Biomes (Subnautica): Difference between revisions
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* 900 - 1300 meters |
* 900 - 1300 meters |
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* [[Obsidian Outcrop]] |
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* [[Lava Castle]] |
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* 1300 - 1700 meters |
* 1300 - 1700 meters |
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* [[Obsidian Outcrop]] |
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* [[Primary Containment Facility]] |
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* 550 - 1000 meters |
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* [[Disease Research Facility]] |
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* 1100 - 1300 meters |
* 1100 - 1300 meters |
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* [[Obsidian Outcrop]] |
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* [[Alien Thermal Plant]] |
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* 800 - 1200 meters |
* 800 - 1200 meters |
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* [[Obsidian Outcrop]] |
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Revision as of 16:05, 1 November 2017
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Subnautica features a wide range of Biomes to explore and coexist with, which represent miniature ecosystems from the real world.
There is a very diverse range of Biomes, from the vibrant Kelp Forest to the sizzling depths of the enigmatic Lava Lakes. Each Biome contains its own set of Flora and Fauna to discover and resources to harvest.
Biomes
Surface Biomes
Biome | Depth Range | Harvesting Nodes | Points of Interest |
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Blood Kelp Zone |
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Bulb Zone |
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Crag Field |
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Crash Zone |
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Dead Zone |
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None |
None |
Dunes |
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Grand Reef |
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Grassy Plateaus |
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Kelp Forest |
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Mountains |
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Mushroom Forest |
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Safe Shallows |
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Sea Treader's Path |
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Sparse Reef |
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Underwater Islands |
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Islands
Biome | Depth Range | Harvesting Nodes | Points of Interest |
---|---|---|---|
Floating Island |
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- |
|
Mountain Island |
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Cave Biomes
Biome | Depth Range | Harvesting Nodes | Points of Interest |
---|---|---|---|
Blood Kelp Caves |
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- | |
Bone Fields Caves |
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- |
- |
Bulb Zone Caves |
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Deep Grand Reef |
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Deep Sparse Reef |
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Dunes Caves |
|
- | |
Grand Reef Caves |
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- | |
Grassy Plateaus Caves |
|
- | |
Inactive Lava Zone |
|
None | |
Jellyshroom Cave |
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| |
Kelp Forest Caves |
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- | |
Lava Lakes |
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None | |
Lost River |
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None |
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Mountain Range Caves |
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| |
Mushroom Forest Caves |
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- | |
Safe Shallows Caves |
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- | |
Sea Treader's Tunnel Caves |
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- | |
Underwater Islands Caves |
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- |
Mini-Biomes
Biome | Depth Range | Harvesting Nodes | Points of Interest |
---|---|---|---|
Crash Zone Mesas |
|
- | |
Lava Geyser |
|
- | |
Lava Castle |
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None | |
Inactive Lava Zone Corridor |
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None | - |
Possible Expansion Pack Biomes
Biome | Depth Range | Harvesting Nodes | Points of Interest |
---|---|---|---|
Arctic Biome |
Unknown |
Unknown |
Unknown |
Lilypad Islands |
Unknown |
Unknown |
Unknown |
Twisty Bridges |
Unknown |
Unknown |
Unknown |
Gallery
The Lost River's early map
(Outdated) Latest Subnautica map (17/12/2016)
(Outdated) Latest clean Subnautica map (17/12/2016)
(Outdated) Latest Subnautica map with ILZ - made by pie1055
Trivia
- Early development footages of biome generation can be seen on a playlist from Russel Maekim's YouTube channel.
- The game considers the inside of an Observatory, Lifepod, and Scanner Room to be separate biomes.
- Early surface biome concepts were divided into Kelp Forest, Dense Kelp Forest, Sunny Kelp Forest, Coral Reef, Danger Reef, Safe Shallows, Grand Reefs, and Floating Island.
- Early lava zone biome concepts were divided into Lava Zone, Lava Bridges, Inactive Lava Zones and Thermal Vents.
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