Biomes (Subnautica): Difference between revisions
(→Possible Biomes: fixed Mountains to Mountain Range - from trello) Tags: Visual edit apiedit |
ScanianMoose (talk | contribs) (added deep grand reef, which will be subterranean) Tags: Visual edit apiedit |
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* [[Safe Shallows Caves]] |
* [[Safe Shallows Caves]] |
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* [[Spike Plant Caves]] |
* [[Spike Plant Caves]] |
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* [[Deep Grand Reef]] |
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===Experimental Biomes=== |
===Experimental Biomes=== |
Revision as of 15:02, 17 July 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (175m - 600m)
- Atmosphere Biome (Floater Islands)
- Sparse Reef (40m - 310m)
- Underwater Islands (35m - 570m)
- Dunes (300m - 400m)
Caves
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves
- Deep Grand Reef
Experimental Biomes
Mini-Biomes
Possible Biomes
- Arctic
- Blood Kelp Zone
- Lost River
- Mountain Range
- Twisty Bridges
- Dark Trench ?
- Abbysal Plains ?