Flare (Below Zero): Difference between revisions
(→Uses: I redid entire section. I reused some material but I added a fair amount more of in-depth/cohesive material about how Flares can be used.) Tag: 2017 source edit |
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{{SubnauticaLink}} |
{{SubnauticaLink|the Flare}} |
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{{Craftable (BZ)|title1 = <center>Flare</center>|icon = {{Icon}}|category = [[Tools]]|description = Disposable light source, useful for distracting certain predators.|blueprint = Player enters [[Drop Pod]]|acquired_from = * [[Supply Crate (Below Zero)|Supply Crate]]s |
{{Craftable (BZ)|title1 = <center>Flare</center>|icon = {{Icon}}|category = [[Tools]]|description = COLD RESISTANCE: 10% {{Clear}} Disposable light source, useful for distracting certain predators.|blueprint = Player enters [[Drop Pod]].|acquired_from = * [[Supply Crate (Below Zero)|Supply Crate]]s |
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* [[Fabricator (Below Zero)|Fabricator]]|size = 1 (1×1)|location = * [[Arctic Kelp Forest]] |
* [[Fabricator (Below Zero)|Fabricator]]|size = 1 (1×1)|location = * [[Arctic Kelp Forest]] |
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* [[Glacial Basin]] |
* [[Glacial Basin]] |
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This allows the player to illuminate dark areas like [[Biomes (Below Zero)|Caves]] with a stationary light source, thus making it easier for the player to defend themselves or to spot [[Raw Materials (Below Zero)|resources]]. |
This allows the player to illuminate dark areas like [[Biomes (Below Zero)|Caves]] with a stationary light source, thus making it easier for the player to defend themselves or to spot [[Raw Materials (Below Zero)|resources]]. |
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Flares can be found in supply crates near [[Alterra Bases#Tech Sites|Alterra |
Flares can be found in supply crates near [[Alterra Bases#Tech Sites|Alterra Tech Sites]] and around the initial crash location. |
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==Controls== |
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{| class="article-table" |
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!Action |
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!Mouse & Keyboard |
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!Xbox One |
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!PlayStation 4 |
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!Nintendo Switch |
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|- |
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|'''Ignition and Throwing''' |
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|<center>{{Key|RMB}}</center> |
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|{{Key/Xbox|RT}} |
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|{{Key/PS4|R2}} |
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|{{Key/Switch|ZR}} |
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|} |
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== Uses == |
== Uses == |
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Flares are one of the most versatile tools in |
Flares are one of the most versatile tools in the game, especially at the start, and have several related uses: |
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* First and foremost is that Flares can be used to scare certain [[Fauna]] away, most notably [[Snow Stalker]]s and [[Sea Monkey]]s. |
* First and foremost is that Flares can be used to scare certain [[Fauna]] away, most notably [[Snow Stalker]]s and [[Sea Monkey]]s. |
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* Flares can be held in the player's hand (by selecting it on the toolbar) and used as a ''consumable'' handheld light-source, which acts as a early-game alternative to the [[Flashlight (Below Zero) |
* Flares can be held in the player's hand (by selecting it on the toolbar) and used as a ''consumable'' handheld light-source, which acts as a early-game alternative to the [[Flashlight (Below Zero)|Flashlight]] by illuminating the area around the player while held. |
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* Flares can be also be thrown to act as a ''permanent'' (i.e., ''non-despawning'') light |
* Flares can be also be thrown to act as a ''permanent'' (i.e., ''non-despawning'') light source by pressing the right mouse button (while it is selected on the toolbar) which will ignite the Flare and cause the player to throw it slightly forward, then the Flare will sink until it finds another object to rest on all while giving off illumination; this acts as an early-game version of the [[Light Stick (Below Zero)|Light Stick]]. |
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* The player can also pick up a Flare after it has been ignited/thrown and the ignited Flare will stay lit in the player's hand. |
* The player can also pick up a Flare after it has been ignited/thrown and the ignited Flare will stay lit in the player's hand. |
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* Given the fact that Flares will not despawn after being thrown, the player can regularly throw flares when exploring |
* Given the fact that Flares will not despawn after being thrown, the player can regularly throw flares when exploring intricate cave systems, leaving an easy-to-follow trail of flares leading back to safety. This may be seen as a low-tech early-game alternative to the [[Pathfinder Tool (Below Zero)|Pathfinder Tool]]. |
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* When held, Flares give a 10% resistance to the cold, allowing the player to last longer before reaching hypothermia. |
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==Recipe== |
==Recipe== |
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{{Navbox Items (BZ)}} |
{{Navbox Items (BZ)}} |
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[[ru:Сигнальная ракета]] |
[[ru:Сигнальная ракета]] |
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[[uk:Світляк]] |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Tools]] |
[[Category:Tools]] |
Latest revision as of 04:00, 27 April 2024
<infobox>
<title source="title1"> <default>Flare (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format> </format><group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox>


The flare emits flames through the combustion of potassium nitrate and aluminium. Can be used to repel predators.
― PDA.

Flares are tools that are crafted with the Fabricator.
This allows the player to illuminate dark areas like Caves with a stationary light source, thus making it easier for the player to defend themselves or to spot resources.
Flares can be found in supply crates near Alterra Tech Sites and around the initial crash location.
Controls
Action | Mouse & Keyboard | Xbox One | PlayStation 4 | Nintendo Switch |
---|---|---|---|---|
Ignition and Throwing | ![]() |
![]() |
![]() |
Uses
Flares are one of the most versatile tools in the game, especially at the start, and have several related uses:
- First and foremost is that Flares can be used to scare certain Fauna away, most notably Snow Stalkers and Sea Monkeys.
- Flares can be held in the player's hand (by selecting it on the toolbar) and used as a consumable handheld light-source, which acts as a early-game alternative to the Flashlight by illuminating the area around the player while held.
- Flares can be also be thrown to act as a permanent (i.e., non-despawning) light source by pressing the right mouse button (while it is selected on the toolbar) which will ignite the Flare and cause the player to throw it slightly forward, then the Flare will sink until it finds another object to rest on all while giving off illumination; this acts as an early-game version of the Light Stick.
- The player can also pick up a Flare after it has been ignited/thrown and the ignited Flare will stay lit in the player's hand.
- Given the fact that Flares will not despawn after being thrown, the player can regularly throw flares when exploring intricate cave systems, leaving an easy-to-follow trail of flares leading back to safety. This may be seen as a low-tech early-game alternative to the Pathfinder Tool.
- When held, Flares give a 10% resistance to the cold, allowing the player to last longer before reaching hypothermia.
Recipe
The blueprint for this item is unlocked when the player enters the Drop Pod. This item is crafted in the Fabricator.
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Gallery
A Flare in the Thermal Spires
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