Garryfish: Difference between revisions

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m (Changed uncooked garryfish's food to +4)
m (interwiki fix (de))
Tag: 2017 source edit
 
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{{Navbox Fauna}}
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[[de:Garryfisch]]
[[de:Stielauge]]
[[es:Pez_Garry]]
[[es:Pez_Garry]]
[[fr:Garryfish]]
[[fr:Garryfish]]

Latest revision as of 17:29, 4 March 2025

<tabber>Fauna=<infobox>
 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Garryfish</default>
 </title>
 <image source="image1">
</image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> </tabber>

The Garryfish is a small, passive Fauna species, usually found in the Safe Shallows and around the Underwater Islands.

Although Garryfish only yield average Food points when cooked, they move fairly slow, making them easy to catch. For this reason, they are one of the more useful means of nourishment for players in Survival mode.

Garryfish are diurnal, so they are even easier to catch at night because of their already low speed.

Appearance

The Garryfish has a long, slim, yellow body with brighter yellow vertical stripes. Its tail comprises most of its length. Its body mass is concentrated on the front.

It has a small mouth and stalked eyes situated on top of its head. The caudal fins are much smaller in comparison with the pectoral fins, and all of the fins have a maroon hue with a dull red bioluminescent glow.

Behavior

The Garryfish is a type of solitary prey and is mostly seen gliding slowly and aimlessly within its vicinity. It ignores the player completely.

Uses in Crafting

Garryfish.pngItem Arrow.pngFabricator.pngItem Arrow.pngCooked Garryfish.png
Garryfish.pngSalt Deposit.pngItem Arrow.pngFabricator.pngItem Arrow.pngCured Garryfish.png

Energy Value

(no target detected)

Data Bank Entry

Garryfish-0.png

Slow-moving and curious herbivore, camouflage indicates adaptation for evasive behavior on the ocean floor.

1. Eye Stalks:
May be beneficial when watching for predators from hiding places amongst the coral.

2. Behavior:
More active during daylight hours, but slow and docile at all times, the garryfish's survival depends on a combination of camouflage and predators who can get a more filling meal elsewhere.

Assessment: Edible

Gallery

<tabber> Screenshots=

|-| Concept Art=

</tabber>

Trivia

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CoralReefZone 02 LowRes.jpg