Safe Shallows Caves: Difference between revisions

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(Bioluminescent -> Bioluminescence)
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<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
20160717124841 1.jpg|An entrance to a '''Safe Shallows Cave'''
20160717124841 1.jpg|An entrance to a '''Safe Shallows Cave'''
Safe Shallows Caves (1).png|The flora found here can emit faint, but colorful [[bioluminescent]] glows
Safe Shallows Caves (1).png|The flora found here can emit faint, but colorful [[Bioluminescence|bioluminescent]] glows
SAFECAVES1.png|A view of the '''Safe Shallows Caves'''
SAFECAVES1.png|A view of the '''Safe Shallows Caves'''
SAFECAVES4.png|Another entrance to another cave
SAFECAVES4.png|Another entrance to another cave

Revision as of 21:22, 9 June 2017

<infobox layout="stacked">

 <title source="title1">
   <default>Safe Shallows Caves</default>
 </title>
 <image source="image1">

</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>

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Detecting sulphur deposits in the local cave systems. Sulphur is an essential component of the repair tool.

― PDA, Dialogue

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The Safe Shallows Caves are multiple small cave systems found throughout the Safe Shallows, most too small to drive a Seamoth through. While they can be a treasure trove of resources, they are also home to the Safe Shallows' sole predator, the Crashfish, making them fairly dangerous if one doesn't take caution while exploring them.

<tabber> Resources=

|-| Fauna=

|-| Flora=

|-| Coral=

</tabber>

Gallery

For a more complete gallery, visit Safe Shallows Caves/Gallery. Lua error in package.lua at line 80: module 'Dev:Navbox' not found.