Biomes (Subnautica): Difference between revisions
(→Biomes) Tags: Visual edit apiedit |
(Mowed Sparse Reef up to biomes from possible biomes. Due to the biome now is so and say done) Tags: Visual edit apiedit |
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* [[Koosh Zone]] (225m - 275m) |
* [[Koosh Zone]] (225m - 275m) |
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* [[Grand Reef]] (175m - 190m) |
* [[Grand Reef]] (175m - 190m) |
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* [[Floater Islands|Atmosphere Biome]] (Floater Islands |
* [[Floater Islands|Atmosphere Biome]] (Floater Islands) |
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=== Caves === |
=== Caves === |
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* [[Safe Shallows Caves]] |
* [[Safe Shallows Caves]] |
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* [[Spike Plant Caves]] |
* [[Spike Plant Caves]] |
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===Experimental Biomes=== |
===Experimental Biomes=== |
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*[[Inactive Lava Zone]] |
*[[Inactive Lava Zone]] |
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* [[Arctic]] |
* [[Arctic]] |
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* [[Lost River]] |
* [[Lost River]] |
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* [[Twisty Bridges]] |
* [[Twisty Bridges]] |
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Revision as of 17:18, 17 June 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (175m - 190m)
- Atmosphere Biome (Floater Islands)
- Sparse Reef (40m - 310m)
Caves
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves