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{{SubnauticaLink|Moonpool}}
{{Craftable
{{Craftable
|title1 = Moonpool
|title1 = Moonpool
|image4 = Moon Pool.png
|image4 = Moon Pool.png
|tab = [[Seabases|Base Pieces]]
|tab = [[Seabases (Subnautica)|Base Pieces]]
|description = Vehicle docking bay (-5HP).
|description = Vehicle docking bay with high energy and structural requirements.
|hull_integrity = [[Hull Integrity|-5 Units]]
|hull_integrity = [[Hull Integrity|-5 Units]]
|acqired_from = [[Fragments]]
|acqired_from = [[Fragments (Subnautica)|Fragments]]
|fragments =
|fragments =
|debugspawn = ''basemoonpool''
|debugspawn = ''basemoonpool''
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** [[Blood Kelp Zone|Blood Kelp Trench]]
** [[Blood Kelp Zone|Blood Kelp Trench]]
** [[Dunes]]
** [[Dunes]]
** [[Grand Reef]]
** [[Mountains]]
** [[Mountains]]
** [[Sparse Reef]]
** [[Sparse Reef]]
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[[File:MoonpoolVO.ogg]]|PDA|Dialogue}}
[[File:MoonpoolVO.ogg]]|PDA|Dialogue}}


The '''Moonpool''' is a [[Seabases|Seabase]] module which is constructed with the [[Habitat Builder]]. It functions as a dock and charging station for a [[Seamoth]] or [[Prawn Suit]] and is the only room where the [[Vehicle Upgrade Console]] can be placed. It must be placed below water to be useful.
The '''Moonpool''' is a [[Seabases (Subnautica)|Seabase]] module which is constructed with the [[Habitat Builder (Subnautica)|Habitat Builder]]. It functions as a dock and charging station for a [[Seamoth]] or [[Prawn Suit (Subnautica)|Prawn Suit]] and is the only room where the [[Vehicle Upgrade Console (Subnautica)|Vehicle Upgrade Console]] can be placed. It has to be built below water; it is impossible to build it above water.


The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. Upon entering the access area, robotic arms will reach down and grab the vehicle out of the water, securing it for charging while a short animation plays of [[Ryley Robinson|Ryley]] getting out of the vehicle. From here the player can access the vehicle's upgrade slots and any cargo storage, repair the vehicle, or re-enter the vehicle upon which it is automatically released back into the water. They can also access a Prawn Suit's shoulder-mounted [[Power Cell]]s, though they will have to jump into the water to access the Power Cell of a Seamoth.
The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. Upon entering the access area, robotic arms will reach down and grab the vehicle out of the water, securing it for charging while a short animation plays of [[Ryley Robinson|Ryley]] getting out of the vehicle. From here the player can access the vehicle's upgrade slots and any cargo storage, repair the vehicle, or re-enter the vehicle upon which it is automatically released back into the water. They can also access a Prawn Suit's shoulder-mounted [[Power Cell (Subnautica)|Power Cell]]s, though they will have to jump into the water to access the Power Cell of a Seamoth.


To unlock the Moonpool [[Blueprints|Blueprint]], the [[player]] must scan two of its [[Fragments]]. These can be found in [[Wrecks]] or the [[Mushroom Forest]].
To unlock the Moonpool [[Blueprints (Subnautica)|Blueprint]], the [[Ryley Robinson|player]] must scan two of its [[Fragments (Subnautica)|Fragments]]. These can be found in [[Wrecks]] or the [[Mushroom Forest]].


The Seabase that the Moonpool is attached to must have power (except in [[Game Modes#Creative Mode|Creative Mode]]) in order to dock vehicles. It can, however, release vehicles without power. Docked vehicles will be charged from the base's [[Energy]], restoring an equivalent amount of Energy to the vehicle's Power Cells. The rate of charging at a Moonpool is much faster than if one were to use a [[Power Cell Charger]]: this means that docking a Prawn Suit and swapping out its two Power Cells (which the player still has full access to) is superior to building a Power Cell Charger. To reliably charge a vehicle, one Moonpool requires at least 150 Energy, equal to two [[Solar Panel (Subnautica)|Solar Panels]].
The Seabase that the Moonpool is attached to must have power (except in [[Game Modes#Creative Mode|Creative Mode]]) in order to dock vehicles. It can, however, release vehicles without power. Docked vehicles will be charged from the base's [[Energy]], restoring an equivalent amount of Energy to the vehicle's Power Cells. The rate of charging at a Moonpool is much faster than if one were to use a [[Power Cell Charger (Subnautica)|Power Cell Charger]]: this means that docking a Prawn Suit and swapping out its two Power Cells (which the player still has full access to) is superior to building a Power Cell Charger. To reliably charge a vehicle, one Moonpool requires at least 150 Energy, equal to two [[Solar Panel (Subnautica)|Solar Panels]].


