Concept Art: Difference between revisions

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{{Spoiler}}
{{Spoiler}}
Many pieces of '''Concept Art''' have been created by the developers of ''[[Subnautica]]''. There is Concept Art for [[biomes]], [[vehicles]], life forms, and [[:Category:Alien Technology|Alien Technology]].
Many pieces of '''Concept Art''' have been created by the developers of ''[[Subnautica]]''. There is Concept Art for [[biomes]], [[vehicles]], life forms, and [[:Category:Alien Technology|Alien Technology]].


The main concept artists for the original Subnautica were Cory Strader, the art director, and [[Subnautica#Concept Artists|Pat Presley]], who is a freelance artist also known for his work on the ''Star Wars: The Clone Wars'', series as well as several other outsourced artists.
The main concept artists for the original Subnautica were [[Cory Strader (Developer)|Cory Strader]], the art director, and [[Subnautica#Concept Artists|Pat Presley]], who is a freelance artist also known for his work on the ''Star Wars: The Clone Wars'', series as well as several other outsourced artists.


For [[Subnautica: Below Zero]], the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.
For [[Subnautica: Below Zero]], the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and [[Alex Ries (Developer)|Alex Ries]] was hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.


Concept art is generally one of the first steps in the design process of features. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. As a result, not everything that is shown in Concept Art is guaranteed to make it into the game.




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Crabsquid Concept Art.jpg|[[Crabsquid]] - by unknown artist
Crabsquid Concept Art.jpg|[[Crabsquid]] - by unknown artist
<!-- Crashfish -->
<!-- Crashfish -->
Crash Concept Art.jpg|[[Crashfish]] - by unknown artist
Crash Concept Art.jpg|[[Crashfish (Subnautica)|Crashfish]] - by unknown artist
<!-- Crimson Ray -->
<!-- Crimson Ray -->
GhostRay V2 lo.jpg|[[Crimson Ray]] - by unknown artist
GhostRay V2 lo.jpg|[[Crimson Ray]] - by unknown artist
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Coral Reef Grabbers Concept Art.jpg|"Coral Reef Grabber" - by unknown artist
Coral Reef Grabbers Concept Art.jpg|"Coral Reef Grabber" - by unknown artist
<!-- Grabcrab -->
<!-- Grabcrab -->
CaveThingLarge.jpg|"Cave Thing", likely showing [[Cut Content#Grabcrab|Grabcrab]] - by unknown artist
CaveThingLarge.jpg|"Cave Thing", likely showing [[Cut Content (Subnautica)#Grabcrab|Grabcrab]] - by unknown artist
<!-- Rock Puncher -->
<!-- Rock Puncher -->
Hi-Res_Rock_Puncher_Concept_Art.jpg|[[Rock Puncher]] - by Cory Strader
Hi-Res_Rock_Puncher_Concept_Art.jpg|[[Rock Puncher]] - by Cory Strader
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TigerPlantConceptArt2.JPG|Initial [[Tiger Plant]] concept sketches - by Cory Strader
TigerPlantConceptArt2.JPG|Initial [[Tiger Plant]] concept sketches - by Cory Strader
<!-- Spike Trap -->
<!-- Spike Trap -->
Spike Trap Concept Art.jpg|[[Cut Content#Spike Trap|Spike Trap]] - by unknown artist
Spike Trap Concept Art.jpg|[[Cut Content (Subnautica)#Spike Trap|Spike Trap]] - by unknown artist


