Modification Station (Below Zero): Difference between revisions

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|image1 = Modification Station.png
|image1 = Modification Station.png
|category = [[Seabases#Interior Modules|Seabase Modules]]
|category = [[Seabases#Interior Modules|Seabase Modules]]
|acquired_from = [[File:Habitat Builder.png|30px|link=Habitat Builder]]
|subcat = [[Interior Modules]]
|subcat = [[Interior Modules]]
|description = Advanced fabricator for modification of survival equipment.
|description = Advanced fabricator for modification of survival equipment.

Revision as of 12:26, 16 October 2020

This article is about Modification Station (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Modification Station (Below Zero).

<infobox> <title source="title1"><default>Modification Station (Below Zero)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:workbench||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Modification Station is an Appliance that can be placed inside a Seabase module. The Modification Station can upgrade toolsequipment and vehicle modules. 

Recipe

The blueprint for this object is acquired by scanning the Modification Station in the Outpost Zero or Delta Station. It is crafted with the Habitat Builder. (no target detected)

Item Upgrades

Survival Knife


High Capacity O₂ Tank


Fins


Propulsion Cannon


Seatruck


Prawn Suit


Databank Entry

Modification Station
Fox3d-entertainment-workbench.jpg
<poem>Where the standard fabricator atomically rearranges raw materials to form complex devices, the mod station is able to combine complex devices to enhance their function. Most industrial vessels are fitted with a complement of equipment modification stations, which enable engineers to adapt their tools on the fly.

To conserve hard drive space the modification station is excluded by default from most personal emergency blueprint libraries; however extreme environments such as ocean and desert class planets may necessitate the adaptation of basic survival tools for unanticipated applications. For this reason access to a mod station is always recommended.</poem>

Source: Scan Modification Station Fragments


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