Concept Art: Difference between revisions

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20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' - by Cory Strader
20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' - by Cory Strader
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" - by Pat Presley
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" - by Pat Presley
LostriverConcept2.png|[[Lost River]]'s "Lost River Corridor" - by Pat Presley
Pat-presley-lostriver-ghostcanyon-v06-lorez.jpg|[[Lost River]]'s "Lost River Corridor" - by Pat Presley
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" - by Pat Presley
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" - by Pat Presley
Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" - by Pat Presley
Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" - by Pat Presley

Revision as of 20:13, 1 October 2018

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This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology.

The main concept artists for the base game were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series as well as several other outsourced artists.

For the Expansion the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley has also returned as an artist and Alex Ries has been hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who has created several highly detailed landscapes.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

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