</gallery>
</gallery>
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Cyclops Main Control Room.jpg|[[Cyclops]] Main Control Room - by Pat Presley
Cyclops Main Control Room.jpg|[[Cyclops]] Main Control Room - by Pat Presley
ControlRoomLarge.jpg|[[Cyclops]] "Control Room" - by Cory Strader
ControlRoomLarge.jpg|[[Cyclops]] "Control Room" - by Cory Strader
Render pass wip 03.jpg 1000x750.png|[[Cyclops]] Control Room Production Test Render - by unknown artist (possibly Fox3D)
Cyclops Main Control.jpg|[[Cyclops]] Main Control - by Pat Presley
Cyclops Main Control.jpg|[[Cyclops]] Main Control - by Pat Presley
Cyclops EngineRoom spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by unknown artist
Cyclops EngineRoom spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by unknown artist
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Base Interior Xcorridors LowRes.jpg|[[X Compartment]] - by unknown artist
Base Interior Xcorridors LowRes.jpg|[[X Compartment]] - by unknown artist
Seabaseroomconcept.jpg|[[Multipurpose Room]]s - by unknown artist
Seabaseroomconcept.jpg|[[Multipurpose Room]]s - by unknown artist
Image03.jpg|"[[Alien Containment|Large Aquarium]]" - by Cory Strader
Image03.jpg|"[[Alien Containment (Subnautica)|Large Aquarium]]" - by Cory Strader
Base Large Aquarium Notes.jpg|"[[Alien Containment|Large Aquarium]]," showing notes - by Cory Strader
Base Large Aquarium Notes.jpg|"[[Alien Containment (Subnautica)|Large Aquarium]]," showing notes - by Cory Strader
Scanner Room Concept Hi Res.jpg|[[Scanner Room]] - by Cory Strader
Scanner Room Concept Hi Res.jpg|[[Scanner Room]] - by Cory Strader
Moonpoolconceptart.jpg|[[Moonpool]] - by unknown artist
Moonpoolconceptart.jpg|[[Moonpool]] - by unknown artist
Image01.png|[[Cut Content#Specimen Analyzer|Specimen Analyzer]] - by unknown artist
Image01.png|[[Cut Content (Subnautica)#Specimen Analyzer|Specimen Analyzer]] - by unknown artist
Botanical Analysis machine-2-1.jpg|[[Cut Content#Botanical Analysis Machine|Botanical Analysis Machine]] - by unknown artist
Botanical Analysis machine-2-1.jpg|[[Cut Content (Subnautica)#Botanical Analysis Machine|Botanical Analysis Machine]] - by unknown artist
Image00.png|[[Water Filtration Machine]] - by Cory Strader
Image00.png|[[Water Filtration Machine]] - by Cory Strader
Fabricator FINAL LowRes.jpg|[[Fabricator]] - by Cory Strader
Fabricator FINAL LowRes.jpg|[[Fabricator]] - by Cory Strader
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Fox3d-entertainment-ce002594024343-5e73d6df76ede.jpg|Title Screen (Day) - by Fox3D
Fox3d-entertainment-ce002594024343-5e73d6df76ede.jpg|Title Screen (Day) - by Fox3D
Fox3d-entertainment-c450a494024343-5e73d6df6f027.jpg|Title Screen (Night) - by Fox3D
Fox3d-entertainment-c450a494024343-5e73d6df6f027.jpg|Title Screen (Night) - by Fox3D