It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should ideally be built far enough off the seafloor that a Seamoth will not hit the ground when it is deployed, but close enough that a Prawn Suit can easily reach the entrance with its thrusters. As one cannot rotate the Moonpool with the builder, the player will have to physically position themself so that the building 'faces' the direction they want it to. The 'rear' of the building is where the rotating antenna is located on the roof: the 'front' of the building dictates the direction a vehicle will face when undocking.
It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should ideally be built far enough off the seafloor that a Seamoth will not hit the ground when it is deployed, but close enough that a Prawn Suit can easily reach the entrance with its thrusters. As one cannot rotate the Moonpool with the builder, the player will have to physically position themself so that the building 'faces' the direction they want it to. The 'rear' of the building is where the rotating antenna is located on the roof: the 'front' of the building dictates the direction a vehicle will face when undocking.


The Moonpool also allows the [[player]] to access their base from the water via two [[ladder]]s on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a [[hatch]].
The Moonpool also allows the [[Ryley Robinson|player]] to access their base from the water via two [[Ladder (Subnautica)|Ladder]]s on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a [[Hatch (Subnautica)|Hatch]]. If a moonpool is located next to another moonpool, a double connection is possible.


With maximum speed, a [[Seaglide (Subnautica)|Seaglide]] can jump into the moonpool without using the ladders.
If a moonpool is located next to another moonpool, a double connection is possible.


If the roof is not being used for anything else (particularly Solar Panels in shallower water), there is enough flat space to place [[Exterior Growbed (Subnautica)|Exterior Growbeds]] on it.
With full acceleration, a [[Seaglide]] can jump into the moonpool without using the ladders


==Expansion==
==Expansion==
*Hatches can be placed on all 6 side-panels.
*Hatches can be placed on all 6 side-panels.
*[[Window]]s can be placed on all 6 side-panels.
*[[Window (Subnautica)|Window]]s can be placed on all 6 side-panels.
*[[Reinforcement]]s can be placed on all 6 side-panels.
*[[Reinforcement (Subnautica)|Reinforcement]]s can be placed on all 6 side-panels.
*[[Wall Planter]]s can be placed on all 6 side-panels.
*[[Wall Planter (Subnautica)|Wall Planter]]s can be placed on all 6 side-panels.
*[[I Compartment]]s can be placed on all 6 side-panels.
*[[I Compartment (Subnautica)|I Compartment]]s can be placed on all 6 side-panels.
*The Moonpool can be expanded with other modules from its six side-panels.
*The Moonpool can be expanded with other modules from its six side-panels.
** If a Moonpool is placed horizontally adjacent to another Moonpool or a [[Large Room (Subnautica)|Large Room]], a double connection is possible.
*The [[Vehicle Upgrade Console]] can only be constructed in the Moonpool on one of the side-panels.
*The [[Vehicle Upgrade Console (Subnautica)|Vehicle Upgrade Console]] can only be constructed in the Moonpool on one of the side-panels.
*The Moonpool cannot be expanded vertically in any way.
*The Moonpool cannot be expanded vertically in any way.


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==Bugs==
==Bugs==
* Entering a flooded base and exiting through a Moonpool with a [[Seaglide]] equipped will cause the player to swim at incredible speeds.
*While a powered base is flooded there is an area at the top of the moonpool that contains oxygen. In addition, by parking a seamoth in the flooded base and swimming to a certain spot near the top-right it is possible to stand on the seamoth and get oxygen.
*While a powered base is flooded there is an area at the top of the moonpool that contains oxygen. In addition, by parking a seamoth in the flooded base and swimming to a certain spot near the top-right it is possible to stand on the seamoth and get oxygen.

*​ Deconstructing a moonpool with a vehicle docked inside will cause the vehicle to teleport away.

* When exiting a seabase through the ladders on the sides of a moonpool, the habitat will occasionally say "Welcome aboard captain".
* When exiting a seabase through the ladders on the sides of a moonpool, the habitat will occasionally say "Welcome aboard captain".

* Deconstructing a Moonpool while inside will cause the game to think the player is on land, even though the player is no longer in their seabase. This causes the player to have land physics (Fall damage, unlimited O2 , falling , etc).
{{Bugs}}
{{Bugs}}



Latest revision as of 07:28, 25 March 2025

This article is about Moonpool in Subnautica. [[{{#explode:Moonpool (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Moonpool (Subnautica)</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:basemoonpool||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>MoonpoolFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>

QuoteBar.png
TestQuoteIcon.png

After weeks without human contact it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object. File:MoonpoolVO.ogg

― PDA, Dialogue

QuoteBar.png


The Moonpool is a Seabase module which is constructed with the Habitat Builder. It functions as a dock and charging station for a Seamoth or Prawn Suit and is the only room where the Vehicle Upgrade Console can be placed. It has to be built below water; it is impossible to build it above water.

