Bar Table (Subnautica): Difference between revisions
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==Gallery== |
==Gallery== |
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In-Game= |
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New Model= |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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BarTable1.jpg|The Bar Table placed in a [[Multipurpose Room]] |
BarTable1.jpg|The Bar Table placed in a [[Multipurpose Room]] |
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</gallery> |
</gallery> |
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Other= |
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Old Model= |
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BarTableModel.jpeg|Model from [https://sketchfab.com/3d-models/bar-table-01-5bc079ae685b460f9b75ac9a25fc9f5d Sketchfab] |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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</gallery> |
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</tabber> |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
Revision as of 19:16, 16 December 2020
<infobox> <title source="title1"><default>Bar Table (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:bartable||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Bar Table is a miscellaneous item that can be constructed inside the Cyclops or a Seabase module using the Habitat Builder. To obtain the Bar Table blueprint, the player must scan a single Bar Table fragment. These can be found in Wrecks in the Crash Zone, Safe Shallows and Grassy Plateaus, and on the Aurora. Items can be placed on the Bar Table. It currently has no other use.
Recipe
(no target detected)
Gallery
<tabber> In-Game=
The Bar Table placed in a Multipurpose Room
The Bar Table placed in a Multipurpose Room (Old Model)
|-| Other= BarTableModel.jpeg|Model from Sketchfab </tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.