Biomes (Subnautica): Difference between revisions
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=== Caves === |
=== Caves === |
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* [[Blood Kelp Caves]] (430 - |
* [[Blood Kelp Caves]] (430 - 675m) |
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* [[Inactive Lava Zone]] |
* [[Inactive Lava Zone]] (1000-1300) |
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* [[Jelly Shroom Caves]] |
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* [[Kelp Forest Caves]] |
* [[Kelp Forest Caves]] |
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* [[Lava Caves]] |
* [[Lava Caves]] |
Revision as of 18:49, 5 February 2016
Subnautica features a wide range of Biomes to explore and conquer, representing miniature ecosystems. The word itself comes from the term "bioformation".
Biomes
- Floater Island (Surface)
- Mountain Island (Surface)
- Safe Shallows (1m - 80m)
- Wrecks (70m - 100m)
- Kelp Forest (2m - 150m)
- Grassy Plateaus (5m - 150m)
- Mushroom Forest (125m - 250m)
- Sparse Reef (40m - 310m)
- Dunes (65m - 400m)
- Grand Reef (60m - 500m)
- Koosh Zone (150m - 490m)
- Underwater Islands (35m - 500m)
- Mountains (0m - 500m)
- Crash Zone (0m - 500m)
- Blood Kelp Zone (150m - 675m)
Caves
- Blood Kelp Caves (430 - 675m)
- Inactive Lava Zone (1000-1300)
- Kelp Forest Caves
- Lava Caves
- Mountain Range Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Tiger Plant Caves
In-Development Biomes
Mini-Biomes
Possible Biomes
- Arctic
- Twisty Bridges
- Sea Treader Path
Gallery
Trivia
- Developers' footages of biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.