Tools Battery.jpg|[[Battery]] - by unknown artist
Tools Battery.jpg|[[Battery (Subnautica)|Battery]] - by unknown artist
Tools FireExtinguisher LowRes.jpg|[[Fire Extinguisher]] - by Cory Strader
Tools FireExtinguisher LowRes.jpg|[[Fire Extinguisher]] - by Cory Strader
Flare 1.jpg|[[Flare]] - by unknown artist
Flare 1.jpg|[[Flare (Subnautica)|Flare]] - by unknown artist
Knife concept.jpg|[[Survival Knife|Knife]] - by Cory Strader
Knife concept.jpg|[[Survival Knife (Subnautica)|Knife]] - by Cory Strader
Led 2-2.jpg|[[LED Light]] #1 - by unknown artist
Led 2-2.jpg|[[LED Light]] #1 - by unknown artist
Led lights.jpg|[[LED Light]] variations - by unknown artist
Led lights.jpg|[[LED Light]] variations - by unknown artist
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Scanner Tool (1).jpg|[[Scanner]] - by unknown artist
Scanner Tool (1).jpg|[[Scanner]] - by unknown artist
Stasis Rifle final.jpg|[[Stasis Rifle]] - by unknown artist
Stasis Rifle final.jpg|[[Stasis Rifle]] - by unknown artist
Transfuserconcept.jpg|[[Cut Content#Transfuser|Transfuser]] - by Pat Presley
Transfuserconcept.jpg|[[Cut Content (Subnautica)#Transfuser|Transfuser]] - by Pat Presley
Ew2mqtQUYAYk44h.jpeg|Seawolf - Pat Presely
Ew2mqtQUYAYk44h.jpeg|Seawolf - Pat Presely
Ewz-KqrVEAkBqOp.jpeg|Beluga and Leatherback - Pat Presely
Ewz-KqrVEAkBqOp.jpeg|Beluga and Leatherback - Pat Presely
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PrecursorPortal.JPG|[[Alien Arches|Alien Arch]] Concept Art - by unknown artist
PrecursorPortal.JPG|[[Alien Arches|Alien Arch]] Concept Art - by unknown artist
<!-- Alien Robot -->
<!-- Alien Robot -->
PrecursorCrawler_Concept.jpg|[[Alien Robot]] Concept Art - by Cory Strader
PrecursorCrawler_Concept.jpg|[[Alien Robot (Subnautica)|Alien Robot]] Concept Art - by Cory Strader
<!-- Ion Cube -->
<!-- Ion Cube -->
IonCrystalConceptArt.JPG|[[Ion Cube]] Concept Art - by unknown artist
IonCrystalConceptArt.JPG|[[Ion Cube]] Concept Art - by unknown artist
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E8nNUZAWEAAcLpj.jpg|Ryley Robinson in equipment
E8nNUZAWEAAcLpj.jpg|Ryley Robinson in equipment
<!-- Men and Women -->
<!-- Men and Women -->
Men_and_Woman_Player-Fox3D.png|The [[Player]] in [[Radiation Suit]], [[Stillsuit]] and [[All-Environment Protection Suit]], another male face concept and two female concepts, one from a [[Posters|Poster]] - by Fox3D
Men_and_Woman_Player-Fox3D.png|The [[Player]] in [[Radiation Suit]], [[Water Filtration Suit]] and [[All-Environment Protection Suit]], another male face concept and two female concepts, one from a [[Posters|Poster]] - by Fox3D
<!-- Several Suits -->
<!-- Several Suits -->
Fox3d-entertainment-subnautica-project6.jpg|Several suits - by Fox3D
Fox3d-entertainment-subnautica-project6.jpg|Several suits - by Fox3D
</gallery>

