Biomes (Subnautica): Difference between revisions
(Floater Island) Tags: Visual edit apiedit |
(→Biomes: Moved up Blood Kelp biome) Tags: Visual edit apiedit |
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* [[Underwater Islands]] (35m - 500m) |
* [[Underwater Islands]] (35m - 500m) |
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* [[Mountains]] (0m - 500m) |
* [[Mountains]] (0m - 500m) |
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=== Caves === |
=== Caves === |
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=== Possible Biomes === |
=== Possible Biomes === |
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* [[Arctic]] |
* [[Arctic]] |
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* [[Lost River]] |
* [[Lost River]] |
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* [https://docs.google.com/document/d/1Y9a36QnwZKyx3-IuoZwVGv1ZDae0XFzG812mDufhxLA/edit# Submerged Islands] |
* [https://docs.google.com/document/d/1Y9a36QnwZKyx3-IuoZwVGv1ZDae0XFzG812mDufhxLA/edit# Submerged Islands] |
Revision as of 22:38, 14 September 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Atmosphere Biome (Floater Island)
- Safe Shallows (1m - 80m)
- Kelp Forest (2m - 150m)
- Grassy Plateaus (5m - 150m)
- Mushroom Forest (125m - 200m)
- Sparse Reef (40m - 310m)
- Dunes (160m - 400m)
- Grand Reef (40m - 450m)
- Koosh Zone (150m - 490m)
- Underwater Islands (35m - 500m)
- Mountains (0m - 500m)
- Blood Kelp (300 - 650)?
Caves
- Deep Grand Reef
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mountain Range Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves