Concept Art: Difference between revisions

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Tag: rte-wysiwyg
(Bulb Zone)
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Pat-presley-lavazone-magmaforest-final.jpg|[[Inactive Lava Zone]]'s "Magma Forest" by Pat Presley
Pat-presley-lavazone-magmaforest-final.jpg|[[Inactive Lava Zone]]'s "Magma Forest" by Pat Presley
KelpForestLarge.jpg|[[Kelp Forest]] by Cory Strader
KelpForestLarge.jpg|[[Kelp Forest]] by Cory Strader
Community_image_1395684116.jpg|[[Koosh Zone]] by Cory Strader
Community_image_1395684116.jpg|[[Bulb Zone]] by Cory Strader
Community_image_1400971752.jpg|Ditto, at night
Community_image_1400971752.jpg|Ditto, at night
LilypadWaterIslands_LowRes.jpg|[[Lilypad Islands]]
LilypadWaterIslands_LowRes.jpg|[[Lilypad Islands]]

Revision as of 15:56, 9 May 2017

CoryStraderSealOfDisapproval.png I dunno about this...

This article contains information that does not have a source. Take caution when using this page's information.

A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicleslife forms and precursor technology. Not everything that is shown in the Concept Art will make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>