Harvesting Nodes: Difference between revisions
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'''Harvesting Nodes''' are mineral deposits that can be broken up by the player to reveal the materials inside. Each '''Harvesting Node''' drops a different set of [[Raw Materials |
'''Harvesting Nodes''' are mineral deposits that can be broken up by the player to reveal the materials inside. Each '''Harvesting Node''' drops a different set of [[Raw Materials]]. All '''Harvesting Nodes''' use the same textures but vary slightly in size. |
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While '''Harvesting Nodes''' can be broken by the players hands, many tools have bash animations to break them. '''Harvesting Nodes''', despite their static nature, can be picked up and launched by the [[Propulsion Cannon]]. They will break on impact. |
While '''Harvesting Nodes''' can be broken by the players hands, many tools have bash animations to break them. '''Harvesting Nodes''', despite their static nature, can be picked up and launched by the [[Propulsion Cannon]]. They will break on impact. |
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|[[File:Basalt1.jpg|thumb|center|90px]] |
|[[File:Basalt1.jpg|thumb|center|90px]] |
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|[[Basalt Outcrop |
|[[Basalt Outcrop]] |
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|[[Diamond]], [[Gold]] |
|[[Diamond]], [[Gold]] |
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|[[Caves]], [[Grand Reef]], [[Lava Geyser]], [[Mushroom Forest]], [[Underwater Islands]], |
|[[Caves]], [[Grand Reef]], [[Lava Geyser]], [[Mushroom Forest]], [[Underwater Islands]], |
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|[[File:Limestone01.jpg|thumb|center|90px]] |
|[[File:Limestone01.jpg|thumb|center|90px]] |
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|[[Limestone Outcrop |
|[[Limestone Outcrop]] |
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|[[Copper Ore]], [[Titanium]], [[Lead]] |
|[[Copper Ore]], [[Titanium]], [[Lead]] |
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|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]], [[Sparse Reef]], [[Underwater Islands]] |
|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]], [[Sparse Reef]], [[Underwater Islands]] |
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|- |
|- |
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|[[File:Sandstone1.jpg|thumb|center|90px]] |
|[[File:Sandstone1.jpg|thumb|center|90px]] |
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|[[Sandstone Outcrop |
|[[Sandstone Outcrop]] |
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|[[Gold]], [[Silver Ore]] |
|[[Gold]], [[Silver Ore]] |
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|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]], [[Dunes]] |
|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]], [[Dunes]] |
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|[[File:Shale01.jpg|thumb|center|90px]] |
|[[File:Shale01.jpg|thumb|center|90px]] |
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|[[Shale Outcrop |
|[[Shale Outcrop]] |
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|[[Gold]], [[Lithium]] |
|[[Gold]], [[Lithium]] |
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|[[Jelly Shroom Caves]], [[Koosh Zone]], [[Lava Caves]], [[Mushroom Forest Caves]] |
|[[Jelly Shroom Caves]], [[Koosh Zone]], [[Lava Caves]], [[Mushroom Forest Caves]] |
Revision as of 00:36, 10 May 2016
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials. All Harvesting Nodes use the same textures but vary slightly in size.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.