Update History (Subnautica): Difference between revisions

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(XBOX Updates WIP)
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* Team trip to Hawaii? Thailand? :)
* Team trip to Hawaii? Thailand? :)
* Ship date thoughts from Microsoft
* Ship date thoughts from Microsoft

==XBOX Updates==
===2016===
'''XBOX Update 1 - July 10, 2016'''
[[File:Subnautica Xbox Update 1|thumb]]
* Beds added
* [[Sea Treader]] added
* [[Power Cell Charger]] added
* [[Battery Charger]] added
* [[Gas Torpedo|Seamoth Gas Torpedo]] added
* New [[Solar Panel]] model
* [[Aurora Miniature|Starship Souvenir]] added
* [[Wall Shelves]] added
* [[Single Wall Shelf]] added
* [[Arcade Gorge Toy]] added
* [[Carry-all|Luggage Bag]] added
* [[Cap]]s added
* [[Trash Can]] added
* [[Nuclear Waste Disposal|Lab Trash Can]] added
* [[Scanner Room]]
* [[Bioreactor]], [[Nuclear Reactor]] and [[Thermal Plant]] remodeling
* [[Cyclops]] 2.0
** The default depth has been increased from 200m to 500m
** Proximity sensors have been added to assist with navigation
** Lockers on lower deck are now functional
** Added exterior stationary hull cameras that can be accessed while driving
** New hatch animations means the hatch opens and closes when approached
* [[Crabsquid]]
* Added the Northen Blood Kelp Zone
* [[Fauna]] that are eaten or killed will respawn
* [[Waterproof Locker]] gets new model, features and animations
* [[Oculus Rift]] is now fully supported
* You can now sit in all the [[Chair]]s and on [[Bench]]es
* Sitting in Chairs and on Benches slows down food and water depletion
* [[Bladderfish|Airsack]], [[Boneshark]], [[Reefback]], [[Stalker]], and the [[Reaper Leviathan]] have new and better animations
* [[Fragments]] will now spawn mostly within [[Wrecks]]
* [[Oxygen]] is now only produced when your [[Seabases|Seabase]], [[Seamoth]], and [[Cyclops]] has power
* Different sound effects for multiple [[Tools]]
* Main Menu has a new background
* Intro Sequence added
* [[Fire Extinguisher]] added
* [[Medical Kit Fabricator]] added
* You can now fully repair [[Lifepod 5]]
** You can also repair the [[Communications Relay]]
* New [[PDA]] boot up sequence
* [[Degasi Seabases|Floating Island and Jellyshroom Caves Degasi Bases]] implemented
* [[Alien Containment|Large Aquarium]] added
* [[List of Plantable Flora|Farming]] added
** Nearly every [[Flora]] can be harvested now
* [[Spotlight]] added
* [[Planter Shelf]] added
* [[Exterior Growbed]] added
* [[Interior Growbed]] added
* [[Plant Pot]]s added
* [[Living Wall]] added
* [[Light Stick]] added
* [[Eggs]] added
* Location accurate lighting (Part of Flood Of Dead Bugs)
* Many more [[Wrecks]] added
* [[Floodlight]] added
* >50 bugs fixed
* Location accurate lighting (lots of objects now don't reflect the [[Safe Shallows]] anymore)

'''XBOX Update 2 - August 16, 2016'''
[[File:Subnautica Xbox Update 2|thumb]]
* Many Performance Improvements

'''XBOX PRAWN Update - August 29, 2016'''
* [[Prawn Suit]] added
** [[Prawn Suit Drill Arm]]
** [[Prawn Suit Grappling Arm]]
** [[Prawn Suit Jump Jet Upgrade]]
** [[Prawn Suit Propulsion Cannon]]
** [[Prawn Suit Thermal Reactor]]
** [[Prawn Suit Torpedo Arm]]
* [[Lava Larva]] added
* [[Lava Lizard]] added
* [[Red Eyeye|Lava Eyeye]] added 
* [[Magmarang|Lava Boomerang]] added 
* [[Crashfish]] eggs added
* Sprint ability added
* [[Cyclops]] cameras now have lights
* The Encyclopedia now has icons after scanning
* [[Inactive Lava Zone]] and [[Active Lava Zone]] both get massive overhauls
* Kitty, [[Prawn Suit]] and [[Aurora]] [[Posters]] added
* It is now possible to quit to the Main Menu

'''XBOX Dangerous Creatures Update - October 6, 2016'''
* [[Lost River]] - Tree Cove added
* [[Sea Dragon Leviathan]] added
* [[Warper]] added
* [[Crabsquid]] EMP blast added
* Heat damage added
* [[Reinforced Dive Suit]] added
* [[Ghostray]] added
* [[Crimson Ray]] added
* [[Degasi Seabases|Deep Grand Reef Degasi Seabase]] added
* [[Kyanite]] Crystal added
* Main Menu Logo updated

