Copper Ore (Subnautica): Difference between revisions
m (fixed formatting.) Tag: 2017 source edit |
No edit summary Tag: 2017 source edit |
||
Line 1: | Line 1: | ||
{{SubnauticaLink}} |
{{SubnauticaLink}} |
||
<div class="ItemTabber"><tabber> |
|||
Item= |
|||
{{Craftable |
{{Craftable |
||
|title1 = Copper Ore |
|title1 = Copper Ore |
||
Line 9: | Line 11: | ||
* [[Large Resource Deposits]] |
* [[Large Resource Deposits]] |
||
|size = 1 |
|size = 1 |
||
|LRD = |
|LRD = |
||
|biome = * [[Blood Kelp Caves]] |
|biome = * [[Blood Kelp Caves]] |
||
* [[Blood Kelp Zone]] |
* [[Blood Kelp Zone]] |
||
Line 37: | Line 39: | ||
|debugspawn = ''copper'' |
|debugspawn = ''copper'' |
||
}} |
}} |
||
|-| |
|||
Deposit= |
|||
{{Fauna|title1 = Large Copper Deposit|image1 = Drillable Copper Ore Deposit.png|category = [[Large Resource Deposits]]|drops= [[File:Copper Ore.png|30px|link=Copper Ore]] 8 - 16|biome= * [[Blood Kelp Caves]] |
|||
* [[Blood Kelp Zone]] |
|||
* [[Grand Reef]] |
|||
* [[Inactive Lava Zone]] |
|||
* [[Inactive Lava Zone Corridor]] |
|||
* [[Lost River]] |
|||
** [[Lost River|Junction]] |
|||
* [[Mushroom Forest]] |
|||
}} |
|||
</tabber></div> |
|||
{{Quote2|Copper is an essential component of all powered equipment. Your probability of survival has just increased to: unlikely, but plausible.[[File:CopperVO.ogg]]|PDA|Dialogue}} |
{{Quote2|Copper is an essential component of all powered equipment. Your probability of survival has just increased to: unlikely, but plausible.[[File:CopperVO.ogg]]|PDA|Dialogue}} |
||
'''Copper Ore''' is a [[Raw Materials|Raw Material]] found inside [[Limestone Outcrop]]s, along with [[Titanium]]. |
'''Copper Ore''' is a [[Raw Materials|Raw Material]] found inside [[Limestone Outcrop]]s, along with [[Titanium]]. |
Revision as of 13:27, 15 December 2020
This article is about {{#explode:Copper Ore (Subnautica)|(}} in Subnautica. [[{{#explode:Copper Ore (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
<tabber>
Item= <infobox> <title source="title1"><default>Copper Ore (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:copper||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Deposit= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Copper Ore (Subnautica)</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format>- {{#explode:{{{debugspawn}}}||0}}
- {{#explode:{{{debugspawn}}}||1}}
- {{#explode:{{{debugspawn}}}||2}}
- {{#explode:{{{debugspawn}}}||3}}


Copper is an essential component of all powered equipment. Your probability of survival has just increased to: unlikely, but plausible.File:CopperVO.ogg
― PDA, Dialogue

Copper Ore is a Raw Material found inside Limestone Outcrops, along with Titanium.
Copper Ore can be found as a Large Resource Deposit. Said deposits are especially plentiful in the Blood Kelp Trench and Mushroom Forests.
Uses in Crafting
Fabricator
Habitat Builder
×5
Scanner Room
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.