The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. Upon entering the access area, robotic arms will reach down and grab the vehicle out of the water, securing it for charging while a short animation plays of Ryley getting out of the vehicle. From here the player can access the vehicle's upgrade slots and any cargo storage, repair the vehicle, or re-enter the vehicle upon which it is automatically released back into the water. They can also access a Prawn Suit's shoulder-mounted Power Cells, though they will have to jump into the water to access the Power Cell of a Seamoth.

To unlock the Moonpool Blueprint, the player must scan two of its Fragments. These can be found in Wrecks or the Mushroom Forest.

The Seabase that the Moonpool is attached to must have power (except in Creative Mode) in order to dock vehicles. It can, however, release vehicles without power. Docked vehicles will be charged from the base's Energy, restoring an equivalent amount of Energy to the vehicle's Power Cells. The rate of charging at a Moonpool is much faster than if one were to use a Power Cell Charger: this means that docking a Prawn Suit and swapping out its two Power Cells (which the player still has full access to) is superior to building a Power Cell Charger. To reliably charge a vehicle, one Moonpool requires at least 150 Energy, equal to two Solar Panels.

It is recommended to have an appropriate amount of space between the bottom entrance of the Moonpool and the sea floor. It should ideally be built far enough off the seafloor that a Seamoth will not hit the ground when it is deployed, but close enough that a Prawn Suit can easily reach the entrance with its thrusters. As one cannot rotate the Moonpool with the builder, the player will have to physically position themself so that the building 'faces' the direction they want it to. The 'rear' of the building is where the rotating antenna is located on the roof: the 'front' of the building dictates the direction a vehicle will face when undocking.

The Moonpool also allows the player to access their base from the water via two Ladders on either end of the bottom entrance. This allows the player to freely exit and enter the Seabase outside their vehicle without needing to use a Hatch. If a moonpool is located next to another moonpool, a double connection is possible.

With maximum speed, a Seaglide can jump into the moonpool without using the ladders.

If the roof is not being used for anything else (particularly Solar Panels in shallower water), there is enough flat space to place Exterior Growbeds on it.

Expansion

  • Hatches can be placed on all 6 side-panels.
  • Windows can be placed on all 6 side-panels.
  • Reinforcements can be placed on all 6 side-panels.
  • Wall Planters can be placed on all 6 side-panels.
  • I Compartments can be placed on all 6 side-panels.
  • The Moonpool can be expanded with other modules from its six side-panels.
    • If a Moonpool is placed horizontally adjacent to another Moonpool or a Large Room, a double connection is possible.
  • The Vehicle Upgrade Console can only be constructed in the Moonpool on one of the side-panels.
  • The Moonpool cannot be expanded vertically in any way.

Recipe

(no target detected)

Data Bank Entry

Moonpool Data Bank Image.png

The moonpool is an essential module for long-term exploration. Its primary function is as a dry dock for small vehicles such as the Seamoth and Prawn suit.

The large central chamber contains a pressurized pool which provides ready access to the surrounding waters, and comes as standard with equipment for raising and recharging a vehicle.

When outfitted with a vehicle modification station the moonpool can be used to build and equip vehicle upgrades.

Ratings: - Dimensions: 16m x 10m x 5m
- Connection points: 6
- Habitat hull strength liability at sea level: -5 (equivalent 4 rooms)
- Capacity: 1 Seamoth / Prawn suit
- High power consumption

Gallery

<tabber> Exterior=

|-| Interior=

|-| Video=

|-| Concept Art=

|-| Models=

</tabber>

Bugs

  • While a powered base is flooded there is an area at the top of the moonpool that contains oxygen. In addition, by parking a seamoth in the flooded base and swimming to a certain spot near the top-right it is possible to stand on the seamoth and get oxygen.
  • When exiting a seabase through the ladders on the sides of a moonpool, the habitat will occasionally say "Welcome aboard captain".

This section contains bugs related to Moonpool (Subnautica). Make sure to only post reproducible bugs, and use appropriate system template ( XboxLogo.png, PlaystationLogo.png, Nintendo-switch-icon, WindowsLogo.png / AppleLogo.png ) depending on which platform(s) the bug has been encountered on.


Lua error in package.lua at line 80: module 'Dev:Navbox' not found.