Garryfish: Difference between revisions

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<div class="ItemTabber"><tabber>Fauna={{Fauna|title1 = Garryfish|image1 = Garryfish Fauna.png|category = Herbivores|tab = [[Fauna]]|attitude = [[:Category:Attitude: Passive|Passive]]|biome = *[[Crash Zone Mesas]]
{{ExperimentalMode}}
* [[Dunes]]
{{Class_2_Fauna|title1 = Garryfish|image1 = <gallery>
* [[Safe Shallows]]
Garryfish Fauna.png|Fauna
* [[Safe Shallows Caves]]
Infected Garryfish (Black).jpg|Infected
* [[Underwater Islands]]
</gallery>|category = Herbivores|tab = [[Fauna]]|description = A small fish with fine flavor.|attitude = [[:Category:Attitude: Passive|Passive]]|biome = * [[Dunes]]
{{Smallspoiler|* [[Primary Containment Facility#Aquarium|Primary Containment Facility Aquarium]]}}|active_during = [[:Category:Diurnal|Diurnal (Day Only)]]|debugspawn = ''garryfish''|health = * 30}}
*[[Safe Shallows]]
|-|
* [[Underwater Islands]]|active_during = [[:Category:Diurnal|Diurnal (Day Only)]]|size = * [[File:Garryfish.png|30px]] 1|bioreactor2 = * [[File:Garryfish.png|30px]] +65 Energy|dna = Follow Player|debug_spawn = <i>garryfish|raw1 = +12|cooked1 = +18|cured1 = +18|raw2 = -12|cooked2 = +5|cured2 = -2}}{{Quote2|Slow-moving and curious herbivore, camouflage indicates adaptation for evasive behavior on the ocean floor.|[[PDA]]}}
Uncooked=
The '''Garryfish''' is a passive [[:Category:Life Forms|life form]] belonging to the [[fauna]] category. It is usually found in the [[Safe Shallows]] and around the [[Underwater Islands]].
{{Fauna
|title1=Garryfish
|image1= Garryfish.png
|category=[[Food & Water]]
|description=Small, edible prey fish.
|debugspawn=''garryfish''
|size=1
|bioreactor2 = +420 Energy
|food=+4
|water=-3
}}
|-|
Cooked=
{{Fauna
|title1= Cooked Garryfish
|image1= Cooked Garryfish.png
|category=[[Food & Water]]
|description=Floral flavor, but very little of it.
|debugspawn=''cookedgarryfish''
|size=1
|food=+18
|water=+5
}}
|-|
Cured=
{{Fauna
|title1=Cured Garryfish
|image1= Cured Garryfish.png
|category=[[Food & Water]]
|description=The only flavor is salt. Dehydrating, but keeps well.
|debugspawn=''curedgarryfish''
|size=1
|food=+18
|water=-2
}}
</tabber></div>
The '''Garryfish''' is a small, passive [[Fauna]] species, usually found in the [[Safe Shallows]] and around the [[Underwater Islands]].

Although Garryfish only yield average [[Food & Water|Food]] points when cooked, they move fairly slow, making them easy to catch. For this reason, they are one of the more useful means of nourishment for players in [[Game Modes|Survival]] mode.


Garryfish are diurnal, so they are even easier to catch at night because of their already low speed.
Although cooked '''Garryfish''' yields average [[food]] points, the living creature moves fairly slow, making them easy to catch. For this reason, it's one of the more useful nourishment for players in the [[survival]] mode.


'''Garryfishes''' are diurnal, so they are even easier to catch at night because of their already low speed.
==Appearance==
==Appearance==
The '''Garryfish '''has a long, slim, yellow body with brighter yellow vertical stripes. Its tail comprises most of its length. Its body mass is concentrated on the front.
The Garryfish has a long, slim, yellow body with brighter yellow vertical stripes. Its tail comprises most of its length. Its body mass is concentrated on the front.


It has a small mouth and stalked eyes situated on top of its head. The caudal fins are much smaller in comparison with the pectoral fins, and all of the fins have a maroon hue with a dull red [[Bioluminescence|bioluminescent]] glow.
It has a small mouth and stalked eyes situated on top of its head. The caudal fins are much smaller in comparison with the pectoral fins, and all of the fins have a maroon hue with a dull red [[Bioluminescence|bioluminescent]] glow.


== Behavior ==
==Behavior==
The '''Garyfish''' is a type of solitary prey, and is mostly seen gliding slowly and aimlessly within its vicinity. It also ignores the [[player]] completely.
The Garryfish is a type of solitary prey and is mostly seen gliding slowly and aimlessly within its vicinity. It ignores the [[Ryley Robinson|player]] completely.


== Uses in Crafting ==
==Uses in Crafting==
{{Recipe|item=Garryfish|result=Cooked Garryfish|machine=Fabricator}}
{{Recipe2|page = Cooked Garryfish}}
{{Recipe|item=Garryfish|result=Cured Garryfish|machine=Fabricator|item2 = Salt Deposit}}
{{Recipe2|page = Cured Garryfish}}


==Energy Value==
==Energy Value==
{{Recipe2}}
{{Recipe|item= Garryfish|machine=Bioreactor|result=Energy|resultcount=65}}


==Data Bank Entry==
==Data Bank Entry==

{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1"
|-
|-
! class="unsortable" style="width: 100%; text-align: center;" |[[File:GarryFish.jpg|centre|800px]]
! class="unsortable" style="width: 100%; text-align: center;" |[[File:Garryfish-0.png|centre|660px]]
|-
|-
| style="text-align:left; font-size:12px;" |
| style="text-align:left; font-size:12px;" |
Slow-moving and curious herbivore, camouflage indicates adaptation for evasive behavior on the ocean floor.
Slow-moving and curious herbivore, camouflage indicates adaptation for evasive behavior on the ocean floor.


