Console Commands (Subnautica): Difference between revisions
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* Adds a specified amount of a certain item to the player's inventory. |
* Adds a specified amount of a certain item to the player's inventory. |
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* Example:<pre>item titanium 5</pre> |
* Example:<pre>item titanium 5</pre> |
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** Will add 5 [[Titanium]] to the player's inventory. |
** Will add 5 [[Titanium]] to the player's inventory. |
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* For items with spaces in their name (e.g. [[Stasis Rifle]]), make them one word (e.g. <code>stasisrifle</code>). |
* For items with spaces in their name (e.g. [[Stasis Rifle]]), make them one word (e.g. <code>stasisrifle</code>). |
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* Spawns a specified amount of a certain object in front of the player. |
* Spawns a specified amount of a certain object in front of the player. |
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* Example:<pre>spawn seamoth</pre> |
* Example:<pre>spawn seamoth</pre> |
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** Spawns a [[Seamoth]] |
** Spawns a [[Seamoth]] |
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* Example:<pre>spawn holefish 5</pre> |
* Example:<pre>spawn holefish 5</pre> |
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** Spawns 5 [[Holefish]] in front of the player. |
** Spawns 5 [[Holefish]] in front of the player. |
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* Provides resources for any specific craftable items. |
* Provides resources for any specific craftable items. |
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* Example:<pre>resourcesfor knife</pre> |
* Example:<pre>resourcesfor knife</pre> |
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** Will give the player [[Silicone Rubber]] and [[Titanium]]. |
** Will give the player [[Silicone Rubber]] and [[Titanium]]. |
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* The entry name is case sensitive and requires exact spelling with no spaces. |
* The entry name is case sensitive and requires exact spelling with no spaces. |
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* Example:<pre>ency crabsnake</pre> |
* Example:<pre>ency crabsnake</pre> |
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** Will unlock the [[Crabsnake]] entry. |
** Will unlock the [[Crabsnake]] entry. |
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* Doing:<pre>ency all</pre> |
* Doing:<pre>ency all</pre> |
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** Will give the player all of the data bank entries, even ones not in the normal game yet. |
** Will give the player all of the data bank entries, even ones not in the normal game yet. |
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* Unlocks a specific [[Blueprints|blueprint]]. |
* Unlocks a specific [[Blueprints|blueprint]]. |
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* Example:<pre>unlock solarpanel</pre> |
* Example:<pre>unlock solarpanel</pre> |
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** Unlocks [[Solar Panel]]s. |
** Unlocks [[Solar Panel]]s. |
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* Locks a specific [[Blueprints|blueprint]]. |
* Locks a specific [[Blueprints|blueprint]]. |
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* Example:<pre>lock solarpanel</pre> |
* Example:<pre>lock solarpanel</pre> |
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** Locks [[Solar Panel]]s. |
** Locks [[Solar Panel]]s. |
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|- |
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* Teleports the player to a specific [[Biomes|Biome]]. |
* Teleports the player to a specific [[Biomes|Biome]]. |
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* Example:<pre>biome safe</pre> |
* Example:<pre>biome safe</pre> |
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** Teleports player to [[Safe Shallows]]. |
** Teleports player to [[Safe Shallows]]. |
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* Type biome without a biome name to see the following list. |
* Type biome without a biome name to see the following list. |
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* Teleports the player to a specific location. |
* Teleports the player to a specific location. |
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** Example:<pre>goto aurora</pre> |
** Example:<pre>goto aurora</pre> |
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*** Teleports the player to the ramp leading into the Aurora's belly. Do not use before the Aurora has blown up, otherwise you will be inside the unexploded Aurora, which is not intended. |
*** Teleports the player to the ramp leading into the Aurora's belly. Do not use before the Aurora has blown up, otherwise you will be inside the unexploded Aurora, which is not intended. |
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'''WARNING- Teleporting into the Aurora's rooms may cause the entities to not load. It is recommended to go into the Aurora the normal way.''' |
'''WARNING- Teleporting into the Aurora's rooms may cause the entities to not load. It is recommended to go into the Aurora the normal way.''' |
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* <code>genroom</code> |
* <code>genroom</code> |
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** Teleports the player to the Aurora's generator room. |
** Teleports the player to the Aurora's generator room. |
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* cargoroom |
* cargoroom |
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* exoroom |
* exoroom |
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** Teleports the player to the Aurora's exosuit room. |
** Teleports the player to the Aurora's exosuit room. |
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* [[Degasi Seabases|Degasi Bases]] |
* [[Degasi Seabases|Degasi Bases]] |
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** <code>base1</code> |
** <code>base1</code> |
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*** Teleports the player to the [[Degasi Seabases|Degasi seabase]] on the Floating Island. |