===2017===
'''XBOX Bones Update - January 3, 2017'''

'''XBOX Castles & Coffee Precursor Update two in one - February 24, 2017'''
* [[Sunbeam]] implemented
** [[Avery Quinn]]'s voice lines are implemented
* [[Ion Crystal]]s added
* [[Quarantine Enforcement Platform]] added
* [[Alien Warp Gates]] added
* [[Alien Artifacts|Purple Alien Artifact]] added
* Precursor Artifact terminals added
* [[Floating Island]] and [[Lost River]] polish
* More Floating Island Beaches added
* Fall Damage added
* You can now use the [[PDA]] in vehicles
* [[Precursor Caches|Sparse Reef Precursor Cache]] implemented
* [[Mountain Island|Mountain Island's]] caves are expanded
* HUD notifications for radio messages
* New [[PDA]] updates for [[Wrecks]]
* Continued work on optimization & stability improvements
* Land-based movement improvements
* Extensive loot balancing for player progression
* Constructable Improvements
* Special [[Giveaway Items]]
* [[Precursor Thermal Power Generator]] implemented
* [[Lava Castle]] revamped and polished
* [[Coffee Vending Machine]] implemented
** You can now get [[Coffee Americano|Coffee]]
* [[Alien Robot|Alien Drone]] implemented
* [[Alien Artifacts|Blue Alien Artifact]] implemented
* Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp [[Mountains]] transition added
* New [[Vending Machine]] model
* [[Snacks]] added
* [[PDA|Ping Manager]] implemented
* Oxygen warning shortened
* [[Ion Power Cell]] and [[Ion Battery]] implemented
* Halved [[Seaglide]] light energy cost
* Quartered [[Seaglide]] active energy cost
* Removed frame-rate dependence problem with [[Seaglide]] energy usage
* Removed [[Kyanite]] from [[Blood Kelp Zone]] (only drillable now)
* You can now skip time by sleeping in [[Bed]]s
* New [[Gravsphere]] model and features
* Removed Bases terraforming land
* [[Carry-all|Luggage Bag]] storage implemented
* [[Nuclear Waste Disposal|Lab Trash Can]] and [[Trash Can]] now work
* [[Blood Kelp Zone]] and [[Precursor Caches|Dunes Precursor Caches]] implemented
* New [[Air Bladder]] model and animations
* Added [[Kyanite]] to recipe for 3rd stage of the rocket (resource sink)
* [[Reaper Leviathan]] [[Skeletal Remains|Skeletons]] implemented

'''XBOX Infected Update - March 8, 2017'''
*[[Primary Containment Facility]] exterior
*[[Disease Research Facility]] interior
*[[Precursor Caches|Lost River Laboratory]] added
*Big polish to the [[Lost River|Lost River Ghost Canyon]]
*Self scanning implemented
*[[Carar]] now infects the player
*Added [[Crag Field]] biome
*Improved [[Scanner Room]] map
*[[PDA]] drag and drop implemented
*[[Sea Dragon Leviathan]], Ancient Skeleton, Disease Research Facility [[Skeletal Remains|Skeletons]] implemented
*New [[Crabsnake]] egg model implemented
*Fixed [[Lava Larva]] hitbox
*[[Lava Castle]] smoke implemented
*[[Dunes]] Sinkhole revamped
*[[Precursor Caches|Northern Blood Kelp Zone Precursor Cache]] entrance made more visible
*New [[Alien Robot]] animations
*New [[Crabsquid]] animations
*New [[Warper]] animations
*New [[Hoverfish]] animations
*New [[Bleeder]] animations
*[[Sea Dragon Leviathan]] attacks revamped
*[[Deep Grand Reef]] entrance tunnel to the [[Inactive Lava Zone]] removed


==2017==
==2017==
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[[File:Title3.png|thumb|link=https://unknownworlds.com/subnautica/bones-update/]]
[[File:Title3.png|thumb|link=https://unknownworlds.com/subnautica/bones-update/]]
[[File:Subnautica Bones Update|thumb]]
[[File:Subnautica Bones Update|thumb]]
[[File:Subnautica Xbox Bones Update|thumb]]
* [[Lost River]] Ghost Tree Chamber added
* [[Lost River]] Ghost Tree Chamber added
* [[Lost River]] Bones Field added
* [[Lost River]] Bones Field added

Revision as of 09:29, 17 June 2017

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

Upcoming Updates

Note: These updates have not been implemented into Subnautica, and changes, such as the release date are bound to happen. All information is taken from Trello.

