Update History (Subnautica): Difference between revisions
No edit summary Tag: apiedit |
(Update links and names) Tag: sourceedit |
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* Fix Broken Transitions in Sandy Areas |
* Fix Broken Transitions in Sandy Areas |
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* Fix missing and extra coliders near [[Aurora]] (esp, getting in) |
* Fix missing and extra coliders near [[Aurora]] (esp, getting in) |
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* Polish [[Mobile Vehicle Bay |
* Polish [[Mobile Vehicle Bay]] and usability |
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* Credits screen |
* Credits screen |
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* Cyclops Trademark Notice |
* Cyclops Trademark Notice |
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* [[Precursor Thermal Power Generator]] implemented |
* [[Precursor Thermal Power Generator]] implemented |
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* [[Lava Castle]] revamped and polished |
* [[Lava Castle]] revamped and polished |
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* [[Coffee Vending Machine]] |
* [[Coffee Vending Machine]] implemented |
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** You can now get [[Coffee]] |
** You can now get [[Coffee|Coffee Americano]] |
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* [[Alien Drone]] |
* [[Alien Robot|Alien Drone]] implemented |
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* Blue [[Precursor Artifacts|Precursor Artifact]] implemented |
* Blue [[Precursor Artifacts|Precursor Artifact]] implemented |
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* Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp [[Mountains]] transition added |
* Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp [[Mountains]] transition added |
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* [[PDA|Ping Manager]] implemented |
* [[PDA|Ping Manager]] implemented |
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* Oxygen warning shortened |
* Oxygen warning shortened |
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* [[Ion Power Cell]] |
* [[Ion Power Cell]] and [[Ion Battery]] implemented |
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* Halved [[Seaglide]] light energy cost |
* Halved [[Seaglide]] light energy cost |
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* Quartered [[Seaglide]] active energy cost |
* Quartered [[Seaglide]] active energy cost |
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* New [[Gravsphere]] model and features |
* New [[Gravsphere]] model and features |
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* Removed Bases terraforming land |
* Removed Bases terraforming land |
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* [[Luggage Bag]] storage implemented |
* [[Carry-all|Luggage Bag]] storage implemented |
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* [[Lab Trash Can]] and [[Trash Can]] now work |
* [[Nuclear aWste Disposal|Lab Trash Can]] and [[Trash Can]] now work |
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* [[Blood Kelp Zone]] and [[ |
* [[Blood Kelp Zone]] and [[Precursor Caches|Dunes Precursor Caches]] implemented |
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* New [[Air Bladder |
* New [[Air Bladder]] model and animations |
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* Added [[Kyanite]] to recipe for 3rd stage of the rocket (resource sink) |
* Added [[Kyanite]] to recipe for 3rd stage of the rocket (resource sink) |
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* [[Reaper Leviathan]] [[Skeletal Remains|Skeletons]] implemented |
* [[Reaper Leviathan]] [[Skeletal Remains|Skeletons]] implemented |
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* New [[Reefback]] additions and improvements added |
* New [[Reefback]] additions and improvements added |
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* [[Mesmer]]s are more mesmerising |
* [[Mesmer]]s are more mesmerising |
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* [[River Prowler]] implemented |
* [[River Prowler|Spine Eel]] implemented |
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* New models for [[Reinforced Dive Suit]] and [[Stillsuit]] added |
* New models for [[Reinforced Dive Suit]] and [[Stillsuit]] added |
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* Subnautica now works on the HTC Vive |
* Subnautica now works on the HTC Vive |
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* Heat damage added |
* Heat damage added |
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* [[Reinforced Dive Suit]] added |
* [[Reinforced Dive Suit]] added |
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* [[Ghostray |
* [[Ghostray]] added |
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* [[Crimson Ray]] added |
* [[Crimson Ray]] added |
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* [[Deep Grand Reef]] [[Abandoned Seabases|Abandoned Seabase]] added |
* [[Deep Grand Reef]] [[Abandoned Seabases|Abandoned Seabase]] added |
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'''2016 August 23: PRAWN UPDATE''' |
'''2016 August 23: PRAWN UPDATE''' |
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[[File:Title2.png|thumb]] |
[[File:Title2.png|thumb]] |
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* [[ |
* [[Prawn Suit]] added |
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** [[ |
** [[Prawn Suit Drill Arm]] |
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** [[ |
** [[Prawn Suit Grappling Arm]] |
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** [[ |
** [[Prawn Suit Jump Jet Upgrade]] |
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** [[ |
** [[Prawn Suit Propulsion Cannon]] |
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** [[ |
** [[Prawn Suit Thermal Reactor]] |
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** [[ |
** [[Prawn Suit Torpedo Arm]] |
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* [[Lava Larva]] added |
* [[Lava Larva]] added |