*** Teleports the player to the [[Degasi Seabases|Degasi seabase]] on the Floating Island. |
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** <code>base1a</code> |
** <code>base1a</code> |
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*** Teleports the player to one of the mountaintop Seabases on the [[Floating Island]]. |
*** Teleports the player to one of the mountaintop Seabases on the [[Floating Island]]. |
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** <code>base1b</code> |
** <code>base1b</code> |
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*** Teleports the player to one of the mountaintop Seabases on the [[Floating Island]]. |
*** Teleports the player to one of the mountaintop Seabases on the [[Floating Island]]. |
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** <code>base2</code> |
** <code>base2</code> |
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*** Teleports the player to the abandoned Seabase in the [[Jellyshroom Cave]]. |
*** Teleports the player to the abandoned Seabase in the [[Jellyshroom Cave]]. |
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** base3 |
** base3 |
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*** Teleports the player to the abandoned Seabase in the [[Deep Grand Reef]]. |
*** Teleports the player to the abandoned Seabase in the [[Deep Grand Reef]]. |
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* [[Wrecks]] - It is advisable to use coordinates for wrecks locations. |
* [[Wrecks]] - It is advisable to use coordinates for wrecks locations. |
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** <code>wreck1</code> |
** <code>wreck1</code> |
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** wreck19 |
** wreck19 |
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** wreck20 |
** wreck20 |
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* [[Alien Bases]] |
* [[Alien Bases]] |
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** <code>gun (Quarantine Enforcement Platform)</code> |
** <code>gun (Quarantine Enforcement Platform)</code> |
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** lavacastlebase (Thermal Plant) |
** lavacastlebase (Thermal Plant) |
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** lavacastlebaseinside |
** lavacastlebaseinside |
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* [[Alien Arches]] |
* [[Alien Arches]] |
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** mountainteleporter |
** mountainteleporter |
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** lostriverteleporter |
** lostriverteleporter |
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** cragfieldteleporter |
** cragfieldteleporter |
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* [[Destroyed Lifepods|Escape Pods]] |
* [[Destroyed Lifepods|Escape Pods]] |
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** escapepod21 (Lifepod 17) |
** escapepod21 (Lifepod 17) |
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** escapepod29 (Lifepod 2) |
** escapepod29 (Lifepod 2) |
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** escapepod30 (Lifepod 19) |
** escapepod30 (Lifepod 19) |
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* Scatters (Random piles of Aurora debris) |
* Scatters (Random piles of Aurora debris) |
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** scatter31 |
** scatter31 |
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** scatter41 |
** scatter41 |
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** scatter42 |
** scatter42 |
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*Juvenile Sea Emperors |
*Juvenile Sea Emperors |
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** juvenileemperor1 ([[Blood Kelp Zone|Northern Blood Kelp Zone]]) |
** juvenileemperor1 ([[Blood Kelp Zone|Northern Blood Kelp Zone]]) |
Revision as of 11:03, 19 February 2019
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Warning! SAVE your game before using these commands! |
Console Commands are a group of tools that adjust the player's Subnautica experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.
How to use
The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.
To use the "F" keys on Mac press Fn and the "F" key of choice.
Once the console is enabled, press Enter, ~, Ø or Ö, depending on the keyboard, and type one of the commands below. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key.
It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).
Also, some of the commands, e.g. the biome
command, do not work when the player is inside the Seamoth or Prawn Suit. They will, however, work when piloting a cyclops.
Input box use
PC
- Pressing Enter, ~, Ø or Ö brings up an input box. This depends on country and keyboard layout.
- And press
or
.
- This shows the previously entered commands.
- Click Enter to select chosen command.
XBOX One
The two following techniques to enabling console commands are currently unavailable but may work in a future version of the game.
- Pressing Error: Invalid Button Specified + Error: Invalid Button Specified + Error: Invalid Button Specified brings up an input box.
- Pressing Error: Invalid Button Specified + Error: Invalid Button Specified + Error: Invalid Button Specified will open the Start menu and add a seventh "Developer" option, which allows the easy use of console commands (no typing required).
Playstation 4
There are currently no known techniques to use console commands in the PS4 version of Subnautica, although some may be implemented later.
List of commands
Basics
[NAME]
|
Represents a variable text input that depends on the command. |
[#]
|
Represents a value of the player's choice. |
[x] [y] [z]
|
Represent coordinates.
|
Events
countdownship
|
Initiates the countdown for the explosion of the Aurora's dark matter reactor. |
explodeship
|
Initiates the explosion of the Aurora's dark matter reactor. |
restoreship
|
Returns the Aurora to its original form. Turns on radiation. |
startsunbeamstoryevent
|
Activates the Sunbeam story event. |
sunbeamcountdownstart
|
Activates the Sunbeam countdown. |
precursorgunaim
|
Plays the entire Quarantine Enforcement Platform shooting down the Sunbeam event. |
playsunbeamfx
|
Plays only the second part of the Quarantine Enforcement Platform shooting down the Sunbeam event. |
infectionreveal
|
Plays the animation of the player realizing he is infected with the Kharaa Bacterium.
