Update History (Subnautica): Difference between revisions

From Subnautica Wiki
(→‎Upcoming Updates: dat double link)
Tag: rte-wysiwyg
No edit summary
Tag: rte-wysiwyg
Line 4: Line 4:
'''''Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from [https://trello.com/b/KbugnSRJ/subnautica-roadmap Trello].'''''
'''''Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from [https://trello.com/b/KbugnSRJ/subnautica-roadmap Trello].'''''


'''Aquarium Experience - March 28, 2017'''
'''Prison without Aquarium - April 4, 2017'''
* Re-apply to PEGI to get it closer to our E10+
* Re-apply to PEGI to get it closer to our E10+
* Craftable [[Time Capsule]]
* Craftable [[Time Capsule]]
Line 23: Line 23:
* Unknown Worlds team retreat to Orlando
* Unknown Worlds team retreat to Orlando
* [[Cyclops]] Drivability Improvements
* [[Cyclops]] Drivability Improvements
'''​Aquarium Experience - Mid-May, 2017'''

'''New UI & Cutefish - April, 2017'''
* Fix terrain seams
* Fix terrain seams
* Rework [[Game Modes]] Into Custom UI
* Rework [[Game Modes]] Into Custom UI
Line 38: Line 37:
* Prep [[Sounds|Soundtrack]] Files
* Prep [[Sounds|Soundtrack]] Files


'''Final Story Mode & v1.0 - Mid-May, 2017'''
'''Internal feature complete - End-May, 2017'''
* Polish Polish Polish
* Blast Off Sequence
* Fix the void or make it dangerous to be in ([[Ghost Leviathan]], [[Sea Dragon Leviathan|Sea Dragons]], etc.)
* Fix the void or make it dangerous to be in ([[Ghost Leviathan]], [[Sea Dragon Leviathan|Sea Dragons]], etc.)
* Nice Launch Site
* Nice Launch Site
Line 290: Line 287:
* [[PDA]] Animation added
* [[PDA]] Animation added
* [[Crabsnake]] added
* [[Crabsnake]] added
* [[Ladder|Ladders]] can now be placed in more places in the [[Multipurpose Room]]
* [[Ladder]]s can now be placed in more places in the [[Multipurpose Room]]
* [[Blood Kelp Zone]] added
* [[Blood Kelp Zone]] added
* [[Blighter|Blood Biter]] added
* [[Blighter|Blood Biter]] added
Line 334: Line 331:
* [[Bulkhead]] doors added
* [[Bulkhead]] doors added
* [[Small Locker|Small locker]] added
* [[Small Locker|Small locker]] added
* [[Sign|Signs]] and [[Seabase]] names added
* [[Sign]]s and [[Seabase]] names added
* [[I-Corridor Glass]] and [[L-Corridor Glass]] added
* [[I-Corridor Glass]] and [[L-Corridor Glass]] added
* [[Vertical Connector]] added
* [[Vertical Connector]] added
Line 364: Line 361:
** [[Cyclops]] now has upgrades
** [[Cyclops]] now has upgrades
** [[Cyclops]] can now be customised with colors
** [[Cyclops]] can now be customised with colors
* [[Beacon|Beacons]] are now nameable
* [[Beacon]]s are now nameable


'''2015 April 30: CRASH SITE UPDATE'''
'''2015 April 30: CRASH SITE UPDATE'''
Line 377: Line 374:
* [[Seabases]] added
* [[Seabases]] added
** [[Habitat Builder]] added
** [[Habitat Builder]] added
** Buildable [[Fabricator|Fabricators]] added
** Buildable [[Fabricator]]s added
** [[Foundation|Foundations]] added
** [[Foundation]]s added
** [[Hatch|Hatches]] added
** [[Hatch]]es added
** [[Basic Compartment|Corridor]] added
** [[Basic Compartment|Corridor]] added
** [[L Compartment|L Corridor]] added
** [[L Compartment|L Corridor]] added
** [[T Compartment|T Corridor]] added
** [[T Compartment|T Corridor]] added
** [[X Compartment|X Corridor]] added
** [[X Compartment|X Corridor]] added
** [[Ladder|Ladders]] added
** [[Ladder]]s added
** [[Window|Windows]] added
** [[Window]]s added
** [[Reinforcement|Reinforcements]] added
** [[Reinforcement]]s added
** [[Hull Integrity]] added
** [[Hull Integrity]] added


Line 403: Line 400:
* Load/Save added
* Load/Save added
* Menu updated
* Menu updated
* [[Pipe|Pipes]] added
* [[Pipe]]s added
* [[Air Bladder]] added
* [[Air Bladder]] added
* [[Bleeder]] added
* [[Bleeder]] added
Line 411: Line 408:
* Inventory system updated
* Inventory system updated
** You can now dump unwanted loot much easier
** You can now dump unwanted loot much easier
* [[Beacon|Beacons]] are added and craftable
* [[Beacon]]s are added and craftable
* HUD elements updated
* HUD elements updated


