Category:Vehicles: Difference between revisions
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*<span style="font-size:13.63636302948px;">x1 </span>[[Copper]] |
*<span style="font-size:13.63636302948px;">x1 </span>[[Copper]] |
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|[[File:Cyclops.jpeg|thumb|220x220px]] |
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|<span style="font-size:13.63636302948px;">A drivable submarine</span> |
|<span style="font-size:13.63636302948px;">A drivable submarine</span> |
Revision as of 06:10, 25 December 2014
Vehicles are crafted from Materials and Resources using the Fabricator or Constructor.
Vehicles can either
- be carried in the Inventory and be equipped to the Toolbar. An example is the Seaglide, a handheld DPV (diver propulsion vehicle).
- or reside as an object in the world which can be entered and controlled.
Some Vehicles can currently be spawned using Debug Console Commands
Vehicles in the game
Image | Name | Description | Station | Ingredients |
---|---|---|---|---|
Seaglide | Cruise the open sea | Fabricator | ||
Seamoth | A rugged submersible | Constructor | ||
Cyclops | A drivable submarine | Constructor |
Image | Name | Comment |
---|---|---|
Escape Pod |
(Also known as Lifepod) The players starting point in the game. Accessible. | |
Colony Ship |
(Also known as Starship) The crashlanded colonialization vessel. Not accessible. |
Subcategories
This category has the following 2 subcategories, out of 2 total.
C
S
- Seatruck Modules (7 P)
Pages in category "Vehicles"
The following 18 pages are in this category, out of 18 total.