Seatruck: Difference between revisions

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| style="text-align:center; font-size:12px;" |''seatruckfabricatormodule''
| style="text-align:center; font-size:12px;" |''seatruckfabricatormodule''
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| style="text-align:center; font-size:12px;" |[[File:Category Unknown.png|70px|center|link=Sea Truck Docking Module]][[Sea Truck Docking Module]]
| style="text-align:center; font-size:12px;" |[[File:Category Unknown.png|70px|center|link=Sea Truck Docking Module]][[Docking Module]]
| style="text-align:center; font-size:12px;" |A module that must be on the end of the Sea Truck that allows for the [[Prawn Suit]] to be docked
| style="text-align:center; font-size:12px;" |A module that must be on the end of the Sea Truck that allows for the [[Prawn Suit]] to be docked
| style="text-align:center; font-size:12px;" |''seatruckdockingmodule''
| style="text-align:center; font-size:12px;" |''seatruckdockingmodule''

Revision as of 18:24, 5 February 2019

The subject of this article was not implemented in Version 1.0 and information is limited!

<infobox> <title source="title1"><default>Seatruck</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:seatruck||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Sea Truck Cabin is the base module of the Sea Truck vehicle. Inside the cabin, there is an area used to pilot the Sea Truck and a lever used to detach all modules. A compass, appearing as a green arrow, is also present inside the cabin. There are several modules that can be attached to the Sea Truck to form a long chain. Each module serves a different function. The Cabin can currently only be acquired via Console Commands.

Upgrades & Customisation

To upgrade the Sea Truck, open the upgrades panel located on the port side, just above the thruster. It has 4 available upgrade slots, suggesting more upgrades will be available in the future.

Upgrade Function Debug Spawn
Category Unknown.png
Sea Truck Afterburner
??? seatruckupgradeafterburner
Category Unknown.png
Sea Truck Depth Module MK1
Increases maximum crush depth to 350 meters. seatruckupgradehull1
Category Unknown.png
Sea Truck Depth Module MK2
Increases maximum crush depth to 500 meters. seatruckupgradehull2
Category Unknown.png
Sea Truck Depth Module MK3
Increases maximum crush depth to 900 meters. seatruckupgradehull3
Category Unknown.png
Sea Truck Energy Efficiency Upgrade
??? seatruckupgradeenergyefficiency
Category Unknown.png
Sea Truck Horse Power Upgrade
Increases speed when hauling additional modules. seatruckupgradehorsepower
Category Unknown.png
Sea Truck Perimeter Defense
??? seatruckupgradeperimeterdefense
Category Unknown.png
Sea Truck Thruster Upgrade
??? seatruckupgradethruster

Modules

Sea Truck modules can be attached to the back of the main compartment and can be linked to each other. The modules can be individually picked up and moved externally, but is slow. The player is unable to build anything in the modules, including the cabin, using the Habitat Builder.[1]

Modules decrease the overall speed of the cabin when attached. This effect increases as the number of additional modules increases.

Module Function Debug Spawn
Category Unknown.png
Aquarium Module
A module with two aquariums that captures nearby fish seatruckaquariummodule
Category Unknown.png
Fabricator Module
A module with a Fabricator seatruckfabricatormodule
Category Unknown.png
Docking Module
A module that must be on the end of the Sea Truck that allows for the Prawn Suit to be docked seatruckdockingmodule
Category Unknown.png
Sleeper/Jukebox Module
A module with a Bed and Jukebox seatrucksleepermodule
Category Unknown.png
Storage Module
A module with three lockers seatruckstoragemodule
Category Unknown.png
Teleportation Module
A module that comes with a teleportation tool that allows the player to teleport back to this module at any time seatruckteleportationmodule

Gallery

<tabber> In-Game=

|-| Development=

</tabber>

References

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.