Line 422: Line 419:
* [[Oxygen]] replenishes faster
* [[Oxygen]] replenishes faster
* Lifepod [[Beacon]] now doesn't disappear from far distances
* Lifepod [[Beacon]] now doesn't disappear from far distances
* [[Gasopod|Gasopods]] now release more defensive gas when you approach them
* [[Gasopod]]s now release more defensive gas when you approach them
* Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
* Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
* [[Lifepod 5|Lifepod 5's]] [[Beacon]] is now visible from farther distances 
* [[Lifepod 5|Lifepod 5's]] [[Beacon]] is now visible from farther distances 

Revision as of 23:51, 22 March 2017

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

Upcoming Updates

Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from Trello.

Prison without Aquarium - April 4, 2017

  • Re-apply to PEGI to get it closer to our E10+
  • Craftable Time Capsule
  • Prison
    • Prison Aquarium room
    • Prison Antechamber
    • Prison Moonpool room
  • Redesigned HUD
  • Redo Crafting Icons
  • Try fade checkbox to reduce pop-in
  • FOV Slider
  • Fix 1 second pause between switching Tools
  • Tune algorithm for choosing what to load next to reduce pop-in
  • Rework some of the Crash Zone area near the edge of the Aurora
  • Detailing Remaining Sandy Areas
  • Internal
  • Start PS4 Port?
  • Unknown Worlds team retreat to Orlando
  • Cyclops Drivability Improvements

​Aquarium Experience - Mid-May, 2017

  • Fix terrain seams
  • Rework Game Modes Into Custom UI
  • Compress Save Files
  • Pass on Grassy Plateaus
  • Fix missing and extra coliders near Aurora (esp, getting in)
  • Polish Constructor and usability
  • Pass on a couple lower-detail Kelp Forest areas
  • Internal
  • Prep Special Edition
  • Design and start filming trailer
  • Start design of launch site
  • Prep Soundtrack Files

Internal feature complete - End-May, 2017

June - Polish Month

  • Blast off sequence (hold back)
  • Communicate price increase?
  • Cutefish (for people who bought before V1.0) (Special Edition)
  • Submit XB1 v1.0 cert (1 month delay)
  • Credits screen
  • Cyclops Trademark Notice
  • Xbox Trailer

July, August, September

  • Performance Work
  • Launch Trailer

End Of September - Launch v1.0

  • Press tour around San Francisco
  • Price increase at v1.0
  • Possible firewatch style event at the box
  • Subnautica China Launch

2017

Infected Update - March 2, 2017

Titleinfected.png

Castles & Coffee Update - January 26, 2017

Castlesandcoffeeupdate.png

2016

Precursor Update - December 15, 2016

Title.png

Bones Update - October 27, 2016

Title3.png

Dangerous Creatures/Tree Cove - September 22, 2016

Title4.png

2016 August 23: PRAWN UPDATE

Title2.png

2016 June 1: POWER NAP UPDATE

Title5.png

2016 May 6: MACHINERY UPDATE

Title6.png
  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

2016 April 5: OCULUS UPDATE

2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE

Title7.png

2016 February 25: FARMING

Title8.png

2016 January 28: FLOOD OF DEAD BUGS

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

2016 January 14: H2.O UPDATE

Title9.png
  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 ALPHA STAGE

2015 December 15: GET WRECKED 

2015 November 20: WATER FILTRATION MACHINE

2015 November 5: SHOCKING UPDATE

2015 September 10: SEAMOTH UPDATE

Titleseamothupdate.png

2015 August 6: HABITAT UPDATE

Titlehabitatupdate.png

2015 June 19: MACWORLD UPDATE

2015 May 28: ALTERRA SCIENCE UPDATE

2015 April 30: CRASH SITE UPDATE

2015 March 13: BASES UPDATE

2015 February 25: NEW LOOT SYSTEM

  • Loot system updated

2015 February 5: CYCLOPS INTRODUCTION

2015 January 16: DEV UPDATE 8

2014 PRE-ALPHA STAGE

2014 December 23: DEV UPDATE 7

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

2014 December 16:

2014 December 7:

2014 November 22

2014 November 14:

  • Deformable environment added

2014 November 5:

2014 September 27:

2014 September 5:

  • Cyclops flooding is being developed

2014 August 23:

  • Cyclops is announced and being developed

2014 July 8:

2014 April 24:

  • Subnautica release at PAX still in Pre-alpha stage

2014 April 11:

2013

2013 December 15