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{{SimilarName|the player's '''Lifepod'''|the [[Destroyed Lifepods]]}}
The [[Escape Pod]] is the player's current starting location. It is the only one that withstood the crash of the [[Colony Ship]] the player was on. Its frame identifies it as Lifepod 5.
{{Spoiler}}
{{Craftable
|title1 = [[File:Lifepod_5_Ping.png|30px]] Lifepod 5
|image4 = Lifepod 5 Transparent.png
|tab = [[Vehicles]]
|description =
|location = [[Safe Shallows]]}}
The '''Standard 2-Berth Emergency Lifepod 5''' is the vessel in which [[Ryley Robinson]] survived the crash of the [[Aurora]] at the beginning of ''[[Subnautica]]'', landing in the [[Safe Shallows]].


== Story ==
The player can get in and out through the top or bottom, by using either the ladder or the bulkhead in the floor.
During the intro sequence the player, [[Ryley Robinson]], climbs inside the Lifepod to escape the impending crash of the Aurora following the automated evacuation warning, apparently being the only one to reach Lifepod 5. After launching, he witnesses an explosion from the ship through the top hatch window, causing a shockwave to strike the Lifepod. A panel flies off the opposite wall (along with the [[Fire Extinguisher]]), exposing wires and knocked about in freefall until slamming into the player's face, knocking him out. The player wakes up three hours later to warning alarms and quickly notices that the Lifepod is on fire, and puts it out with the Fire Extinguisher, fortunately now laying nearby on the floor. The Lifepod then becomes the player's starting location.


== Interior ==
The internals appear to be damaged and smoldering. The damage can be repaired using the [[Welder]] but has no gameplay effect.
The Lifepod has two opening hatches: one on the ceiling, which can be reached from the inside by climbing a ladder, and another in the floor and submerged. The internals of the vessel suffered damage during the crash and are smoldering from the fire damage. The Lifepod Secondary Systems and the [[radio]] can be repaired using the [[Repair Tool (Subnautica)|Repair Tool]], turning on the secondary lights in the pod and enabling messages to be received respectively.
{{Quote2|Lifepod secondary systems online. Running full environment diagnostic and outputting results to databank.|PDA|upon repairing secondary systems[[File:Goal SecondarySystems3 effect.ogg]]}}


The Lifepod houses a [[Fabricator (Subnautica)|Fabricator]], which will be visited often until the player builds a [[Seabases (Subnautica)|Seabase]], fitted with another fabricator, a small amount of [[storage]] with a few pieces of survival equipment and rations, a Fire Extinguisher which is used to put out the fire in the beginning of the game, a wall-mounted [[Medical Kit Fabricator]] generating [[First Aid Kit (Subnautica)|First Aid Kits]] every 10 minutes and a wall-mounted radio receiving and broadcasting emergency messages and distress calls. The [[Habitat Builder (Subnautica)|Habitat Builder]] can not build anything in, or on, the lifepod: a separate seabase needs to be constructed for expansion.
It houses the [[Fabricator]] and [[Fragment Analyzer]] and thus will be visited often in the early stages of the game.


=== Energy Usage ===
It also contains a small amount of [[storage]] that houses a random collection of, [[equipment]], and resources at the beginning of the game.
[[Energy]] is provided to the Lifepod by three Solar [[Power Cell (Subnautica)|Power Cells]] on the bulkhead, with a capacity of 25 Energy each (the combined capacity of one [[Solar Panel (Subnautica)|Solar Panel]]). These Power Cells cannot be removed. The Fabricator will drain energy from the Power Cells when used (except in [[Game Modes|Creative Mode]]), and they will recharge themselves over time. There is no obvious solar panel on the lifepod's hull, although it is most likely to be the large black square underneath the pod's stenciling. The three Power Cells add up to 75 Energy, 25 less than a [[Battery (Subnautica)|battery]].


== Location ==
The '''Escape Pod''' can also be moved around by pushing it while swimming or with a vehicle.
Lifepod 5 spawns in a random location in the [[Safe Shallows]] biome less than a kilometer from the center of the map (coordinates 0,0,0). The lifepod can spawn quite close to the radiation zone, and in some rare cases, a large creature can nudge it into the radiation area.


== Databank Entry ==
==Gallery==
{{Databank
<gallery>
|name=[[Lifepod 5|2-Berth Emergency Lifepod]]
2014-11-30 00009.jpg
|image=Fox3d-entertainment-lifepod.jpg
2014-11-30_00010.jpg|Bottom bulkhead, entrance into the Escape Pod
|description=Unlocked by default
2014-11-30_00011.jpg|The Escape Pod houses a ladder to the upper exit, the Fabricator crafting tool and Storage
Standard Features:<br/>
2014-11-30_00012.jpg|The upper exit, protected by a force field
- Short-range radio (250km uninterrupted range)<br/>
2014-11-30_00013.jpg|The only survivor, Lifepod 5
- Wall-mounted fabricator for survival equipment manufacture, and for rendering organic substances edible<br/>
2015-03-21_00024.jpg|Interior of the Escape Pod after using a welder to repair broken electronics
- Medical kit fabricator<br/>
2015-03-21_00033.jpg|The Escape Pod at night
- Onboard air-break and flotation devices, for land, sea or space recovery<br/>
- Solar power cells x3<br/>
- Emergency exits in the floor and roof

Standard Provisions:<br/>
- 2x All-Environment Protection Suits<br/>
- 2x Ready-to-eat nutrient blocks<br/>
- 2x Drinking water provision<br/>
- 1x Emergency medkit<br/>
- 2x Emergency flares

NB Some lifepods may be equipped with different supplies, such as radiation suits and replacement parts. Board the right lifepod for the right situation.
|source=Unlocked by default
}}

== Gallery ==
<tabber>
In-Game=
{{#tag:tabber|
Lifepod Exterior=
<gallery widths="200" spacing="small" >
Subnautica_2018-03-25_10-06-22.png|Exterior Day
Subnautica_2018-03-25_10-06-28.png|Exterior Night
Subnautica_2018-03-25_09-59-45.png|Front View
Subnautica_2018-03-25_09-59-34.png|Side View
Subnautica_2018-03-25_09-59-54.png|Top View
Subnautica_2018-03-25_09-57-45.png|Bottom View
Subnautica_2018-03-25_10-14-53.png|Lifepod and Player Size Comparison
Subnautica_2018-03-25_10-03-34.png|Lower Hatch
Subnautica_2018-03-25_10-03-45.png|Upper Hatch
</gallery>
</gallery>
{{!}}-{{!}}
[[Category:Tool|Tools]]
Lifepod Interior=
<gallery widths="200" spacing="small" >
Pod Ladder Exit.gif|The player climbing the ladder to exit Lifepod 5 for the first time.
Pod Hatch Exit.gif|The player opening the bottom hatch to exit Lifepod 5 for the first time.
InteriorFire.png|Interior on fire.
Subnautica_2018-03-23_19-25-58.png|Un-Repaired interior.
InteriorFixed.png|Repaired interior.
ScreenFire.png|The digital screen while the lifepod is on fire.
ScreenUnRepaired.png|The digital screen when the lifepod is un-repaired.
ScreenRepaired.png|The digital screen when the lifepod is repaired.
FireExtinguisher.png|The [[Fire Extinguisher]] laying on the floor.
WallFab.png|The [[Fabricator (Subnautica)|Fabricator]] inside Lifepod 5.
Screenshot 452.png|The [[Medical Kit Fabricator]] inside Lifepod 5.
WallRadio.png|The [[Radio]] inside Lifepod 5.
</gallery>
}}
|-|
Videos=
<gallery position="left" widths="200" spacing="small" captionalign="left">
Subnautica Crash Sequence-0
</gallery>
|-|
Concept Art=
<gallery position="left" widths="200" spacing="small" captionalign="left">
EscapePod_Interior_Damaged_LowRes.jpg|Un-Repaired Interior [[Concept art]]
Concept-art-life-pod-interior-by-cory-strader-the-art-of-subnautica.jpg|Repaired Interior Concept Art
</gallery>
|-|
Other=
<gallery position="left" widths="200" spacing="small" captionalign="left">
Escapepodmodel.png|Model from [https://sketchfab.com/models/1dd54c19382f4e4daf1497d866400b98 Sketchfab]
</gallery>
</tabber>

== Trivia ==
* The Lifepod is fitted with two seats, although only one seat is used by one person: the player ([[Ryley Robinson|Ryley]]).
* The Lifepod is missing several items from its standard provisions inventory: one [[Scanner (Subnautica)|Scanner]], one [[Nutrient Block (Subnautica)|Nutrient Block]], one [[Filtered Water (Subnautica)|Filtered Water Bottle]], one [[Flashlight (Subnautica)|Flashlight]] and the assorted replacement parts. It has, however, an additional [[Flare (Subnautica)|Flare]].
* The various equipment aboard the Lifepod is branded with the [[Alterra Corporation|Alterra]] logo.
* When exiting the Lifepod through the bottom hatch for the first time, a [[Rabbit Ray]] and two catchable [[Holefish]] are spawned.
* When exiting the Lifepod through the top hatch for the first time, a [[Skyray (Subnautica)|Skyray]] will attempt to land on it, before being startled by the player and flying off.

== Bugs ==
{{Bugs}}
* {{XBOX}}{{PS}} Sometimes, the Lifepod Secondary Systems will become slightly damaged after being repaired. This does not affect gameplay in any way and can be repaired as normal by using the [[Repair Tool (Subnautica)|Repair Tool]].