</gallery>
|-|
Storyboards=
<gallery widths="200" spacing="small">
<!-- Teaser Trailer -->
SNteaser Page 01.jpg|A page of the storyboards for the Subnautica Teaser Trailer
SNteaser Page 02.jpg|ditto
SNteaser Page 03.jpg|ditto
SNteaser Page 04.jpg|ditto
SNteaser Page 05.jpg|ditto
SNteaser Page 06.jpg|ditto
SNteaserEnd WithNewCreature.jpg|ditto
</gallery>
</gallery>


</tabber></div>
</tabber></div>


{{Clear}}


==Concept Art of [[Subnautica: Below Zero]]==
==Concept Art of [[Subnautica: Below Zero]]==
===Artists===
===Artists===
* Cory Strader - Art Director
*Cory Strader - Art Director
* Pat Presley - Freelance Concept Artist
*Pat Presley - Freelance Concept Artist
* Alex Ries - Freelance Concept Artist
*Alex Ries - Freelance Concept Artist
* Aleksandar Mihailović - Fox3D Artist
*Aleksandar Mihailović - Fox3D Artist
* Dima Pertsula - Fox3D Artist
*Dima Pertsula - Fox3D Artist
* Evgeny Park - Fox3D Artist
*Evgeny Park - Fox3D Artist
* Pavel Goloviy - Fox3D Artist
*Pavel Goloviy - Fox3D Artist
<tabber>
<tabber>
Biomes=
Biomes=
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Purple Vents Concept.jpeg|Purple Vents - by Pat Presley
Purple Vents Concept.jpeg|Purple Vents - by Pat Presley
Giants under ice.jpg|Giants Under Ice - by Pavel Goloviy
Giants under ice.jpg|Giants Under Ice - by Pavel Goloviy
Ice plants.jpg|Plants Under the Ice Shelf - by Pavel Goloviy
Ice plants.jpg|[[Frost Anemone]] Under the Ice Shelf - by Pavel Goloviy
<!-- Surface Flora -->
<!-- Surface Flora -->
Arctic-Dima-Pertsula.jpg|Arctic - by Dima Pertsula
Arctic-Dima-Pertsula.jpg|Arctic - by Dima Pertsula
Surface foilage 4 (BZ).jpg|Arctic - by Dima Pertsula
Surface foilage 4 (BZ).jpg|Arctic - by Dima Pertsula
<!-- Deep Lily Pads -->
<!-- Deep Lily Pads -->
sb 2 lo.png|Arctic plants initial design - by Dima Pertsula
sb 2 lo.png|Cotton Anenome initial design - by Dima Pertsula
ArcticLargePlants (BZ).png|Arctic plants updated - by Dima Pertsula
ArcticLargePlants (BZ).png|Cotton Anenome updated - by Dima Pertsula
<!-- Ice Columns -->
<!-- Ice Columns -->
Dmitry IceColumns final lowRes (BZ).jpg|"Ice Columns" - by Dima Pertsula
Dmitry IceColumns final lowRes (BZ).jpg|"Ice Columns" - by Dima Pertsula
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Crystal caves 1 s.jpg|[[Fabricator Caverns]] - ''Artist Unknown''
Crystal caves 1 s.jpg|[[Fabricator Caverns]] - ''Artist Unknown''
Crystal Caves Concept 2.jpg|[[Crystal Caves]] - ''Artist Unknown'' (New art)
Crystal Caves Concept 2.jpg|[[Crystal Caves]] - ''Artist Unknown'' (New art)
Crystal caves 2s.jpg|[[Crystal Caves]] - ''Artist Unknown'' (Old art)
Crystal caves 2s.jpg|[[Crystal Castle]] - ''Artist Unknown'' (Old art)
<!-- Unknown -->
<!-- Unknown -->
Titan Holefish Poster.png|Concept art seen in the background of this placeholder [[Outpost Zero]] poster.
Titan Holefish Poster.png|Concept art seen in the background of this placeholder [[Outpost Zero]] poster.
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Fauna=
Fauna=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Arctic Peeper F.jpg|[[Ice Peeper]] final design - by Alex Ries
Arctic Peeper F.jpg|[[Arctic Peeper]] final design - by Alex Ries
E1ckDeIVkAAbEa4.jpg|Tentacle design of [[Ice Peeper]] - by Alex Ries
E1ckDeIVkAAbEa4.jpg|Tentacle design of [[Arctic Peeper]] - by Alex Ries
IcePeepers1.jpeg|Unused variants #1 - by Alex Ries
IcePeepers1.jpeg|Unused variants #1 - by Alex Ries
IcePeepers2.jpeg|Unused variants #2 - by Alex Ries
