Lifepod 5: Difference between revisions

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Tags: Visual edit apiedit
(Rewriting a bit. Also it's not the only pod which survived the landing, other survivors can be heard on the transmitter later)
Tag: sourceedit
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[[File:EscapePodMain.jpg|thumb|220x220px]]
[[File:EscapePodMain.jpg|thumb|220x220px]]
The '''Standard 2-Berth Emergency Lifepod''' is the player's current starting location. It is the only one that withstood the crash of the [[Aurora]]. Its frame identifies it as Lifepod 5.
'''Standard 2-Berth Emergency Lifepods''' are the [[Aurora]]'s escape pods. The player survived the crash by entering Lifepod 5, which becomes their starting location at the beginning of ''[[Subnautica]]'', landing in the [[Safe Shallows]].


The Escape Pod has two openings: a hatch on the ceiling, which can be reached outside by climbing a ladder, and another one underneath it and submerged. The internals of the vessel suffered damages during the crash and are smoldering after a fire erupted inside. The Lifepod Systems and the [[Communications Relay]] can be repaired using the [[Welder]], respectively turning on the lights in the pod and enabling messages.
The player can get in and out through the top or bottom, by using either the ladder or the bulkhead in the floor.


The Pod houses a [[Fabricator]] which will be visited often in the early stages of the game, a small amount of [[storage]] with a few survival equipment and rations, a [[Fire Extinguisher]] which can be used to put out the fire after the crash, a mounted [[Medical Kit Fabricator]] generating [[First Aid Kit|First Aid Kits]] each 30 minutes and the Communications Relay broadcasting emergency messages and distress calls.
The internals appear to be damaged and smoldering. Some of the damage and the [[Communications Relay]] can be repaired using the [[Welder]], turning on the lights in the pod and enabling messages, respectively.


It houses a [[Fabricator]] and this will be visited often in the early stages of the game. It also contains a small amount of [[storage]] that houses a random collection of [[equipment]] and [[Materials|resources]] at the beginning of the game.
During the intro sequence, the player is climbing inside the Pod, escaping from the Aurora. A panel can be seen in the intro sequence flying off the opposite wall, exposing wires and slamming into the player's face, knocking them out in the beginning of the game.  


==Energy Usage==
The '''Escape Pod''' can also be moved around by pushing it while swimming or with a [[Vehicles|vehicle]].
[[Energy]] is provided to the Escape Pod by three Self-Charging [[Power Cell]]s on the bulkhead, with a capacity of 25 charges each. The Fabricator will drain energy from the power cells when used, and they will recharge themselves other time. The Fabricator will not drain energy in [[Game Modes|Freedom Mode]].


==Data Bank Entry==
A [[Fire Extinguisher]] lies on the '''Escape Pod's '''floor. It can be seen falling from its hook during the intro senquence. It is then used to put out a fire in the '''Escape Pod'''.

A [[First Aid Kit Fabricator]] is mounted near the [[Fire Extinguisher|Fire Extinguisher's]] hook. It generates [[First Aid Kit|First Aid Kits]] over time.

During the intro sequence, the player is inside the '''Escape Pod''' escaping from the [[Aurora]].

A panel can be seen in the intro sequence flying off the wall of the '''Escape Pod''', exposing wires, and slamming into the player's face, knocking them out in the beginning of the game.  

== Energy Usage ==
[[Energy]] is provided to the '''Escape Pod''' by three ''Self-Charging [[Power Cell]]s'' on the bulkhead. The [[Fabricator]] will drain energy from the power cells when used.

The '''Escape Pod''' does not require energy to operate the fabricator in [[Game Modes|Freedom Mode]].

== Data Bank Entry ==
Weight: 576 kg
Weight: 576 kg


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== Trivia ==
== Trivia ==
*The '''Escape Pod''' has two seats, indicating that whoever was supposed to take the second seat didn't make it to the '''Escape Pod''' in time.
*The Escape Pod is fitted with two seats, although the player is the only one who used it in time.