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* [[Lava Lizard]] added |
* [[Lava Lizard]] added |
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* [[Lava Eyeye]] added |
* [[Red Eyeye|Lava Eyeye]] added |
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* [[Lava Boomerang]] added |
* [[Magmarang|Lava Boomerang]] added |
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* [[Crashfish]] eggs added |
* [[Crashfish]] eggs added |
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* Sprint ability added |
* Sprint ability added |
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* The Encyclopedia now has icons after scanning |
* The Encyclopedia now has icons after scanning |
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* [[Inactive Lava Zone]] and [[Active Lava Zone]] both get massive overhauls |
* [[Inactive Lava Zone]] and [[Active Lava Zone]] both get massive overhauls |
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* Kitty, [[ |
* Kitty, [[Prawn Suit]] and [[Aurora]] [[Posters]] added |
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* It is now possible to quit to the Main Menu |
* It is now possible to quit to the Main Menu |
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* [[Seamoth Gas Torpedo]] added |
* [[Seamoth Gas Torpedo]] added |
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* New [[Solar Panel]] model |
* New [[Solar Panel]] model |
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* [[Starship Souvenir]] added |
* [[Aurora Miniature|Starship Souvenir]] added |
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* [[Wall Shelves]] added |
* [[Wall Shelves]] added |
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* [[Single Wall Shelf]] |
* [[Single Wall Shelf]] added |
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* [[Arcade Gorge Toy]] added |
* [[Arcade Gorge Toy]] added |
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* [[Luggage Bag]] added |
* [[Carry-all|Luggage Bag]] added |
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* [[Cap]]s added |
* [[Cap]]s added |
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* [[Trash Can]] added |
* [[Trash Can]] added |
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* [[Lab Trash Can]] added |
* [[Nuclear Waste Disposal|Lab Trash Can]] added |
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'''2016 May 6: MACHINERY UPDATE''' |
'''2016 May 6: MACHINERY UPDATE''' |
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'''2015 November 20: WATER FILTRATION MACHINE''' |
'''2015 November 20: WATER FILTRATION MACHINE''' |
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* [[Water Filtration Machine]] added |
* [[Water Filtration Machine]] added |
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* [[Big Filtered Water]] added |
* [[Large Filtered Water|Big Filtered Water]] added |
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'''2015 November 5: SHOCKING UPDATE''' |
'''2015 November 5: SHOCKING UPDATE''' |
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* [[Seamoth Perimeter Defense System]] added |
* [[Seamoth Perimeter Defense System]] added |
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* [[Seamoth Sonar Module]] added |
* [[Seamoth Sonar Module]] added |
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* [[Seamoth Hull Reinforcement]] Module added |
* [[Hull Reinforcement|Seamoth Hull Reinforcement]] Module added |
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* Battery Expansion Module added |
* Battery Expansion Module added |
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* Armour Plating Module added |
* Armour Plating Module added |
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* [[Seamoth]] can now be customized |
* [[Seamoth]] can now be customized |
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* [[ |
* [[Vehicle Modification Station|Upgrade Console]] added |
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* More [[Caves]] added |
* More [[Caves]] added |
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** [[Mountain Range Caves]] added |
** [[Mountain Range Caves]] added |
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'''2015 August 6: HABITAT UPDATE''' |
'''2015 August 6: HABITAT UPDATE''' |
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[[File:Titlehabitatupdate.png|thumb]] |
[[File:Titlehabitatupdate.png|thumb]] |
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* [[Moon Pool]] added |
* [[Moonpool|Moon Pool]] added |
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* [[Observatory]] added |
* [[Observatory]] added |
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* [[Multipurpose Room]] added |
* [[Multipurpose Room]] added |
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* [[Bulkhead]] doors added |
* [[Bulkhead]] doors added |
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* [[ |
* [[Wall Locker|Small Locker]] added |
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* [[Sign]]s and [[Seabase]] names added |
* [[Sign]]s and [[Seabase]] names added |
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* [[I-Corridor Glass]] and [[L-Corridor Glass]] added |
* [[Glass Compartment|I-Corridor Glass]] and [[L Glass CompartmentL-Corridor Glass]] added |
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* [[Vertical Connector]] added |
* [[Vertical Connector]] added |
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* [[Grand Reef]] expanded |
* [[Grand Reef]] expanded |
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* In-game feedback system added |
* In-game feedback system added |
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* [[Stasis Rifle]] added |
* [[Stasis Rifle]] added |
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* [[Removed Content|Terraformer]] added |
* [[Removed Content#Terraformer|Terraformer]] added |
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* Load/Save added |
* Load/Save added |
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* Menu updated |
* Menu updated |
Revision as of 11:47, 15 April 2017
This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.