Be warned that triggering this command advances the player's infection stage to 4. |
forcerocketready
|
Allows the Neptune Escape Rocket to be launched without disabling the Quarantine Enforcement Platform. |
General
item [NAME] [#]
|
|
clearinventory
|
Deletes everything in the Inventory. |
spawn [NAME] [#]
|
|
cure [#]
|
Cures the Player and all creatures in a specified range of the Kharaa Bacterium. |
infect [#]
|
Infects the Player and all creatures in a specified range with the Kharaa Bacterium. |
playerinfection [#]
|
|
sub cyclops
|
Spawns the Cyclops in front of the player. |
sub aurora
|
Spawns the Aurora behind the player. |
filterwater
|
Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water. |
filtersalt
|
Causes every Water Filtration Machine on the map to instantly fabricate Salt. |
vehicleupgrades
|
Gives the player every common vehicle module. |
cyclopsupgrades
|
Gives the player every Cyclops module. |
seamothupgrades
|
Gives the player every Seamoth module. |
exosuitupgrades
|
Gives the player every Prawn Suit module. |
exosuitarms
|
Gives the player every Prawn Suit arm. |
spawnloot
|
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tools loot
|
|
madloot
|
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bobthebuilder
|
|
resourcesfor [NAME]
|
|
ency [NAME]
|
|
damage [#]
|
Sets damage multiplier to player's choice. |
instagib
|
Toggles instagib mode. |
invisible
|
Creatures will ignore the player completely. |
filterfast
|
Reduces the time Water Filtration Machines take to filter. |
fastscan
|
Reduces the scanning time when using the Scanner. |
fastgrow
|
Plantable flora will grow within a few moments when placed in any type of planter. |
fasthatch
|
Eggs will hatch within a few moments after being placed in an Alien Containment. |
fastbuild
|
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nocost
|
Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not. |
noenergy
|
Toggles power usage for all vehicles, tools as well as the Seabases. |
nosurvival
|
|
oxygen
|
Toggles loss of oxygen when underwater. You will regain oxygen normally.
Warning: If used after oxygen has reached 0, it won't save you from dying. |
nitrogen
|
Toggles longer underwater time and adds the factor of decompression sickness if not careful. |
radiation
|
Disables radiation. |
fixleaks
|
Fixes the Aurora's radiation leaks in the generator room. |
leak
|
Creates leaks inside every Cyclops on the map. (Not working currently.) |
flood
|
Floods every Cyclops on the map. |
damagesub
|
Damages every Cyclops on the map. |
destroycyclops
|
Destroys every Cyclops on the map. |
restorecyclops
|
Converts every Cyclops wreck on the map to a functional (but damaged) state. |
vfx cyclopssmokeeffect (value)
|
Generates the Cyclops smoke effect. Can be toggled from values 0 to 1. |
bubbles
|
Spawns several bubbles (air) around the player. |
seaglide
|
Spawns an unpowered Seaglide in front of the player. |
dig [#]
|
|
unlock
|
|
lock
|
|
unlockall
|
Unlocks all blueprints. |
unlockdoors
|
|
Technical
|
Changes game mode to chosen type. |
day
|
Sets time to day. |
night
|
Sets time to night. |
daynight [#]
|
Sets a specific time. # is a float from 0 to 1. "0" is midnight (same as 'night' command) and "0.5" is midday (same as 'day' command'). "0.15" is dawn. Each use of that command increments day counter by 1. |
daynightspeed [#]
|
Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower. |
cinematics
|
Toggles animation for the player. |
debugsound
|
Toggles sound. |
entreset
|
Reloads all assets of the game (except for terrain). |
gamereset
|
Resets the game, including the player's inventory and position, to when it was last saved. |
farplane [#]
|
Changes your viewing distance. 1000 is default. |
fog
|
Toggles in-game fog. |
fov [#]
|
Toggles player camera zoom (5-60), 60 is default. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000. |
freecam
|
|
fps
|
Shows FPS. |
nobloom
|
Removes bloom. Game restart needed to re-apply. |
noshadows
|
Removes shadows. Game restart needed to re-apply. |
printbiome
|
Shows on screen what biome the player is currently in. |
sizeref
|
Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain. |
speed [#]
|
Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%. |
target
|
Toggles target debug. |
schoolfishai
|
Toggles the AI of a Shoal of Fish |
vsync
|
Toggles VSync. |
vr
|
Available VR options: None, Stereo, Split, Oculus, Morpheus. |
Teleports
biome [NAME]
|
|
warp [x] [y] [z]
|
|
warpforward [#] |
|
batch [x] [y] [z]
|
|
warpme
|
Teleports the player to the Cyclops, a Seabase, or Lifepod 5 depending on which the player last entered. Good for getting unstuck. |
goto [NAME]
|
|
spawn
|
Respawns the player a small distance away. Good for getting un-stuck. |
randomstart
|
Teleports the player into Lifepod 5 and respawns Lifepod 5 at one of its initial spawn point locations at random. |
kill
|
Respawns the player instantly inside the lifepod. Useful as a "teleport" feature. Do NOT use on Hardcore game setting. |
List of spawnable creatures or items
Most known Raw Materials, Vehicles and life forms are spawnable directly by their name.
For a complete list of spawnable items see Obtainable Items.