Concept Art: Difference between revisions

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(Added a bunch of storyboards from the Trello archives.)
Tag: 2017 source edit
 
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Cyclops Main Control Room.jpg|[[Cyclops]] Main Control Room - by Pat Presley
Cyclops Main Control Room.jpg|[[Cyclops]] Main Control Room - by Pat Presley
ControlRoomLarge.jpg|[[Cyclops]] "Control Room" - by Cory Strader
ControlRoomLarge.jpg|[[Cyclops]] "Control Room" - by Cory Strader
Render pass wip 03.jpg 1000x750.png|[[Cyclops]] Control Room Production Test Render - by unknown artist (possibly Fox3D)
Cyclops Main Control.jpg|[[Cyclops]] Main Control - by Pat Presley
Cyclops Main Control.jpg|[[Cyclops]] Main Control - by Pat Presley
Cyclops EngineRoom spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by unknown artist
Cyclops EngineRoom spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by unknown artist
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<!-- Several Suits -->
<!-- Several Suits -->
Fox3d-entertainment-subnautica-project6.jpg|Several suits - by Fox3D
Fox3d-entertainment-subnautica-project6.jpg|Several suits - by Fox3D
</gallery>

</gallery>
|-|
Storyboards=
<gallery widths="200" spacing="small">
<!-- Teaser Trailer -->
SNteaser Page 01.jpg|A page of the storyboards for the Subnautica Teaser Trailer
SNteaser Page 02.jpg|ditto
SNteaser Page 03.jpg|ditto
SNteaser Page 04.jpg|ditto
SNteaser Page 05.jpg|ditto
SNteaser Page 06.jpg|ditto
SNteaserEnd WithNewCreature.jpg|ditto
</gallery>
</gallery>


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<gallery widths="200" spacing="small" >
<gallery widths="200" spacing="small" >
Subnautica 2 - Unknown Biome Concept.png|Unknown Biome - By ''Unknown''
Subnautica 2 - Unknown Biome Concept.png|Unknown Biome - By ''Unknown''
Subnautica 2 - Generic Cave Colour Sketch 02.png|Geberuc Cave Colour Sketch 02 - By ''Unknown''
Subnautica 2 - Generic Cave Colour Sketch 02.png|Generic Cave Colour Sketch 02 - By ''Unknown''
Subnautica 2 - Unknown Thermal Spires Biome.png|Unknown Thermal Spires Biome - By ''Unknown''
</gallery>
</gallery>
|-|
|-|
Fauna=
<gallery widths="200" spacing="small" >
Subnautica 2 - Unknown Fish A.png|Hammerhead - by ''Unknown''
Subnautica 2 - Unknown Fish B.png|Halfmoon - by ''Unknown''
</gallery>
|-|
Players=
<gallery widths="200" spacing="small" >
Subnautica 2 - Players.png|Divers - by ''Unknown''
</gallery>
</tabber>
</tabber>




==Trivia==
==Trivia==

Latest revision as of 18:18, 25 February 2025

Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms, and Alien Technology.

The main concept artists for the original Subnautica were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars, series as well as several other outsourced artists.

For Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.

Concept art is generally one of the first steps in the design process of features. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. As a result, not everything that is shown in Concept Art is guaranteed to make it into the game.


Concept Art of Subnautica

Artists

  • Cory Strader - Art Director
  • Pat Presley - Freelance Concept Artist
  • "Mikhail"
  • Several unknown artists
<tabber>

Biomes=

|-| Fauna=

|-| Flora=

|-| Technology=

|-| Precursor=

|-| Player=

</gallery> |-| Storyboards=

</tabber>


Concept Art of Subnautica: Below Zero

Artists

  • Cory Strader - Art Director
  • Pat Presley - Freelance Concept Artist
  • Alex Ries - Freelance Concept Artist
  • Aleksandar Mihailović - Fox3D Artist
  • Dima Pertsula - Fox3D Artist
  • Evgeny Park - Fox3D Artist
  • Pavel Goloviy - Fox3D Artist

<tabber> Biomes=

|-| Fauna=

|-| Flora=

|-| Technology=

|-| The Architects=

|-| Characters=

</tabber>


Concept Art of Subnautica 2

Artists

  • Several unknown artists

<tabber> Biomes=

|-| </tabber>

Trivia

  • According to developers, the small vehicle seen in "Cave Thing" was meant to be deployed by larger vehicles to support the player while swimming and was likely going to be unmanned. [1]
  • The concept art "Interior Sketch" shows the interior of a vehicle that was intended to allow placement of modules at predefined points in a predefined chassis, including "airlocks", "item fabricators", and "power systems", which later became the Cyclops. [2]
    • The words "Flayra 2" can be seen on the diver in the "Interior Sketch" concept art. This is a nod to Charlie Cleveland, one of the developers of Subnautica.
    • The concept art "Arctic Trench" features the Cyclops, hinting that it was possibly going to be implemented into Below Zero.

References