Concept Art: Difference between revisions

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AuroraConcept1.jpg|[[Aurora]] concept art
AuroraConcept1.jpg|[[Aurora]] concept art
Pat-presley-sn-starshipsketches-01c-lorez.jpg|[[Aurora]] concept art by Pat Presley
Pat-presley-sn-starshipsketches-01c-lorez.jpg|[[Aurora]] concept art by Pat Presley
Pat-presley-sn-starshipsketches-01b-lorez.jpg|[[Aurora]] concept art by Pat Presley
Pat-presley-sn-penis-01b-lorez.jpg|[[Aurora]] concept art by Pat Presleypenis
Concept-art-crashed-ship-by-cory-strader-the-art-of-subnautica.jpg|[[Aurora]] crashed ship concept art by Cory Strader
Concept-art-crashed-ship-by-cory-strader-the-art-penisip concept art by Cory Strader
CrashedShip PowerGeneratorRoom LowRes.jpg|[[Aurora]]'s generator room concept art
CrashedShip PowerGeneratorRoom LowRes.jpg|[[Aurora]]'s generator room concept art
Crashed Starship.jpg|[[Aurora]] debris concept art
Crashed Starship.jpg|[[Aurora]] debris concept art

Revision as of 04:04, 27 April 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of it, although a few initial designs were also submitted by Pat Presley, who is also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for Biomes, Vehicles, and Life Forms. Not everything that is shown in the Concept Art actually makes it into the game. Examples might be the whale creature or the different types of submarines.

Biomes

Technology

Life Forms