IcePeepers2.jpeg|Unused variants #2 - by Alex Ries
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E1rxvkRVcAE3LRO.jpg|Early Ventgarden sketches - by Alex Ries
E1rxvkRVcAE3LRO.jpg|Early Ventgarden sketches - by Alex Ries
E1rxvkTVcAAzgyl.jpg|Creatures concept 01 - by Alex Ries
E1rxvkTVcAAzgyl.jpg|Creatures concept 01 - by Alex Ries
Dragonfly (BZ).jpeg|[[Cut Content|Dragonfly]] (Unused)
Dragonfly (BZ).jpeg|[[Cut Content (Below Zero)#Dragonfly|Dragonfly]] (Unused)
E0e8nCtVIAEOn3X.jpg|[[Cut Content|Kitewing Skyray]] A - by Alex Ries (unused)
E0e8nCtVIAEOn3X.jpg|[[Cut Content (Below Zero)#Kitewing Skyray|Kitewing Skyray]] A - by Alex Ries (unused)
KiteWing.jpeg|[[Cut Content|Kitewing Skyray]] B - by Alex Ries (Unused)
KiteWing.jpeg|[[Cut Content (Below Zero)#Kitewing Skyray|Kitewing Skyray]] B - by Alex Ries (Unused)
EQyXGobU4AAcytE.jpg|Early [[Cut Content|Kitewing Skyray]] - by Alex Ries (Unused)
EQyXGobU4AAcytE.jpg|Early [[Cut Content (Below Zero)#Kitewing Skyray|Kitewing Skyray]] - by Alex Ries (Unused)
EQyXGowUcAAwGrs.jpg|More early [[Cut Content|Kitewing Skyray]]s - by Alex Ries (Unused)
EQyXGowUcAAwGrs.jpg|More early [[Cut Content (Below Zero)#Kitewing Skyray|Kitewing Skyray]]s - by Alex Ries (Unused)
Ice Dragon Concept.png|[[Cut Content|Ice Dragon]] - by Alex Ries (Unused)
Ice Dragon Concept.png|[[Cut Content (Below Zero)#Ice Dragon|Ice Dragon]] - by Alex Ries (Unused)
Icedragon4.jpeg|Frontal art of the [[Cut Content|Ice Dragon]] - by Alex Ries (Unused)
Icedragon4.jpeg|Frontal art of the [[Cut Content (Below Zero)#Ice Dragon|Ice Dragon]] - by Alex Ries (Unused)
E2oSoSRVkAIgbIk.jpg|Ice Dragon eye concepts
E2oSoSRVkAIgbIk.jpg|Ice Dragon eye concepts
E2uitO-VkAAZyws.jpg|Ice Dragon attack concepts - by Alex Ries
E2uitO-VkAAZyws.jpg|Ice Dragon attack concepts - by Alex Ries
E5g52KHVgAYqj6R.jpg|Ice Dragon attack concepts 2- by Alex Ries
E5g52KHVgAYqj6R.jpg|Ice Dragon attack concepts 2- by Alex Ries
Icedragon2.jpeg|[[Cut Content|Ice Dragon]] A - by Alex Ries (Unused)
Icedragon2.jpeg|[[Cut Content (Below Zero)#Ice Dragon|Ice Dragon]] A - by Alex Ries (Unused)
Icedragon3.jpeg|[[Cut Content|Ice Dragon]] 11A - by Alex Ries (Unused)
Icedragon3.jpeg|[[Cut Content (Below Zero)#Ice Dragon|Ice Dragon]] 11A - by Alex Ries (Unused)
Icedragonsketch.jpeg|[[Cut Content|Ice Dragon]] early sketch - by Alex Ries (Unused)
Icedragonsketch.jpeg|[[Cut Content (Below Zero)#Ice Dragon|Ice Dragon]] early sketch - by Alex Ries (Unused)
E2oRjo-VcAUkVvl.jpg|Early Ice Dragon "Pinnicarid Leviathan" sketch - by Alex Ries (Unused)
E2oRjo-VcAUkVvl.jpg|Early Ice Dragon "Pinnicarid Leviathan" sketch - by Alex Ries (Unused)
Subnautica Small Fish 3.png|Unused small fish - by Alex Ries (Unused)
Subnautica Small Fish 3.png|Unused small fish - by Alex Ries (Unused)
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<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Arctic StartingCanyon1 FINAL LowRes.jpg|[[Thermal Lily]] - by [[Cory Strader]]
Arctic StartingCanyon1 FINAL LowRes.jpg|[[Thermal Lily]] - by [[Cory Strader]]
Plants 08.jpg|[[Tornado Plates|Underwater Plant]] Design - by Pavel Goloviy
Plants 08.jpg|[[Tornado Plates]] Design - by Pavel Goloviy
Plants air giving 01 1.jpg|[[Oxygen Plant|Air Giving Plant]] - by Pavel Goloviy
Plants air giving 01 1.jpg|[[Oxygen Plant]] - by Pavel Goloviy
Plants air giving 02.jpg|[[Oxygen Plant|Air Giving Plants]] - by Pavel Goloviy
Plants air giving 02.jpg|[[Oxygen Plant]] - by Pavel Goloviy