[[de:Lifepod_5]]
[[fr:Lifepod 5]]
[[pl:Kapsuła_ratunkowa_5]]
[[ru:Спасательная капсула №5]]
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Storage]]
[[Category:Story]]

Latest revision as of 08:56, 15 February 2025

This article is about the player's Lifepod. You may be looking for the Destroyed Lifepods.
Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


<infobox> <title source="title1"><default>Lifepod 5</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Standard 2-Berth Emergency Lifepod 5 is the vessel in which Ryley Robinson survived the crash of the Aurora at the beginning of Subnautica, landing in the Safe Shallows.

Story

During the intro sequence the player, Ryley Robinson, climbs inside the Lifepod to escape the impending crash of the Aurora following the automated evacuation warning, apparently being the only one to reach Lifepod 5. After launching, he witnesses an explosion from the ship through the top hatch window, causing a shockwave to strike the Lifepod. A panel flies off the opposite wall (along with the Fire Extinguisher), exposing wires and knocked about in freefall until slamming into the player's face, knocking him out. The player wakes up three hours later to warning alarms and quickly notices that the Lifepod is on fire, and puts it out with the Fire Extinguisher, fortunately now laying nearby on the floor. The Lifepod then becomes the player's starting location.

Interior

The Lifepod has two opening hatches: one on the ceiling, which can be reached from the inside by climbing a ladder, and another in the floor and submerged. The internals of the vessel suffered damage during the crash and are smoldering from the fire damage. The Lifepod Secondary Systems and the radio can be repaired using the Repair Tool, turning on the secondary lights in the pod and enabling messages to be received respectively.

QuoteBar.png
TestQuoteIcon.png

Lifepod secondary systems online. Running full environment diagnostic and outputting results to databank.

― PDA, upon repairing secondary systemsFile:Goal SecondarySystems3 effect.ogg

QuoteBar.png


The Lifepod houses a Fabricator, which will be visited often until the player builds a Seabase, fitted with another fabricator, a small amount of storage with a few pieces of survival equipment and rations, a Fire Extinguisher which is used to put out the fire in the beginning of the game, a wall-mounted Medical Kit Fabricator generating First Aid Kits every 10 minutes and a wall-mounted radio receiving and broadcasting emergency messages and distress calls. The Habitat Builder can not build anything in, or on, the lifepod: a separate seabase needs to be constructed for expansion.

Energy Usage

Energy is provided to the Lifepod by three Solar Power Cells on the bulkhead, with a capacity of 25 Energy each (the combined capacity of one Solar Panel). These Power Cells cannot be removed. The Fabricator will drain energy from the Power Cells when used (except in Creative Mode), and they will recharge themselves over time. There is no obvious solar panel on the lifepod's hull, although it is most likely to be the large black square underneath the pod's stenciling. The three Power Cells add up to 75 Energy, 25 less than a battery.

Location

Lifepod 5 spawns in a random location in the Safe Shallows biome less than a kilometer from the center of the map (coordinates 0,0,0). The lifepod can spawn quite close to the radiation zone, and in some rare cases, a large creature can nudge it into the radiation area.

Databank Entry

2-Berth Emergency Lifepod
Fox3d-entertainment-lifepod.jpg
<poem>Unlocked by default

Standard Features:
- Short-range radio (250km uninterrupted range)
- Wall-mounted fabricator for survival equipment manufacture, and for rendering organic substances edible
- Medical kit fabricator
- Onboard air-break and flotation devices, for land, sea or space recovery
- Solar power cells x3
- Emergency exits in the floor and roof

Standard Provisions:
- 2x All-Environment Protection Suits
- 2x Ready-to-eat nutrient blocks
- 2x Drinking water provision
- 1x Emergency medkit
- 2x Emergency flares

NB Some lifepods may be equipped with different supplies, such as radiation suits and replacement parts. Board the right lifepod for the right situation.</poem>

Source: Unlocked by default

Gallery

<tabber> In-Game= <tabber> Lifepod Exterior=

|-| Lifepod Interior=

</tabber> |-| Videos=

|-| Concept Art=

|-| Other=

</tabber>

Trivia

  • The Lifepod is fitted with two seats, although only one seat is used by one person: the player (Ryley).
  • The Lifepod is missing several items from its standard provisions inventory: one Scanner, one Nutrient Block, one Filtered Water Bottle, one Flashlight and the assorted replacement parts. It has, however, an additional Flare.
  • The various equipment aboard the Lifepod is branded with the Alterra logo.
  • When exiting the Lifepod through the bottom hatch for the first time, a Rabbit Ray and two catchable Holefish are spawned.
  • When exiting the Lifepod through the top hatch for the first time, a Skyray will attempt to land on it, before being startled by the player and flying off.

Bugs

This section contains bugs related to Lifepod 5. Make sure to only post reproducible bugs, and use appropriate system template ( XboxLogo.png, PlaystationLogo.png, Nintendo-switch-icon, WindowsLogo.png / AppleLogo.png ) depending on which platform(s) the bug has been encountered on.

  • XboxLogo.pngPlaystationLogo.png Sometimes, the Lifepod Secondary Systems will become slightly damaged after being repaired. This does not affect gameplay in any way and can be repaired as normal by using the Repair Tool.