Prison End Game - June 21st

  • Craftable Time Capsule
  • Fix terrain seams
  • Redo Crafting Icons
  • Prison
    • Prison Antechamber
    • Prison Moonpool room
    • Prison Aquarium
  • Fill In Some Empty Spaces
  • Rework some of the Crash Zone area near the edge of the Aurora
  • Rework Game Modes into Custom UI
  • Compress Save Files
  • New PDA UI and phase 2 UI
  • Internal
  • Fish for console help
  • New Sea Dragon Leviathan animations and behaviours

Internal feature complete - July

  • Cute Fish (for people who bought before V1.0) (EVERYONE NOW)
  • Pass on a couple lower-detail Kelp Forest areas
  • Rework some of Crash Zone area near edge of Aurora
  • Cyclops Trademark Notice
  • Prep Soundtrack Files
  • Fix the void or make it dangerous to be in (Ghost LeviathanSea Dragons, etc.)
  • Tune Algorithm for choosing for choosing what to load next to reduce pop-in
  • FOV Slider
  • Fix terrain seams
  • Start PS4 Port (as a test)
  • Redo Crafting Icons
  • Rework Game Modes into custom UI
  • Play Cinematics but disable camera for VR
  • Rocket polish pass (but holding back)
  • Fix Broken Transitions in Sandy Areas
  • Fix missing and extra coliders near Aurora (esp, getting in)
  • Polish Mobile Vehicle Bay and usability
  • Credits screen
  • Cyclops Trademark Notice
  • End Game Tasks 
  • Internal
  • Blast off sequence (hold back)
  • Minimum Achievements for XB

August, September, October - PERFORMANCEMANIA

  • Communicate price increase?
  • Big community translation push
  • Tons of Performance Work
  • Internal
  • Start working on expansion!
  • Re-apply to PEGI to get it closer to our E10+
  • Figure out plan for old prototypes
  • Design and start filming trailer
  • Launch Trailer
  • Xbox Trailer
  • Memorialize 吃喝不愁的Live-(CHBClive)
  • Submit XB1 v1.0 cert (1 month delay)
  • Submit game to ESRB to double-check
  • Design Launch Site
  • Microsoft Code to Content Program (Selling Keys in Retail)
  • Investigate retail version

End Of September or October - Launch v1.0

  • Press tour around San Francisco
  • Price increase at v1.0
  • Possible firewatch style event at the box
  • Subnautica China Launch
  • Team trip to Hawaii? Thailand? :)
  • Ship date thoughts from Microsoft

XBOX Updates

2016

XBOX Update 1 - July 10, 2016

XBOX Update 2 - August 16, 2016

  • Many Performance Improvements

XBOX PRAWN Update - August 29, 2016

XBOX Dangerous Creatures Update - October 6, 2016

2017

XBOX Bones Update - January 3, 2017

XBOX Castles & Coffee Precursor Update two in one - February 24, 2017

XBOX Infected Update - March 8, 2017

2017

Silent Running Update - April 28, 2017

Silentrunning.png

Infected Update - March 2, 2017

Titleinfected.png

Castles & Coffee Update - January 26, 2017

Castlesandcoffeeupdate.png

2016

Precursor Update - December 15, 2016

Title.png

Bones Update - October 27, 2016

Title3.png

Dangerous Creatures/Tree Cove - September 22, 2016

Title4.png

2016 August 23: PRAWN UPDATE

Title2.png

2016 June 1: POWER NAP UPDATE

Title5.png

2016 May 6: MACHINERY UPDATE

Title6.png
  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

2016 April 5: OCULUS UPDATE

2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE

Title7.png

2016 February 25: FARMING

Title8.png

2016 January 28: FLOOD OF DEAD BUGS

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

2016 January 14: H2.O UPDATE

Title9.png
  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 ALPHA STAGE

2015 December 15: GET WRECKED 

2015 November 20: WATER FILTRATION MACHINE

2015 November 5: SHOCKING UPDATE

2015 September 10: SEAMOTH UPDATE

Titleseamothupdate.png

2015 August 6: HABITAT UPDATE

Titlehabitatupdate.png

2015 June 19: MACWORLD UPDATE

2015 May 28: ALTERRA SCIENCE UPDATE

2015 April 30: CRASH SITE UPDATE

2015 March 13: BASES UPDATE

2015 February 25: NEW LOOT SYSTEM

  • Loot system updated

2015 February 5: CYCLOPS INTRODUCTION

2015 January 16: DEV UPDATE 8

2014 PRE-ALPHA STAGE

2014 December 23: DEV UPDATE 7

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

2014 December 16:

2014 December 7:

2014 November 22

2014 November 14:

  • Deformable environment added

2014 November 5:

2014 September 27:

2014 September 5:

  • Cyclops flooding is being developed

2014 August 23:

  • Cyclops is announced and being developed

2014 July 8:

2014 April 24:

  • Subnautica release at PAX still in Pre-alpha stage

2014 April 11:

2013

2013 December 15