Fragments (Subnautica): Difference between revisions
(added Koosh Zone to Modification Station Fragment.) Tags: Visual edit apiedit |
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|2 fragments |
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|[[File:Cyclops Hull Fragment.png|thumb|60px]] |
|[[File:Cyclops Hull Fragment.png|thumb|60px]] |
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|[[Cyclops]] Engine Fragment |
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|[[Blueprints|Cyclops Engine Blueprint]] |
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|[[Crash Zone]], [[Grassy Plateaus]] |
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|[[Pressure Compensation Module|Cyclops Pressure Compensator]] Fragment |
|[[Pressure Compensation Module|Cyclops Pressure Compensator]] Fragment |
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|4 fragments |
|4 fragments |
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|[[File:Nuclear Reactor Fragment.png|thumb|60px]] |
|[[File:Nuclear Reactor Fragment.png|thumb|60px]] |
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|[[Power Transmitter]] Fragment |
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|[[Blueprints|Power Transmitter Blueprint]] |
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|[[Mountains]] |
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|[[Propulsion Cannon]] Fragment |
|[[Propulsion Cannon]] Fragment |
Revision as of 17:18, 18 February 2016
Fragments are broken pieces of advanced technology that can be analyzed by the Scanner to create blueprints. They cannot be picked up. Depending on the technology being analyzed, a different number of Fragments might be needed to form the blueprint. Fragments that are no longer needed will be converted into Titanium. In order to attain certain blueprints, like the one for the Floodlight, the player has to scan the object in question, rather than a Fragment safe.
Currently Available Fragments
Trivia
- In the past, Fragments could be picked up and had to be researched using the Fragment Analyzer. It has been replaced with the Scanner.
- The Cyclops Pressure Compensator Fragment safe model is a bit larger than all the other Fragments.
- In the future, Fragments will only be found in Wrecks, Abandoned Seabases, Destroyed lifepods and the Aurora.