*The [[Fabricator]] inside the '''Escape Pod''' can be destroyed with a [[Survival Knife]], but will reappear when the game is saved and reloaded.
*The Fabricator inside the Escape Pod can be destroyed with a [[Survival Knife]], but will reappear when the game is saved and reloaded.


*The various equipment on the '''Escape Pod''' has Alterra markings, meaning the '''Escape Pod''' has been designed or built by the Alterra Corporation. Similar markings can be found on some tools in the game ''Natural Selection 2'', which was also developed by Unknown Worlds Entertainment.
*The various equipment aboard the Escape Pod are branded Alterra, meaning the Escape Pod has been designed or built by the Alterra Corporation. A similar brand can be found on some tools in the game ''Natural Selection 2'', which was also developed by Unknown Worlds Entertainment
*A fire can be found in the '''Escape Pod''' at the start of the game. Extinguishing it with the [[Fire Extinguisher]] reactivates everything in the pod except for the lights and the [[Communications Relay]].
*Before the Crash Sequence update, the player used the [[Fire Extinguisher]] in a scripted scene to put out the fire. Once done, it reactivated everything in the pod except for the lights and the [[Communications Relay]].
[[pl:Kapsuła Ratunkowa]]
[[pl:Kapsuła Ratunkowa]]
[[ru:Спасательная капсула]]
[[ru:Спасательная капсула]]

Revision as of 23:08, 16 March 2016

EscapePodMain.jpg

Standard 2-Berth Emergency Lifepods are the Aurora's escape pods. The player survived the crash by entering Lifepod 5, which becomes their starting location at the beginning of Subnautica, landing in the Safe Shallows.

The Escape Pod has two openings: a hatch on the ceiling, which can be reached outside by climbing a ladder, and another one underneath it and submerged. The internals of the vessel suffered damages during the crash and are smoldering after a fire erupted inside. The Lifepod Systems and the Communications Relay can be repaired using the Welder, respectively turning on the lights in the pod and enabling messages.

The Pod houses a Fabricator which will be visited often in the early stages of the game, a small amount of storage with a few survival equipment and rations, a Fire Extinguisher which can be used to put out the fire after the crash, a mounted Medical Kit Fabricator generating First Aid Kits each 30 minutes and the Communications Relay broadcasting emergency messages and distress calls.

During the intro sequence, the player is climbing inside the Pod, escaping from the Aurora. A panel can be seen in the intro sequence flying off the opposite wall, exposing wires and slamming into the player's face, knocking them out in the beginning of the game.  

Energy Usage

Energy is provided to the Escape Pod by three Self-Charging Power Cells on the bulkhead, with a capacity of 25 charges each. The Fabricator will drain energy from the power cells when used, and they will recharge themselves other time. The Fabricator will not drain energy in Freedom Mode.

Data Bank Entry

Weight: 576 kg

Dimensions: 3m x 3m

Standard features:

  • Low density, high strength construction
  • Onboard air-break, flotation devices and thrusters, for land sea or space recovery
  • Short-range communications relay (250km uninterrupted range)
  • Solar power
  • Wall-mounted fabricator
  • Multiple exits

Standard Provisions:

2x All-Environment Protection Suit

1x Handheld spectroscope scanner

3x Ready-to-eat rations

3x 1L drinking water provision

1x Emergency medkit

1x Flashlight

1x Emergency flare

1x Assorted replacement parts

Gallery

For a more complete gallery, visit Escape Pod/Gallery.

Trivia

  • The Escape Pod is fitted with two seats, although the player is the only one who used it in time.
  • The Fabricator inside the Escape Pod can be destroyed with a Survival Knife, but will reappear when the game is saved and reloaded.
  • The various equipment aboard the Escape Pod are branded Alterra, meaning the Escape Pod has been designed or built by the Alterra Corporation. A similar brand can be found on some tools in the game Natural Selection 2, which was also developed by Unknown Worlds Entertainment
  • Before the Crash Sequence update, the player used the Fire Extinguisher in a scripted scene to put out the fire. Once done, it reactivated everything in the pod except for the lights and the Communications Relay.