Biomes (Subnautica): Difference between revisions
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* [[Mushroom Forest]] (125m - 200m) |
* [[Mushroom Forest]] (125m - 200m) |
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* [[Koosh Zone]] (225m - 275m) |
* [[Koosh Zone]] (225m - 275m) |
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* [[Grand Reef]] ( |
* [[Grand Reef]] (40m to 550m) |
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* [[Floater Islands|Atmosphere Biome]] (Floater Islands) |
* [[Floater Islands|Atmosphere Biome]] (Floater Islands) |
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* [[Sparse Reef]] (40m - 310m) |
* [[Sparse Reef]] (40m - 310m) |
Revision as of 11:39, 19 July 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (40m to 550m)
- Atmosphere Biome (Floater Islands)
- Sparse Reef (40m - 310m)
- Underwater Islands (35m - 570m)
- Dunes (300m - 400m)
Caves
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves
- Deep Grand Reef