Upcoming Updates
Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from Trello.
Silent Running (Cyclops V2.0) - April 20, 2017
- New UI Phase 1 (survival, HUD)
- Make Escape Pod Kinematic
- Silent Running Cyclops Tech
- Try fade checkbox to reduce pop-in
- Fix 1 second pause between switching Tools
- Tune algorithm for choosing what to load next to reduce pop-in
- Internal
- Play Cinematics But Disable Camera for VR
- Start PS4 Port (as a test)
Prison End Game - May
- Craftable Time Capsule
- Fix terrain seams
- Redo Crafting Icons
- Prison
- Prison Antechamber
- Prison Moonpool room
- Prison Aquarium
- Fill In Some Empty Spaces
- Rework some of the Crash Zone area near the edge of the Aurora
- Rework Game Modes Into Custom UI
- Compress Save Files
- New PDA UI and phase 2 UI
- Internal
- Rocket polish pass (but holding back)
- Unity In-House Performance Help?
Internal feature complete - June
- Fix the void or make it dangerous to be in (Ghost Leviathan, Sea Dragons, etc.)
- FOV Slider
- Fix Broken Transitions in Sandy Areas
- Fix missing and extra coliders near Aurora (esp, getting in)
- Polish Mobile Vehicle Bay and usability
- Credits screen
- Cyclops Trademark Notice
- Blast off sequence (hold back)
- End Game Tasks
- Minimum Achievements for XB
July - Polish Month
- Cutefish (for people who bought before V1.0) (Special Edition)
- Plan for Cutefish on XB1
- Pass on a couple lower-detail Kelp Forest areas
- Xbox Trailer
August, September, October
- Re-apply to PEGI to get it closer to our E10+
- Communicate price increase?
- Tons of Performance Work
- Launch Trailer
- Start working on expansion!
- Internal
- Prep Special Edition
- Design and start filming trailer
- Prep Soundtrack Files
- Submit XB1 v1.0 cert (1 month delay)
- Submit game to ESRB to double-check
- Design Launch Site
- Big community translation push
End Of September or October - Launch v1.0
- Press tour around San Francisco
- Price increase at v1.0
- Possible firewatch style event at the box
- Subnautica China Launch
- Team trip to Hawaii? Thailand? :)
2017
Infected Update - March 2, 2017
- Primary Containment Facility exterior
- Disease Research Facility interior
- Lost River Laboratory added
- Big polish to the Lost River Ghost Canyon
- Self scanning implemented
- Carar now infects the player
- Added Crag Field biome
- Improved Scanner Room map
- PDA drag and drop implemented
- Sea Dragon Leviathan, Ancient Skeleton, Disease Research Facility Skeletons implemented
- New Crabsnake egg model implemented
- Fixed Lava Larva hitbox
- Lava Castle smoke implemented
- Dunes Sinkhole revamped
- Blood Kelp Precursor Cache entrance made more visible
- New Alien Drone animations
- New Crabsquid animations
- New Warper animations
- New Hoverfish animations
- New Bleeder animations
- Sea Dragon Leviathan attacks revamped
- Deep Grand Reef entrance tunnel to the Inactive Lava Zone removed
Castles & Coffee Update - January 26, 2017
- Precursor Thermal Power Generator implemented
- Lava Castle revamped and polished
- Coffee Vending Machine implemented
- You can now get Coffee Americano
- Alien Drone implemented
- Blue Precursor Artifact implemented
- Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp Mountains transition added
- New Vending Machine model
- Snacks added
- Ping Manager implemented
- Oxygen warning shortened
- Ion Power Cell and Ion Battery implemented
- Halved Seaglide light energy cost
- Quartered Seaglide active energy cost
- Removed frame-rate dependence problem with Seaglide energy usage
- Removed Kyanite from Blood Kelp Zone (only drillable now)
- You can now skip time by sleeping in Beds
- New Gravsphere model and features
- Removed Bases terraforming land
- Luggage Bag storage implemented
- Lab Trash Can and Trash Can now work
- Blood Kelp Zone and Dunes Precursor Caches implemented
- New Air Bladder model and animations
- Added Kyanite to recipe for 3rd stage of the rocket (resource sink)
- Reaper Leviathan Skeletons implemented
2016
Precursor Update - December 15, 2016
- Sunbeam implemented
- Ion Crystals added
- Quarantine Enforcement Platform added
- Precursor Teleporters added
- Purple Precursor Artifact added
