Harvesting Nodes: Difference between revisions
No edit summary Tags: Visual edit apiedit |
No edit summary Tags: Visual edit apiedit |
||
Line 60: | Line 60: | ||
* [[Kelp Forest Caves]] |
* [[Kelp Forest Caves]] |
||
* [[Koosh Zone]] |
* [[Koosh Zone]] |
||
* [[Mountain Island]] |
|||
* [[Mushroom Forest]] |
* [[Mushroom Forest]] |
||
* [[Safe Shallows]] |
* [[Safe Shallows]] |
Revision as of 17:55, 21 April 2017
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials. All Harvesting Nodes use the same textures but vary slightly in size.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Breaking a node with the knife will decrement the knife's durability. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.
Harvesting Nodes
Nodes | Content | Biomes |
---|---|---|
Barnacle | ||
Basalt Outcrop | ||
Limestone Outcrop | ||
Sandstone Outcrop | ||
Shale Outcrop | ||
Obsidian Outcrop |