Blood Kelp Caves: Difference between revisions
AmazedDragon (talk | contribs) No edit summary |
m (Protected "Blood Kelp Caves": Mass-protecting articles against renaming ([move=sysop] (indefinite))) |
(No difference)
|
Revision as of 20:15, 22 February 2019
<infobox layout="stacked">
<title source="title1"> <default>Blood Kelp Caves</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>The Blood Kelp Caves are the cave systems of the Blood Kelp Zones.
Description
These caves are characterized by large Bloodroots that grow on walls and ceilings, carrying large pustules of Blood Oil on their thick stems. The caves also feature many decorative bioluminescent flora and cavern formations (stalagmites and stalactites). Small Bloodvine stems also grow abundantly in the area with their bioluminescent roots always on display.
<tabber> Resources=
- Blood Oil
- Copper Ore
- Diamond
- Gabe's Feather Seed
- Ghost Weed Seed
- Gold
- Large Copper Deposit
- Large Gold Deposit
- Large Uraninite Deposit
- Lithium
- Quartz
- Regress Shell Seed
- Rouge Cradle Seed
- Uraninite Crystal
|-| Fauna=
|-| Flora=
</tabber>
Gallery
<tabber> Blood Kelp Trench=
Some Uraninite Crystals
A Gold Deposit
One of the many roots that stem from the Bloodroots
|-| Northern Blood Kelp Zone=
A Diamond Deposit
</tabber>
Trivia
- The Bloodroot in the caves were originally designed for the Kelp Forest Caves, but were remodeled for the Blood Kelp Caves later.[1]
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.