Harvesting Nodes: Difference between revisions
(→Harvesting Nodes: Removed Shale from Spike Plant Caves) Tags: Visual edit apiedit |
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|[[File:Basalt1.jpg|thumb|center|90px]] |
|[[File:Basalt1.jpg|thumb|center|90px]] |
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|[[Basalt]] |
|[[Basalt Outcrop|Basalt]] |
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|[[Diamond]], [[Gold]], [[Uranium]] |
|[[Diamond]], [[Gold]], [[Uranium]] |
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|[[Caves]], [[Grand Reef]], [[Lava Geyser]], [[Mushroom Forest]], [[Underwater Islands]], |
|[[Caves]], [[Grand Reef]], [[Lava Geyser]], [[Mushroom Forest]], [[Underwater Islands]], |
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|[[File:Limestone01.jpg|thumb|center|90px]] |
|[[File:Limestone01.jpg|thumb|center|90px]] |
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|[[Limestone]] |
|[[Limestone Outcrop|Limestone]] |
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|[[Copper Ore]], [[Titanium]] |
|[[Copper Ore]], [[Titanium]] |
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|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]], [[Sparse Reef]], [[Underwater Islands]] |
|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]], [[Sparse Reef]], [[Underwater Islands]] |
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|[[File:Sandstone1.jpg|thumb|center|90px]] |
|[[File:Sandstone1.jpg|thumb|center|90px]] |
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|[[Sandstone]] |
|[[Sandstone Outcrop|Sandstone]] |
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|[[Gold]], [[Silver Ore]] |
|[[Gold]], [[Silver Ore]] |
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|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]], [[Dunes]] |
|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]], [[Dunes]] |
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|[[File:Shale01.jpg|thumb|center|90px]] |
|[[File:Shale01.jpg|thumb|center|90px]] |
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|[[Shale]] |
|[[Shale Outcrop|Shale]] |
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|[[Gold]], [[Lithium]] |
|[[Gold]], [[Lithium]] |
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|[[Jelly Shroom Caves]], [[Koosh Zone]], [[Lava Caves]], [[Mushroom Forest Caves]] |
|[[Jelly Shroom Caves]], [[Koosh Zone]], [[Lava Caves]], [[Mushroom Forest Caves]] |
Revision as of 01:25, 30 January 2016
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of raw materials. At the moment, all Harvesting Nodes use the same textures but it vary slightly in size.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.