Harvesting Nodes: Difference between revisions
(→Harvesting Nodes: Updated all nodes) |
No edit summary |
||
Line 1: | Line 1: | ||
⚫ | |||
{{SubnauticaLink|Harvesting_Nodes}} |
|||
⚫ | |||
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the [[Propulsion Cannon]], and will break on impact. |
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the [[Propulsion Cannon]], and will break on impact. |
||
Line 109: | Line 108: | ||
== Trivia == |
== Trivia == |
||
*Originally, there were five outcrops, which included [ |
*Originally, there were five outcrops, which included [https://subnautica.fandom.com/wiki/Cut_Content#Basalt_Outcrop Basalt] and [https://subnautica.fandom.com/wiki/Cut_Content#Obsidian_Outcrop Obsidian] . These were removed, however. |
||
[[Category:Raw Material]] |
[[Category:Raw Material]] |
||
[[Category:Harvesting Node]] |
[[Category:Harvesting Node]] |
Revision as of 20:19, 7 March 2019
This article is about Harvesting_Nodes in Subnautica. [[{{#explode:Harvesting Nodes|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon, and will break on impact.