Signals: Difference between revisions

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== Uses ==
== Uses ==
By using the signal, the player is notified of [[Floater Islands|land masses]], entrances to [[Jelly Shroom Caves]], and heat signatures. The nature and the exact distance to the object is displayed in the top left corner of the HUD, and a visual blip similar to the one of the [[Escape Pod|escape pod]] is displayed on the screen. It seems that each Signal is bound to a single object.
By using the '''Signal''', the player is notified of a [[Floater Islands|land mass]], entrances to [[caves]], [[Coral Tree|biomass]] or a [[Inactive Lava Zone|heat signature]]. The nature and the exact distance to the object are displayed in the top left corner of the HUD, and a visual blip similar to the one of the [[Escape Pod|escape pod]] is displayed on the screen. It seems that each '''Signal''' is bound to a single object.


== Current state ==
== Current state ==
At the moment, the Signal does not have a proper texture; instead, the player holds a huge white cross in their hands. An item symbol, however, exists. The Signal takes up one inventory slot.
At the moment, the '''Signal''' does not have a proper texture; instead, the player holds a huge white cross in their hands. An item symbol, however, exists. The '''Signal''' takes up one inventory slot.


Other than other [[tools]], the Signal cannot be crafted. At the moment, the only natural way to obtain it is to find it among the random items contained in [[Supply Crate|supply crates]].
Other than other [[tools]], the '''Signal''' cannot be crafted. At the moment, the only natural way to obtain it is to find it among the random items contained in [[Supply Crate|supply crates]].


You can also use the [[Spawnable items|command code]] "item signal" to spawn a random Signal to your inventory.
You can also use the [[Debug Console Commands|debug console command]] "ITEM SIGNAL" to spawn a random '''Signal''' to your inventory.


There is a bug that will cause the Signal to display an additional blip quite close to the [[Escape Pod|escape pod]].
There is a bug that will cause the '''Signal''' to display an additional blip quite close to the [[Escape Pod|escape pod]].


[[Category:Tool]]
[[Category:Tool]]

Revision as of 12:39, 4 April 2015

The white cross that is displayed as a placeholder; in the top left corner, the player is notified of a land mass nearby

The Signal is a tool available in experimental mode.

Uses

By using the Signal, the player is notified of a land mass, entrances to caves, biomass or a heat signature. The nature and the exact distance to the object are displayed in the top left corner of the HUD, and a visual blip similar to the one of the escape pod is displayed on the screen. It seems that each Signal is bound to a single object.

Current state

At the moment, the Signal does not have a proper texture; instead, the player holds a huge white cross in their hands. An item symbol, however, exists. The Signal takes up one inventory slot.

Other than other tools, the Signal cannot be crafted. At the moment, the only natural way to obtain it is to find it among the random items contained in supply crates.

You can also use the debug console command "ITEM SIGNAL" to spawn a random Signal to your inventory.

There is a bug that will cause the Signal to display an additional blip quite close to the escape pod.