1. Eye Stalks:<br />
# Eye Stalks:<br />May be beneficial when watching for predators from hiding places amongst the coral.
May be beneficial when watching for predators from hiding places amongst the coral.


2. Behavior:<br />
More active during daylight hours, but slow and docile at all times, the garryfish's survival depends on a combination of camouflage and predators who can get a more filling meal elsewhere.


Assessment: Edible, low calorie count
Assessment: Edible
|}
|}

==Gallery==
==Gallery==
<tabber>
<tabber>
In Game Screenshots=
Screenshots=
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
Garry3.jpg|Front view
Garry3.jpg|Front view
Garry1.jpg|Side profile
Garry1.jpg|Side profile
Garry2.jpg|[[Bioluminescence]]
Garry2.jpg|Bioluminescence
HoldingGarryfish.jpg|A '''Garryfish''' being held in the players hand
HoldingGarryfish.jpg|A Garryfish being held in the players hand
GarryfishSizeref.jpg|Size comparison with the player
GarryfishSizeref.jpg|Size comparison with the player
</gallery>
</gallery>
Line 53: Line 94:
Concept Art=
Concept Art=
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
garryfishconcept2.png|[[Concept Art]]
garryfishconcept2.png|[[Concept art]]
-Subnautica Generic Fauna- Concept Studies-.jpg|Ditto, but various other small fish.
Fauna2-Fox3D.png|Concept art featuring a '''Garryfish'''
</gallery>
</gallery>
</tabber>
</tabber>

==Trivia==
==Trivia==
*The name Garryfish might be a reference to [[Wikipedia:SpongeBob SquarePants|SpongeBob's]] pet sea snail [[w:c:spongebob:Gary the Snail|Gary]].
*The '''Garryfish''' may be based on Gary the Snail from ''Spongebob Squarepants''. Such as the "Garry" prefix, and similar appearances.


{{Navbox Fauna}}{{Navbox Items}}
{{Navbox Fauna}}
{{Navbox Items}}
[[Category:Life Forms]]
[[Category:Fauna]]
[[de:Stielauge]]
[[Category:Food]]
[[es:Pez_Garry]]
[[Category:Catchable]]
[[fr:Garryfish]]
[[pl:Oczopłaszczka]]
[[Category:Bioluminescent]]
[[pt-br:Garryfish]]
[[ru:Рыба-Гэрри]]
[[Category:Passive]]
[[Category:Diurnal]]
[[Category:Diurnal]]
[[Category:Attitude: Passive]]
[[Category:Consumables]]
[[Category:Edible]]
[[Category:Crash Zone Mesas]]
[[Category:Safe Shallows]]
[[Category:Underwater Islands]]
[[Category:Dunes]]
[[Category:Dunes]]
[[Category:Safe Shallows]]
[[Category:Safe Shallows Caves]]
[[Category:Safe Shallows Caves]]
[[Category:Underwater Islands]]
[[Category:Underwater Islands Caves]]
[[Category:Primary Containment Facility]]
[[Category:Fauna]]
<center><div style="position: fixed; display: block; margin-left: auto; margin-right: auto; width: 100%; top: -20px; left: 0px; z-index: -1">[[File:CoralReefZone 02 LowRes.jpg|center|2000x2000px]]</div>

Latest revision as of 17:29, 4 March 2025

<tabber>Fauna=<infobox>
 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Garryfish</default>
 </title>
 <image source="image1">
</image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Garryfish</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> </tabber>

The Garryfish is a small, passive Fauna species, usually found in the Safe Shallows and around the Underwater Islands.

Although Garryfish only yield average Food points when cooked, they move fairly slow, making them easy to catch. For this reason, they are one of the more useful means of nourishment for players in Survival mode.

Garryfish are diurnal, so they are even easier to catch at night because of their already low speed.

Appearance

The Garryfish has a long, slim, yellow body with brighter yellow vertical stripes. Its tail comprises most of its length. Its body mass is concentrated on the front.

It has a small mouth and stalked eyes situated on top of its head. The caudal fins are much smaller in comparison with the pectoral fins, and all of the fins have a maroon hue with a dull red bioluminescent glow.

Behavior

The Garryfish is a type of solitary prey and is mostly seen gliding slowly and aimlessly within its vicinity. It ignores the player completely.

Uses in Crafting

Garryfish.pngItem Arrow.pngFabricator.pngItem Arrow.pngCooked Garryfish.png
Garryfish.pngSalt Deposit.pngItem Arrow.pngFabricator.pngItem Arrow.pngCured Garryfish.png

Energy Value

(no target detected)

Data Bank Entry

Garryfish-0.png

Slow-moving and curious herbivore, camouflage indicates adaptation for evasive behavior on the ocean floor.

1. Eye Stalks:
May be beneficial when watching for predators from hiding places amongst the coral.

2. Behavior:
More active during daylight hours, but slow and docile at all times, the garryfish's survival depends on a combination of camouflage and predators who can get a more filling meal elsewhere.

Assessment: Edible

Gallery

<tabber> Screenshots=

|-| Concept Art=

</tabber>

Trivia

Lua error in package.lua at line 80: module 'Dev:Navbox' not found. Lua error in package.lua at line 80: module 'Dev:Navbox' not found.

CoralReefZone 02 LowRes.jpg