Harvesting Nodes: Difference between revisions

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(Added link to Kelp Forest for Sandstone)
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|[[Limestone]]
|[[Limestone]]
|[[Copper Ore]], [[Titanium]]
|[[Copper Ore]], [[Titanium]]
|[[Caves]], [[Grand Reef]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]]
|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]]
|-
|-
|[[File:Sandstone1.jpg|thumb|center|90px]]
|[[File:Sandstone1.jpg|thumb|center|90px]]
|[[Sandstone]]
|[[Sandstone]]
|[[Gold]], [[Silver Ore]]
|[[Gold]], [[Silver Ore]]
|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]]
|[[Caves]], [[Grassy Plateaus]], [[Kelp Forest]], [[Sparse Reef]]
|-
|-
|[[File:Shale01.jpg|thumb|center|90px]]
|[[File:Shale01.jpg|thumb|center|90px]]
|[[Shale]]
|[[Shale]]
|[[Gold]], [[Lithium]]
|[[Gold]], [[Lithium]]
|[[Jelly Shroom Caves]], [[Spike Plant Caves]]
|[[Jelly Shroom Caves]], [[Spike Plant Caves]], [[Grand Reef]]
|}
|}



Revision as of 09:24, 14 July 2015

Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of raw materials. At the moment, all Harvesting Nodes use the same textures but it vary slightly in size.

While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.

Harvesting Nodes

Image Type Content Biomes
Basalt1.jpg
Basalt Diamond, Gold Caves, Koosh Zone, Lava Geyser, Mushroom Forest
Limestone01.jpg
Limestone Copper Ore, Titanium Caves, Inactive Lava Zone, Kelp Forest, Safe Shallows
Sandstone1.jpg
Sandstone Gold, Silver Ore Caves, Grassy Plateaus, Kelp Forest, Sparse Reef
Shale01.jpg
Shale Gold, Lithium Jelly Shroom Caves, Spike Plant Caves, Grand Reef

Gallery