Concept Art: Difference between revisions
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Scanner Room Concept Hi Res.jpg|[[Scanner Room]] - by Cory Strader |
Scanner Room Concept Hi Res.jpg|[[Scanner Room]] - by Cory Strader |
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Moonpoolconceptart.jpg|[[Moonpool]] - by |
Moonpoolconceptart.jpg|[[Moonpool]] - by |
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Moonpool Fox3D.png|[[Moonpool]] 2 - by Fox3D |
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Image01.png|Specimen Analyzer - by |
Image01.png|Specimen Analyzer - by |
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Botanical_Analysis_machine-2-1.jpg|Botanical Analysis Machine - by |
Botanical_Analysis_machine-2-1.jpg|Botanical Analysis Machine - by |
Revision as of 04:52, 4 April 2019
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology.
The main concept artists for the base game were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series as well as several other outsourced artists.
For the Expansion the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley has also returned as an artist and Alex Ries has been hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who has created several highly detailed landscapes.
Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.
Fauna, Flora and Coral=
Bloodvine - by
Drooping Stingers #1 - by
Drooping Stingers #2 - by
Giant Coral Tree - by
Tiger Plant - by
Initial Tiger Plant concept sketches - by Cory Strader
Spike Trap - by
Old Flora and Fauna concept art, out of all these concepts only the Gabe's Feather made it into the game - by
Bleeder - by
Cave Crawler and Blood Crawler - by
Boneshark - by
Crabsnake - by Cory Strader
Crabsquid - by
Crashfish - by
Crimson Ray - by
Cuddlefish (the formerly intended "Crashfish") - by
Eggs - by
More Eggs - by
Eyeye - by
Floater - by
Gasopod - by
"Grabcrab" [1] concept art - by
Lava Lizard - by Cory Strader
Mesmer - by
Oculus Concept Art - by
Peeper and Oculus - by
Reaper Leviathan - by Mikhail
Reefback - by Pat Presley
Rock Puncher - by Cory Strader
Sand Shark - by Cory Strader
Final Sea Emperor Leviathan concept - by Pat Presley
Unused Sea Emperor Leviathan concept - by Pat Presley
Sea Treader Leviathan - by Pat Presley
Final Ampeel - by
Old Ampeel - by
Shuttlebugs - by
River Prowler - by Cory Strader.
The Kharaa Bacterium - by Cory Strader.
Warper - by Cory Strader
- Biomes=
Floating Island #1 - by
Floating Island #2 - by
Grand Reef's "Orb Field" - by Pat Presley
Grassy Plateaus (Coral Reef Zone 3) - by Cory Strader
Inactive Lava Zone (Lava Zone) - by Cory Strader
Inactive Lava Zone (Lava Zone 2) - by Cory Strader
Inactive Lava Zone's Lava Castle (Super Thermal Vent) - by Pat Presley
Inactive Lava Zone "Tumulus" - by Pat Presley
Inactive Lava Zone's "Magma Forest" - by Pat Presley
Kelp Forest - by Cory Strader
Bulb Zone - by Cory Strader
Lilypad Islands - by
Lost River's "Bones Field" - by Pat Presley
Lost River (unknown) - by Cory Strader
Lost River's "Ghost Tree Chamber" - by Pat Presley
Lost River's "Lost River Corridor" - by Pat Presley
Lost River's "Ghost Canyon" - by Pat Presley
Lost River's "Tree Cove" - by Pat Presley
Lost River "Vent Field" - by Pat Presley
Mushroom Forest - by
Safe Shallows - by
|-| Technology=
Aurora - by Pat Presley
Starships A - by Pat Presley
Starships B - by Pat Presley
Starships C - by Pat Presley
"The Crashed Aurora" - by Cory Strader
Degasi - Pat Presley
Degasi variant - Pat Presley
The Aurora's Power Generator Room - by
The Aurora's Prawn Bay - by Fox3D
Aurora's debris #1 - by
Aurora's debris #2 - by
Wreck Concept Art - by Fox3D
Sunbeam - by
Cyclops and Mobile Vehicle Bay - by
Cyclops - by Pat Presley
Cyclops Launch Bay #1 - by
Cyclops Launch Bay #2 - by
Cyclops interiors sketch - by
Cyclops Control Room - by Cory Strader
Cyclops Engine Chamber #1 - by
Cyclops Engine Chamber #3 - by
Cyclops Keel Section - by Pat Presley
Cyclops Main Rooms - by Pat Presley
Seaglide, Propulsion Cannon, Cyclops Docking Bay and Prawn Suit - by Fox3D
Seamoth - by Pat Presley
Seamoth Interiors - by Pat Presley
Seamoth variants 03 - by Pat Presley
Seamoth variants 04 - by Pat Presley
-AQUA-MECH- - by Pat Presley
Aqua-Mech A1 - by Pat Presley
Aqua-Mech C1 - by Pat Presley
Aqua-Mech C3 - by Pat Presley
Prawn Suit Arms concept art
Seaglide - by
Mobile Vehicle Bay - by Cory Strader
Lifepod 5 Interiors (damaged) - by Cory Strader
Seabase - by
Seabase with terraformed ground. - by
Basic Compartment - by
X Compartment - by
Multipurpose Rooms - by
"Large Aquarium" - by Cory Strader
Scanner Room - by Cory Strader
Moonpool - by
Moonpool 2 - by Fox3D
Water Filtration Machine - by Cory Strader
Fabricator - by Cory Strader
Modification Station #1 - by Cory Strader
Modification Station #2 - by Cory Strader
Locker - by
Plant Pots - by Cory Strader
Solar Panel - by
LED Light #1 - by
LED Light variations - by
Equipment - by
Fire Extinguisher - by Cory Strader
Flare - by
Knife - by Cory Strader
Scanner - by
Power Transmitter - by Cory Strader
Stasis Rifle - by
Transfuser - by Pat Presley
All-Environment Protection Suit - by Fox3D
Radiation Suit - by
Reinforced Dive Suit - by
PDA #1 - by Cory Strader
PDA #2 - by Cory Strader
PDA #3 - by Cory Strader
PDA #4 - by Cory Strader
PDA #5 - by Cory Strader
Vending Machine - by
Creature Decoy - by
Time Capsule - by
|-| Precursor=
Quarantine Enforcement Platform Concept Art - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform Control room - by Pat Presley
Quarantine Enforcement Platform deactivation terminal Concept Art - by
Disease Research Facility - by Pat Presley
Alien Thermal Plant concept - by
Primary Containment Facility concept art - by Pat Presley
Primary Containment Facility interior entrance hallway concept art - by
Primary Containment Facility Antechamber concept art - by
Sea Emperor Leviathan's aquarium concept art - by
Primary Containment Facility Moonpool concept art
Incubator Device concept art
Alien cable concepts - by
Alien Arch Concept Art - by
Alien Robot Concept Art - by Cory Strader
Ion Cube Concept Art - by
Alien Tablets terminal concept art - by
Alien Arch activation terminal concept art - by
Various Alien objects concept art - by
Disease Research Facility hanging Warper concept art - by
The first Alien Base concept art - by
|-| Player=
The Player in Radiation Suit, Stillsuit and All-Environment Protection Suit, another male face concept and two female concepts, one from a Poster - by Fox3D