Biomes (Subnautica): Difference between revisions

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BiomeMap.PNG|(Outdated) Latest clean [[Subnautica]] map (17/12/2016)
BiomeMap.PNG|(Outdated) Latest clean [[Subnautica]] map (17/12/2016)
BiomeMap2.png|(Outdated) Latest clean Subnautica map (25/02/2017)
BiomeMap2.png|(Outdated) Latest clean Subnautica map (25/02/2017)
BiomeMap_1024_new_May192017.png|Latest clean Subnautica Map (19/05/2017)
BiomeMap_1024_new_May192017.png|(Outdated) Latest clean Subnautica Map (19/05/2017)
BiomeMapLatestNew.png|Latest clean Subnautica Map (19/07/2017)
ILZ_Map_with_background_small.png|(Outdated) Latest [[Subnautica]] map with [[Inactive Lava Zone|ILZ]] - made by pie1055
ILZ_Map_with_background_small.png|(Outdated) Latest [[Subnautica]] map with [[Inactive Lava Zone|ILZ]] - made by pie1055
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Revision as of 10:18, 20 July 2017

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This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

Subnautica features a wide range of biomes to explore and coexist with, which represent miniature ecosystems from the real world.

There is a very diverse range of biomes, from the vibrant Kelp Forest to the sizzling depths of the enigmatic Lava Lakes. Each biome contains its own set of Flora and Fauna to discover and resources to harvest. 

Biomes

Surface Biomes

Biome Depth Range Harvesting Nodes Points of Interest
BloodKelpTrenchInfoboxTrue.jpg
Blood Kelp Zone
  • 150 - 675 meters (Trench)
  • 200 - 580 meters (Northern)
KooshZoneInfobox.jpg
Bulb Zone
  • 140 - 480 meters
Crag Field Updated 1.png
Crag Field
  • 125 - 460 meters
TrueCrashInfobox.png
Crash Zone
  • 0 - 370 meters
Dunes Infobox.png
Dunes
  • 65 - 400 meters
GrandReefInfobox.jpg
Grand Reef
  • 150 - 480 meters
Grassy Plateaus.jpg
Grassy Plateaus
  • 50 - 170 meters
Kelp Forest Infobox.png
Kelp Forest
  • 0 - 160 meters
Mountains 1.jpg
Mountains
  • 0 - 500 meters
NWMF Infobox.png
Mushroom Forest
  • 75 - 250 meters (Northwestern)
  • 125 - 200 meters (Northeastern)
SafeShallowsInfoboxTrue.png
Safe Shallows
  • 0 - 80 meters
STP Infobox.png
Sea Treader's Path
  • 170 - 360 meters
SparseReefInfoboxImage.png
Sparse Reef
  • 40 - 310 meters
UnderIslandsInfobox.png
Underwater Islands
  • 35 - 500 meters

Islands

Biome Depth Range Harvesting Nodes Points of Interest
FloatingIsland1.jpg
Floating Island
  • Above sea level

-

MIBiomes.png
Mountain Island
  • Above sea level

Cave Biomes

Biome Depth Range Harvesting Nodes Points of Interest
BloodKelpCavesInfoboxTrue.png
Blood Kelp Caves
  • 430 - 675 meters
-
Lost RIverCavesInfobox.png
Bone Fields Caves
  • 610 - 710 meters

-

-
BulbZonecavesinfobox.png
Bulb Zone Caves
  • 220 - 315 meters
DeepGradnInfoboxTrue.png
Deep Grand Reef
  • 425 - 630 meters
DeepSparse.png
Deep Sparse Reef
  • 210 - 290 meters
DunesCavesInfoboxImage.png
Dunes Caves
  • 400 - 420 meters

-

GRANDREEFINFOBOX.png
Grand Reef Caves
  • 350 - 410 meters

-

GrassyPlateausCavesInfoboxTrue.png
Grassy Plateaus Caves
  • 120 - 175 meters

-

Lava 9.gif
Inactive Lava Zone
  • 900 - 1300 meters
2016-02-07 00009.jpg
Jelly Shroom Caves
  • 180 - 300 meters
KelpForestCavesInfobox.png
Kelp Forest Caves
  • 90 - 170 meters
-
ALZ1.jpg
Lava Lakes
  • 1300 - 1700 meters
Lost RIver Infobox PIc.png
Lost River
  • 550 - 1000 meters

-

20170424174843 1.jpg
Mountain Range Caves
  • 0 - 380 meters
  • Thermal Vents (?)
2016-02-11 00031.jpg
Mushroom Forest Caves
  • 170 - 250 meters

-

SAFECAVES3.png
Safe Shallows Caves
  • 10 - 75 meters

-

2016-02-08 00003.jpg
Sea Treader's Tunnel Caves
  • 200 - 340 meters

-

Screen Shot 2017-03-02 at 17.20.59.png
Underwater Islands Caves
  • 205 - 255 meters

-

Mini-Biomes

Biome Depth Range Harvesting Nodes Points of Interest
CZMesasInfobox.jpg
Crash Zone Mesas
  • 150 - 330 meters

-

LavaGeyserInfobox.png
Lava Geyser
  • Varies

-

LavaCastle2.jpg
Lava Castle
  • 1100 - 1300 meters
Infobox ILZC.png
Inactive Lava Zone Corridor
  • 450 - 1200 meters
-

In Development

Biome Depth Range Harvesting Nodes Points of Interest
Void Infobox.png
Void
  • 0 - 3000 meters

Unknown

Unknown

Possible Biomes

Biome Depth Range Harvesting Nodes Points of Interest
BiosphereSheet Arctic page01.jpg
Arctic Biome

Unknown

Unknown

Unknown

LilypadWaterIslands LowRes.jpg
Lilypad Islands

Unknown

Unknown

Unknown

TwistyBridges01.jpg
Twisty Bridges

Unknown

Unknown

Unknown

Gallery

Trivia

  • Developers' footages of biome generation can be seen on a playlist from Russel Maekim's YouTube channel.
  • The game considers the inside of an Observatory, Lifepod, and Scanner Room to be separate biomes. This is also true for the Aurora and for some of the large wrecks in the Bulb Zone and Grassy Plateaus (labelled crashedShip and wreck, respectively).
  • Early biome concepts included Crystal and Arctic biomes. Considering the Arctic has since gained a development work-sheet, it might be added in future updates after the release of the official game.
  • Early surface biome concepts were divided into Kelp Forest, Dense Kelp Forest, Sunny Kelp Forest, Coral Reef, Danger Reef, Safe Shallows, Grand Reefs, and Floating Island. Four of these have since been fully developped/implemented (Safe Shallows, Kelp Forest, Floating Island, Grand Reef and Deep Grand Reef).
  • Early lava zone biome concepts were divided into Lava Zone, Lava Bridges, Inactive Lava Zones and Thermal Vents. These were all implemented in some form, though the Thermal Vents have been reduced to geological features rather than a full biome.

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