- Precursor Artifact terminals added
- Floating Island and Lost River polish
- More Floating Island Beaches added
- Fall Damage added
- You can now use the PDA in vehicles
- Sparse Reef Precursor Cache implemented
- Mountain Island's caves are expanded
- HUD notifications for radio messages
- New PDA updates for Wrecks
- Continued work on optimization & stability improvements
- Land-based movement improvements
- Extensive loot balancing for player progression
- Constructable Improvements
- Special Giveaway Items
Bones Update - October 27, 2016
- Lost River Ghost Tree Chamber added
- Lost River Bones Field added
- Lost River Junction added
- Lost River Precursor Base exterior added
- New Pipe models added
- New Reefback additions and improvements added
- Mesmers are more mesmerising
- Spine Eel implemented
- New models for Reinforced Dive Suit and Stillsuit added
- Subnautica now works on the HTC Vive
Dangerous Creatures/Tree Cove - September 22, 2016
- Lost River - Tree Cove added
- Sea Dragon Leviathan added
- Warper added
- Crabsquid EMP blast added
- Heat damage added
- Reinforced Dive Suit added
- Ghostray added
- Crimson Ray added
- Deep Grand Reef Abandoned Seabase added
- Kyanite Crystal added
- Main Menu Logo updated
2016 August 23: PRAWN UPDATE
- Prawn Suit added
- Lava Larva added
- Lava Lizard added
- Lava Eyeye added
- Lava Boomerang added
- Crashfish eggs added
- Sprint ability added
- Cyclops cameras now have lights
- The Encyclopedia now has icons after scanning
- Inactive Lava Zone and Active Lava Zone both get massive overhauls
- Kitty, Prawn Suit and Aurora Posters added
- It is now possible to quit to the Main Menu
2016 June 1: POWER NAP UPDATE
- Beds added
- Sea Treader added
- Power Cell Charger added
- Battery Charger added
- Seamoth Gas Torpedo added
- New Solar Panel model
- Starship Souvenir added
- Wall Shelves added
- Single Wall Shelf added
- Arcade Gorge Toy added
- Luggage Bag added
- Caps added
- Trash Can added
- Lab Trash Can added
2016 May 6: MACHINERY UPDATE
- Scanner Room
- Bioreactor, Nuclear Reactor and Thermal Plant remodeling
- Cyclops 2.0
- The default depth has been increased from 200m to 500m
- Proximity sensors have been added to assist with navigation
- Lockers on lower deck are now functional
- Added exterior stationary hull cameras that can be accessed while driving
- New hatch animations means the hatch opens and closes when approached
- Crabsquid
- Added the Northen Blood Kelp Zone
- Fauna that are eaten or killed will respawn
- Waterproof Locker gets new model, features and animations
2016 April 5: OCULUS UPDATE
- Oculus Rift is now fully supported
- You can now sit in all the Chairs and on Benches
- Sitting in Chairs and on Benches slows down food and water depletion
- Airsack, Boneshark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
- Fragments will now spawn mostly within Wrecks
- Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power
- Different sound effects for multiple Tools
- Main Menu has a new background
2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE
- Intro Sequence added
- Fire Extinguisher added
- Medical Kit Fabricator added
- You can now fully repair Lifepod 5
- You can also repair the Communications Relay
- New PDA boot up sequence
2016 February 25: FARMING
- Abandoned Seabases implemented
- Large Aquarium added
- Farming added
- Nearly every Flora can be harvested now
- Spotlight added
- Planter Shelf added
- Exterior Growbed added
- Interior Growbed added
- Plant Pots added
- Living Wall added
- Light Stick added
- Eggs added
- Location accurate lighting (Part of Flood Of Dead Bugs)
- Many more Wrecks added
2016 January 28: FLOOD OF DEAD BUGS
- Floodlight added
- >50 bugs fixed
- Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)
2016 January 14: H2.O UPDATE
- Massive overhaul of water graphics
- Scanner added
- Ocean environment updated
- Items now have proper 3D models
- Subtitles added
- Language support added
- New Fragment system
- PDA Data Bank and Encyclopedia added
- Message log in PDA
2015 ALPHA STAGE
2015 December 15: GET WRECKED
- The first Wreck added
- Laser Cutter added
- NS2 Poster added
2015 November 20: WATER FILTRATION MACHINE
