] |
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|[[Mushroom Forest]] |
|[[Mushroom Forest]] |
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|3 fragments |
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|Unknown |
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|[[File:Cyclops Pressure Compensator Fragment.png|thumb|60px]] |
|[[File:Cyclops Pressure Compensator Fragment.png|thumb|60px]] |
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|[[Blueprints|Propulsion Cannon Blueprint]] |
|[[Blueprints|Propulsion Cannon Blueprint]] |
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|[[Grassy Plateaus]] |
|[[Grassy Plateaus]] |
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|4 fragments |
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|Unknown |
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|[[File:Propulsion Cannon Fragment.png|thumb|60px]] |
|[[File:Propulsion Cannon Fragment.png|thumb|60px]] |
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|[[Blueprints|Seamoth Blueprint]] |
|[[Blueprints|Seamoth Blueprint]] |
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|[[Crash Zone]], [[Safe Shallows]] |
|[[Crash Zone]], [[Safe Shallows]] |
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|5 |
|5 fragments |
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|[[File:Seamoth_Fragment.png|thumb|60px]] |
|[[File:Seamoth_Fragment.png|thumb|60px]] |
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|- |
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|[[Blueprints|Stasis Rifle Blueprint]] |
|[[Blueprints|Stasis Rifle Blueprint]] |
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|[[Kelp Forest]] |
|[[Kelp Forest]] |
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|4 fragments |
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|Unknown |
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|[[File:Stasis_Rifle_Fragment.png|thumb|60px]] |
|[[File:Stasis_Rifle_Fragment.png|thumb|60px]] |
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|[[Blueprints|Terraformer Blueprint]] |
|[[Blueprints|Terraformer Blueprint]] |
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|[[Grassy Plateaus]], [[Kelp Forest]], [[Mushroom Forest]] |
|[[Grassy Plateaus]], [[Kelp Forest]], [[Mushroom Forest]] |
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|3 fragments |
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|Unknown |
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|[[File:Terraformer_Fragment.png|thumb|60px]] |
|[[File:Terraformer_Fragment.png|thumb|60px]] |
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|[[Blueprints|Workbench Blueprint]] |
|[[Blueprints|Workbench Blueprint]] |
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|[[Grassy Plateaus]], [[Kelp Forest]] |
|[[Grassy Plateaus]], [[Kelp Forest]] |
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|3 fragments |
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|Unknown |
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|[[File:Workbench Fragment.png|thumb|60px]] |
|[[File:Workbench Fragment.png|thumb|60px]] |
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Revision as of 00:26, 22 December 2015
Fragments are items that result in usable Blueprints once analysed by the Scanner.
As such, fragments are the first item required to create high-technology items. Once analysed, a fragment of a certain type does not yield any new blueprints when analysed again. To acquire the blueprint of a certain item, you must analyse several of the same fragment.
Note: Currently, all fragments appear as white safes in the game world and cannot be picked up.
Future
In the future Fragments will only be found in and near wrecks. Several Fragments will be needed to unlock a blueprint and Fragments that are no longer needed will be convertible into Titanium. The fragment analyzer will be removed and the PDA will be used to scan Fragments[1]. Fragments will also be unable to be picked up. They must be scanned where they are found[2].
Lore
Fragments were once whole usable items but were heavily damaged and distributed over the map during the crash landing.
Currently Available Fragments