Acid Mushroom: Difference between revisions
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* [[Safe Shallows Caves]] |
* [[Safe Shallows Caves]] |
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{{Smallspoiler|* [[Primary Containment Facility#Aquarium|Primary Containment Facility Aquarium]]}} |
{{Smallspoiler|* [[Primary Containment Facility#Aquarium|Primary Containment Facility Aquarium]]}} |
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|reap = [[File:Acid_Mushroom_Spore.png|30px|link=List of Plantable Flora]] x4 ( |
|reap = [[File:Acid_Mushroom_Spore.png|30px|link=List of Plantable Flora]] x4 (1×1) |
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|debugspawn = ''acidmushroom'' |
|debugspawn = ''acidmushroom'' |
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Revision as of 05:11, 19 July 2019
<infobox> <title source="title1"><default>Acid Mushroom</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:acidmushroom||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:acidmushroom||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> Acid Mushrooms are a hazardous species of flora. They are used as a raw material to manufacture Batteries. The player can pick them by hand. The player can also strike one with a Survival Knife to kill it and collect four Acid Mushroom Spores, which releases acid into the water that can cause damage to the player, structures, and nearby fauna and flora. The Acid Mushroom and its spores can be planted in an Exterior Growbed or an Alien Containment.
Appearance
Acid Mushrooms appear as stout purple-colored mushrooms growing on the seabed. There are two variations of Acid Mushrooms: a small one with a purple hue, and a larger one with a bright magenta cap and the rest of it fading to a dull violet color. Both variants emit faintbioluminescence at night, like most fauna and flora.
Behavior
As a defense mechanism, the Acid Mushroom has the ability to burst open and release acid when damaged, damaging the player and destroying itself in the process. Vehicles like the Seamoth can also take heavy damage from ramming into or colliding with Acid Mushrooms. An Acid Mushroom's blast may also damage other Acid Mushrooms in close proximity, possibly causing a chain reaction that can deal heavy damage to the player, structures and vehicles if multiple Acid Mushrooms in a cluster are destroyed without the proper precautions.
For maximum caution, the best strategy is to pick up all nearby mushrooms before knifing a mushroom for its spores. Each mushroom drops four spores, so the player can pick three mushrooms and collect spores from the fourth to restock their mushroom supply.
Uses In Crafting
Energy Value
(no target detected)
Data Bank Entry
A common, spore-bearing fungi species. The flesh contains a highly acidic compound which leaches into the water if the outer skin is penetrated. It is not clear which predator species necessitated such extreme counter-measures, but the acid mushroom's numbers suggest it has successfully deterred most of them. Assessment: Inedible - Acid has applications in battery fabrication |
Gallery
<tabber> Screenshots=
A cluster of Acid Mushrooms in the outskirts of the Safe Shallows
|-| Concept Art=
Acid Mushrooms as seen in the official Concept art of the Grassy Plateaus
</tabber>
Trivia
- The Acid Mushroom has a subspecies called the Deep Shroom, which can be found in the Blood Kelp Zone, the Sea Treader's Path, the Inactive Lava Zone, and the Lost River.
- Acid Mushrooms were edible in older versions of Subnautica.
- Acid Mushrooms were originally called Puffshrooms. Upon being touched, they were intended to shrink, a feature present in early versions of Subnautica[1]
References
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