Biomes (Subnautica): Difference between revisions
m (→Possible Biomes: Removed Tree Of Life. I'm not so sure that it is a Biome.) Tag: rte-wysiwyg |
m (changed Dunes depth) Tag: rte-wysiwyg |
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* [[Mushroom Forest]] (125m - 200m) |
* [[Mushroom Forest]] (125m - 200m) |
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* [[Sparse Reef]] (40m - 310m) |
* [[Sparse Reef]] (40m - 310m) |
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* [[Dunes]] ( |
* [[Dunes]] (65m - 400m) |
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* [[Grand Reef]] (40m - 450m) |
* [[Grand Reef]] (40m - 450m) |
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* [[Koosh Zone]] (150m - 490m) |
* [[Koosh Zone]] (150m - 490m) |
Revision as of 15:02, 17 October 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Floater Island (Surface)
- Safe Shallows (1m - 80m)
- Kelp Forest (2m - 150m)
- Grassy Plateaus (5m - 150m)
- Mushroom Forest (125m - 200m)
- Sparse Reef (40m - 310m)
- Dunes (65m - 400m)
- Grand Reef (40m - 450m)
- Koosh Zone (150m - 490m)
- Underwater Islands (35m - 500m)
- Mountains (0m - 500m)
- Crash Zone (0m - 500m)
- Blood Kelp Zone (150m - 630m)
Caves
- Blood Kelp Caves
- Deep Grand Reef
- Inactive Lava Zone
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mountain Range Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves