Lubricant (Below Zero): Difference between revisions
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|category = [[Basic Materials]] |
|category = [[Basic Materials]] |
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|description = Naturally-derived, oil-based lubricant. Industrial applications. |
|description = Naturally-derived, oil-based lubricant. Industrial applications. |
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|blueprint = Pick up an [[Creepvine Seed Cluster]] |
|blueprint = Pick up an [[Creepvine Seed Cluster]] or unlock the [[Mobile Vehicle Bay]] |
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|size = 1 |
|size = 1 |
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|debugspawn = ''lubricant'' |
|debugspawn = ''lubricant'' |
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==Recipe== |
==Recipe== |
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The blueprint for this item is unlocked by picking up a [[Creepvine Seed Cluster]]. It is crafted in the [[Fabricator]]. |
The blueprint for this item is unlocked by picking up a [[Creepvine Seed Cluster]] or unlock the [[Mobile Vehicle Bay]]. It is crafted in the [[Fabricator]]. |
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{{Recipe2}}{{clear}} |
{{Recipe2}}{{clear}} |
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Revision as of 11:28, 5 April 2020
<infobox> <title source="title1"><default>Lubricant (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:lubricant||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Lubricant is a Basic Material crafted using a Fabricator. It is used in various recipes.
Recipe
The blueprint for this item is unlocked by picking up a Creepvine Seed Cluster or unlock the Mobile Vehicle Bay. It is crafted in the Fabricator.
(no target detected)
Uses In Crafting
Fabricator
Habitat Builder
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