Harvesting Nodes: Difference between revisions

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m (Added a link.)
Tag: rte-source
(→‎Harvesting Nodes: added barnacles (on reefback/))
Tag: sourceedit
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! class="unsortable" style="width: 30%; text-align: left;" |Content
! class="unsortable" style="width: 30%; text-align: left;" |Content
! class="unsortable" style="width: 30%; text-align: left;" |Biomes
! class="unsortable" style="width: 30%; text-align: left;" |Biomes
|-
| style="text-align:center; font-size:12px;" |[[File:BarnacleA.jpg|200px|center|link=Barnacle]][[Barnacle]]
|style="text-align:left; font-size:12px;" |
* [[Copper Ore]]
* [[Silver Ore]]
| style="text-align:left; font-size:12px;" |
* [[Blood Kelp Zone]]
* [[Grassy Plateaus]]
* [[Koosh Zone]]
* [[Mushroom Forest]]
* [[Sparse Reef]]
* [[Underwater Islands]]
|-
|-
| style="text-align:center; font-size:12px;" |[[File:Basalt1.jpg|200px|center|link=Basalt Outcrop]][[Basalt Outcrop]]
| style="text-align:center; font-size:12px;" |[[File:Basalt1.jpg|200px|center|link=Basalt Outcrop]][[Basalt Outcrop]]

Revision as of 21:58, 15 January 2017

Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials. All Harvesting Nodes use the same textures but vary slightly in size.

While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Breaking a node with the knife will decrement the knife's durability. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.

Harvesting Nodes

Nodes Content Biomes
BarnacleA.jpg
Barnacle
Basalt1.jpg
Basalt Outcrop
Limestone01.jpg
Limestone Outcrop
Sandstone1.jpg
Sandstone Outcrop
Shale01.jpg
Shale Outcrop
ObsidianOutcrop.jpg
Obsidian Outcrop

Gallery