- Water Filtration Machine added
- Big Filtered Water added
2015 November 5: SHOCKING UPDATE
- Shocker added
- Seaglide now has a topographic map
- Picture Frame added
- Volume controls in the pause menu added
- PDA Log section added
- PDA gallery added
- PDA Animation added
- Crabsnake added
- Ladders can now be placed in more places in the Multipurpose Room
- Blood Kelp Zone added
- Blood Biter added
- Cave Crawler reskinned
- Spinefish added
- Blood Crawler added
- Blood Oil added
- Bloodvine added
- Blood Cave Root added
- Deep Shroom added
- Gabe's Feather added
2015 September 10: SEAMOTH UPDATE
- Seamoth now has an upgrade panel
- Vortex Torpedo added
- Seamoth Perimeter Defense System added
- Seamoth Sonar Module added
- Seamoth Hull Reinforcement Module added
- Battery Expansion Module added
- Armour Plating Module added
- Seamoth can now be customized
- Upgrade Console added
- More Caves added
- Mountain Range Caves added
- Biter added
- Oculus added
- Mountains Biome added
- Mountain Island added
- Koosh Zone extended
- Mushroom Forest extended
- Underwater Islands extended
- Kelp Forest extended
- Jelly Shroom Caves lighting improvements
- Creative Mode added
- PDA Operating System updated
2015 August 6: HABITAT UPDATE
- Moon Pool added
- Observatory added
- Multipurpose Room added
- Bulkhead doors added
- Small Locker added
- Signs and Seabase names added
- I-Corridor Glass and L Glass CompartmentL-Corridor Glass added
- Vertical Connector added
- Grand Reef expanded
- Deep Grand Reef added
- Magnetite added
- Creepvine Seed Clusters added
2015 June 19: MACWORLD UPDATE
- Subnautica is now playable on Apple (Mac) computers
- Underwater Islands added
- Sparse Reef added
- Repulsion Cannon added
2015 May 28: ALTERRA SCIENCE UPDATE
- Workbench added
- Propulsion Cannon added
- Survival Knife, Tank, and Fins can now be upgraded.
- Heat Knife added
- Diamond Knife added
- Swim Charge Fins added
- High Capacity Tank added
- Plasteel Tank added
- Ultra Glide Fins added
- New Cyclops additions
- Beacons are now nameable
2015 April 30: CRASH SITE UPDATE
- Aurora now explodes
- Aurora now explorable
- Radiation now spreads over time
- Reaper Leviathan added
- Radiation Suit added
- Cave Crawler added
2015 March 13: BASES UPDATE
- Seabases added
- Habitat Builder added
- Buildable Fabricators added
- Foundations added
- Hatches added
- Corridor added
- L Corridor added
- T Corridor added
- X Corridor added
- Ladders added
- Windows added
- Reinforcements added
- Hull Integrity added
2015 February 25: NEW LOOT SYSTEM
- Loot system updated
2015 February 5: CYCLOPS INTRODUCTION
2015 January 16: DEV UPDATE 8
- In-game feedback system added
- Stasis Rifle added
- Terraformer added
- Load/Save added
- Menu updated
- Pipes added
- Air Bladder added
- Bleeder added
- Boneshark added
- Compass added
- Current Generator added
- Inventory system updated
- You can now dump unwanted loot much easier
- Beacons are added and craftable
- HUD elements updated
2014 PRE-ALPHA STAGE
2014 December 23: DEV UPDATE 7
- Gravsphere added
- Lifepod 5 storage added
- Now supports Oculus Rift DK2
- Storage Cubes added
- Oxygen replenishes faster
- Lifepod Beacon now doesn't disappear from far distances
- Gasopods now release more defensive gas when you approach them
- Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
- Lifepod 5's Beacon is now visible from farther distances
- Oxygen now replenishes more quickly at the surface
- Large Creature's AI is now improved
2014 December 16:
- Subnautica Early Access released
2014 December 7:
- Flare and Sand Shark added to Subnautica
2014 November 22
- Floater added to Subnautica
2014 November 14:
- Deformable environment added
2014 November 5:
- Experimental Mode is added to Subnautica
2014 September 27:
- Gasopod is added to Subnautica
2014 September 5:
- Cyclops flooding is being developed
2014 August 23:
- Cyclops is announced and being developed
2014 July 8:
- Aurora is added to Subnautica
2014 April 24:
- Subnautica release at PAX still in Pre-alpha stage
2014 April 11:
- Subnautica created still in Pre-alpha stage
2013
2013 December 15
- Subnautica first announced