Plants air giving 03.jpg|[[Oxygen Plant|Air Giving Plants]] - by Pavel Goloviy
Plants air giving 03.jpg|[[Oxygen Plant]] - by Pavel Goloviy
Holes-variations.jpg|Unknown large plant concepts - by [[Dima Pertsula]]
Holes-variations.jpg|Unknown [[Grand Cotton Anemone]] concepts - by [[Dima Pertsula]]
Plant newScaleRef.png|Unknown large plant size concept - by Dima Pertsula
Plant newScaleRef.png|Unknown [[Grand Cotton Anemone]] size concept - by Dima Pertsula
Plant-top-new-s.jpg|Unknown large plant variant - by Dima Pertsula
Plant-top-new-s.jpg|Unknown [[Grand Cotton Anemone]] variant - by Dima Pertsula
Plants deep biome.jpg|Deep Water Plants - by Pavel Goloviy
Plants deep biome.jpg|Deep Water Plants - by Pavel Goloviy
Pavel-goloviy-frozen-river-plants.jpg|Frozen river plants - by Pavel Goloviy
Pavel-goloviy-frozen-river-plants.jpg|Frozen river plants - by Pavel Goloviy
Pavel-goloviy-ice-canyon-plant.jpg|"Canyon Plant" - by Pavel Goloviy
Pavel-goloviy-ice-canyon-plant.jpg|[[Frost Vase Plant]] - by Pavel Goloviy
Pavel-goloviy-plants-twisty-bridges-01.png|[[Twisty Bridges]] plants - by Pavel Goloviy
Pavel-goloviy-plants-twisty-bridges-01.png|[[Twisty Bridges]] plants - by Pavel Goloviy
Pavel-goloviy-spiral-plant-for-wall.png|[[Crescent Moon Coral|Cliff Plant]] - by Pavel Goloviy
Pavel-goloviy-spiral-plant-for-wall.png|[[Crescent Moon Coral]] - by Pavel Goloviy
Pavel-goloviy-surface-foliage-02.jpg|Unnamed flora art - by Pavel Goloviy
Pavel-goloviy-surface-foliage-02.jpg|Unnamed flora art - by Pavel Goloviy
Pavel-goloviy-surface-foliage-01.jpg|Arctic Foliage - by Pavel Goloviy
Pavel-goloviy-surface-foliage-01.jpg|Arctic Foliage - by Pavel Goloviy
Heat plant concepts.jpg|Heat Plant - by Pavel Goloviy
Heat plant concepts.jpg|Heat Plant - by Pavel Goloviy
Heat plant 2 05.jpg|Heat Plant - by Pavel Goloviy
Heat plant 2 05.jpg|[[Fevered Pepper Tree]] - by Pavel Goloviy
Pavel-goloviy-surface-foliage-07a.jpg|Huge flower tree - by Pavel Goloviy
Pavel-goloviy-surface-foliage-07a.jpg|Huge flower tree - by Pavel Goloviy
Pavel-goloviy-surface-foliage-07b.jpg|Huge flower tree 2 - by Pavel Goloviy
Pavel-goloviy-surface-foliage-07b.jpg|Huge flower tree 2 - by Pavel Goloviy
Surface foliage 07a.jpg|Surface Giant Plant - by Pavel Goloviy
Surface foliage 07a.jpg|Surface Giant Plant - by Pavel Goloviy
Pavel-goloviy-surface-foliage-03.jpg|Arctic Foliage - by Pavel Goloviy
Pavel-goloviy-surface-foliage-03.jpg|Arctic Foliage - by Pavel Goloviy
Pavel-goloviy-surface-foliage-06.jpg|Surface membrain tree - by Pavel Goloviy
Pavel-goloviy-surface-foliage-06.jpg|Surface membrane tree - by Pavel Goloviy
Pavel-goloviy-surface-foliage-10.jpg|Arctic Foliage - by Pavel Goloviy
Pavel-goloviy-surface-foliage-10.jpg|Arctic Foliage - by Pavel Goloviy
Pavel-goloviy-surface-foliage-10-process.gif|Arctic Foliage design process - by Pavel Goloviy
Pavel-goloviy-surface-foliage-10-process.gif|Arctic Foliage design process - by Pavel Goloviy
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Generic plants 02.jpg|Generic Plants - by Pavel Goloviy
Generic plants 02.jpg|Generic Plants - by Pavel Goloviy
Generic plants 03.jpg|Generic Plants - by Pavel Goloviy
Generic plants 03.jpg|Generic Plants - by Pavel Goloviy
Plants 22.jpg|Underwater Plants - by Pavel Goloviy
Plants 22.jpg|[[Loop Plant]] - by Pavel Goloviy
</gallery>
</gallery>
|-|
|-|
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</tabber>
</tabber>



==Trivia==

* According to developers, the small vehicle seen in "Cave Thing" was meant to be deployed by larger vehicles to support the player while swimming and was likely going to be unmanned. <ref>[https://www.moddb.com/games/subnautica/news/subnautica-concept-art-cave-thing Cave Thing]</ref>
==Concept Art of [[Subnautica 2]]==
* The concept art "Interior Sketch" shows the interior of a vehicle that was intended to allow placement of modules at predefined points in a predefined chassis, including "airlocks", "item fabricators", and "power systems", which later became the Cyclops. <ref>[https://www.moddb.com/games/subnautica/news/subnautica-concept-art-interior-sketch Interior Sketch]</ref>

** The words "Flayra 2" can be seen on the diver in the "Interior Sketch" concept art. This is a nod to Charlie Cleveland, one of the developers of Subnautica.
=== Artists ===
**The concept art "Arctic Trench" features the Cyclops, hinting that it was possibly going to be implemented into ''Below Zero.''
* Several unknown artists

<tabber>
Biomes=
<gallery widths="200" spacing="small" >
Subnautica 2 - Unknown Biome Concept.png|Unknown Biome - By ''Unknown''
Subnautica 2 - Generic Cave Colour Sketch 02.png|Generic Cave Colour Sketch 02 - By ''Unknown''
Subnautica 2 - Unknown Thermal Spires Biome.png|Unknown Thermal Spires Biome - By ''Unknown''
</gallery>
|-|
</tabber>

==Trivia==
*According to developers, the small vehicle seen in "Cave Thing" was meant to be deployed by larger vehicles to support the player while swimming and was likely going to be unmanned. <ref>[https://www.moddb.com/games/subnautica/news/subnautica-concept-art-cave-thing Cave Thing]</ref>
*The concept art "Interior Sketch" shows the interior of a vehicle that was intended to allow placement of modules at predefined points in a predefined chassis, including "airlocks", "item fabricators", and "power systems", which later became the Cyclops. <ref>[https://www.moddb.com/games/subnautica/news/subnautica-concept-art-interior-sketch Interior Sketch]</ref>
**The words "Flayra 2" can be seen on the diver in the "Interior Sketch" concept art. This is a nod to Charlie Cleveland, one of the developers of Subnautica.
** The concept art "Arctic Trench" features the Cyclops, hinting that it was possibly going to be implemented into ''Below Zero.''


==References==
==References==
Line 849: Line 878:


[[fr:Art conceptuel]]
[[fr:Art conceptuel]]
[[ru:Концепт-арт]]
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Biomes]]
[[Category:Biomes]]

Latest revision as of 18:18, 25 February 2025

Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms, and Alien Technology.

The main concept artists for the original Subnautica were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars, series as well as several other outsourced artists.

For Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.

Concept art is generally one of the first steps in the design process of features. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. As a result, not everything that is shown in Concept Art is guaranteed to make it into the game.


Concept Art of Subnautica

Artists

  • Cory Strader - Art Director
  • Pat Presley - Freelance Concept Artist
  • "Mikhail"
  • Several unknown artists
<tabber>

Biomes=

|-| Fauna=

|-| Flora=

|-| Technology=

|-| Precursor=

|-| Player=

</gallery> |-| Storyboards=

</tabber>


Concept Art of Subnautica: Below Zero

Artists

  • Cory Strader - Art Director
  • Pat Presley - Freelance Concept Artist
  • Alex Ries - Freelance Concept Artist
  • Aleksandar Mihailović - Fox3D Artist
  • Dima Pertsula - Fox3D Artist
  • Evgeny Park - Fox3D Artist
  • Pavel Goloviy - Fox3D Artist

<tabber> Biomes=

|-| Fauna=

|-| Flora=

|-| Technology=

|-| The Architects=

|-| Characters=

</tabber>


Concept Art of Subnautica 2

Artists

  • Several unknown artists

<tabber> Biomes=

|-| </tabber>

Trivia

  • According to developers, the small vehicle seen in "Cave Thing" was meant to be deployed by larger vehicles to support the player while swimming and was likely going to be unmanned. [1]
  • The concept art "Interior Sketch" shows the interior of a vehicle that was intended to allow placement of modules at predefined points in a predefined chassis, including "airlocks", "item fabricators", and "power systems", which later became the Cyclops. [2]
    • The words "Flayra 2" can be seen on the diver in the "Interior Sketch" concept art. This is a nod to Charlie Cleveland, one of the developers of Subnautica.
    • The concept art "Arctic Trench" features the Cyclops, hinting that it was possibly going to be implemented into Below Zero.

References