Fragments (Subnautica): Difference between revisions
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*[[Wrecks|Small Wrecks]] |
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| style="text-align: center; font-size:12px;" |[[Deployables]] |
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*[[Sparse Reef]] |
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*[[Wrecks]] |
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| style="text-align: center; font-size:12px;" |[[Interior Modules]] |
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Revision as of 17:21, 8 December 2020
This article is about {{#explode:Fragments (Subnautica)|(}} in Subnautica. [[{{#explode:Fragments (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Fragments are broken pieces of advanced technology that can be analyzed by the Scanner to create Blueprints. They are found inside Wrecks, strewn across many Biomes around the Aurora, and scattered throughout the Degasi Seabases. Depending on the technology being analyzed, a different number of Fragments may be required to acquire the blueprint. Scanning a Fragment for which the player already has a complete blueprint will convert the Fragment into two pieces of Titanium.
Currently Available Fragments
Blueprint | DebugSpawn |
# Required |
Location | Tab |
---|---|---|---|---|
Battery Charger | BatteryChargerFragment | 2 | Interior Modules
| |
Beacon | BeaconFragment | 2 | Deployables
| |
Bioreactor | BioreactorFragment | 2 | Interior Pieces
| |
Cyclops Bridge | CyclopsBridgeFragment | 3 | Cyclops
| |
Cyclops Engine | CyclopsEngineFragment | 3 | Cyclops | |
Cyclops Hull | CyclopsHullFragment | 3 | Cyclops | |
Grav Trap | GravsphereFragment | 2 | Deployables | |
Laser Cutter | LaserCutterFragment | 3 | Tools
| |
Light Stick | LEDLightFragment | 1 | Tools
| |
Mobile Vehicle Bay | ConstructorFragment | 3 | Deployables
| |
Modification Station | WorkbenchFragment | 3 | Interior Modules | |
Moonpool | MoonpoolFragment | 2 | Base Pieces
| |
Nuclear Reactor | BaseNuclearReactorFragment | 3 | Interior Pieces
| |
Power Cell Charger | PowerCellChargerFragment | 2 | Interior Modules
| |
Power Transmitter | PowerTransmitterFragment | 1 | Exterior Modules
| |
Prawn Suit | ExosuitFragment | 4 | Vehicles
| |
Prawn Suit Claw Arm | - | 2 | Prawn Suit
| |
Prawn Suit Drill Arm | ExosuitDrillArmFragment | 2 | Upgrade Modules
| |
Prawn Suit Grappling Arm | ExosuitGrapplingArmFragment | 2 | Upgrade Modules
| |
Prawn Suit Propulsion Cannon | ExosuitPropulsionArmFragment | 2 | Upgrade Modules
| |
Prawn Suit Torpedo Arm | ExosuitTorpedoArmFragment | 2 | Upgrade Modules
| |
Propulsion Cannon | PropulsionCannonFragment | 2 | Tools
| |
Scanner Room | BaseMapRoomFragment | 3 | Base Pieces
| |
Seaglide | SeaglideFragment | 2 | Deployables
| |
Seamoth | SeamothFragment | 3 | Vehicles
| |
Stasis Rifle | StasisRifleFragment | 2 | Tools
| |
Thermal Plant | ThermalPlantFragment | 2 | Exterior Modules |
Unused
Blueprint | DebugSpawn | # Fragments | Location | Tab |
---|---|---|---|---|
Transfuser | TransfuserFragment | 2 |
- |
Tools |
Gallery
Trivia
- In the past, Fragments could be picked up and had to be researched using the Fragment Analyzer. This system was scrapped with the introduction of the Scanner.
- By using Console Commands, it is possible to spawn in fragments which when dropped, will become a black cube.
References
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