Update History (Subnautica): Difference between revisions
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* Compress Save Files |
* Compress Save Files |
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* Microsoft Code to Content program (selling keys in retail) |
* Microsoft Code to Content program (selling keys in retail) |
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* Full documented project postmortem |
* Full documented project postmortem |
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Revision as of 14:23, 26 November 2018
This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.
Upcoming Updates
Note: These updates have not been implemented into Subnautica, and changes, such as the release date are bound to happen. All information is taken from Trello
Potential Post v1.0
- Craftable time capsule
- Credits screen
- Rework game modes into custom UI
- New PDA UI and phase 2 UI
- Quality of life update (save game slots, 10 things from the community)
- Investigate Retail Version
- Progress Achievements (Consoles only)
- Compress Save Files
- Microsoft Code to Content program (selling keys in retail)
- Full documented project postmortem
XB1 V1.0
- Ship date thoughts from Microsoft
- Submit XB1 v1.0 cert (1 month delay)
- Xbox Trailer
- Console achievements?
Possible additions (most are unlikely to be added at all, and others may be present in Below Zero)
- Reincorporate flooding
- Make Sea Dragons more interesting
- Chinese subtitles and triggering through voiceover (for China PW launch)
- Cyclops Dock
- Plants generate O2
- Prison modular teleporter rooms
- Buildable teleporter room prototype
- Possible trade show
- Story mode teaser trailer
- Buildable Centrifuge
- Transfuser
- Base teleporters
- Expand pipes to bases (O2, power, loot)
- Cyclops chipped upgrades
- Start Mac App store ship process
- Creatures attacking your base (or Transfuser)
- Remove support for D3D9
- Optional story area 1
- Optional story area 2
- Rock Puncher
- Jetpack
- Grappling hook from dive reel
- Randomized creature variants
- Female player model, voiceovers, animations, UI selector, etc.
- Species Analyzer
- Cyclops incinerator
- Mapping feature (ala Journey Map for Minecraft)?
- Clocks to help you know when the sun will go down
PC Updates
2018
Update 85 - April 23, 2018
- Fixed ingredient tooltip sometimes only showing the first three ingredients
- Fixed Cyclops upgrade station text display
- Fixed Cyclops upgrade station depth module icons
- Fixed Cyclops thermal upgrade icon
- Fixed physics bug with luggage bags in Cyclops
- Fixed exiting vehicles while in ESC menu
- Fixed enzyme cure ball being pickupable
- Fixed kyanite crystal model
- Fixed build drones bug with mobile vehicle bay
- Fixed exosuit animation bug
- Updated lots of translations
Update 83 - March 8, 2018
- Main menu button texts update correctly when switching languages
- In-game menu button text colors fixed
- F8 panel fully translated
- Cyclops flooding leak indicators now clearly outside of the hull
- Controller navigation and selection boxes fixed
- Builder menu usable with swapped mouse buttons
- Lifepod fabricator lighting fixed
- Cyclops hatch door collider fixed
- Disallow poster placement where wall lockers are disallowed
- Non-localized text removed from color customization terminal
- Physics bugs with ion cubes and precursor keys fixed
- End-game achievements now trigger
- Lost river creatures now immune to brine
- Player mask now correctly lit
- Can not despawn Aurora by building a base next to it anymore
- Seamoth hatch animation fixed
- Changing quality settings in game reminds player to restart the game
- Time capsule UI simplyfied
- Pathfinder tool recipe adjusted
- Entering exosuit while sprinting fixed
Official Release - January 23, 2018
- Subnautica is officially completed and out of Early Access
- Neptune Escape Rocket added
- Ending sequence added
- Time Capsule implemented
- The Quarantine Enforcement Platform can now be disabled
2017
Eye Candy Update - December 7, 2017
- New graphics options
- Chromatic aberration
- Bloom
- Lens artefacts
- Dithering
- Motion blur
- Colour grading
- Depth of field
- Over 250 bugs fixed, including the Lifepod drift
- When drilling a Large Resource Deposit, drilled resources are automatically put in the inventory of the Prawn Suit
- Bart Torgal, Paul Torgal, Marguerit Maida, Second Officer Keen, Ozzy, CTO Yu, Berkeley, Captain Hollister, Danby, Jochi Khasar and various Alterra crew now have voice actors and playable voice logs
- Scanner Room overhaul
- Dive Reel rework
Minor Update 80 - October 31, 2017
- Multiple bugs removed
- Improved performance
Low-Key Update 79 - October 5, 2017
- Multiple bugs fixed
- Achievements removed
Cuddlefish Update - September 14, 2017
- Cuddlefish added
- Cuddlefish Eggs Implemented
- New HUDs for Seamoth, Prawn and remotely operated cameras for the Cyclops and Scanner Room.
- Cyclops Engine Efficiency Modules now cost one Computer Chip to fabricate
Ghost Update - August 21, 2017
- Ghost Leviathan added
- Crash Zone Mesas added
- Power Transmitter model added
- Mountains/Bulb Zone Lost River Cavern added
- PDA Interface enhanced
- New Tooltips to indicate ingredients for recipes
- Lifepod First Use Animations
- Sea Treader Feces model implemented
- New Cyclops Upgrade Module Slots
- New Reaper Leviathan model added
- Enzyme 42 model and cure animation added
- Quarantine Enforcement Platform deactivation sequence added
- Sea Emperor Leviathan (Babies) added
- Sea Emperor Leviathan (Juveniles) added
- New Sparse Reef and Dunes Wrecks added
- Inactive Lava Zone tunnel in Crash Zone removed
- Knives no longer damage bases
- Crafting Tree reworked
- Reaper Leviathan roar animation
- Gravsphere renamed to Grav Trap
- Lights added in Disease Research Facility Cavern entrance
- Blood Kelp Trench widened
- Tree Cove Lost River Cavern widened
- Prawn Suit sit animation
Voice of the Deep - June 21, 2017
- Primary Containment Facility added
- Sea Emperor Leviathan added
- Sea Emperor Leviathan (Babies) added
- Alien Pipe System added
- Alien Pipe System Vents implemented
- Blue Barnacles added
- Incubator Device added
- Sea Emperor Leviathan Eggs added
- Passive Predators (only in Aquarium) added
- Hatching Enzymes implemented
- Enzyme 42 added
- New PDA UI
- New Icon UI
- Further Cyclops Improvements
- New Habitat Builder Menu UI
- New Bar Table model
- New Lab Counter model
- New Coffee Vending Machine model
- New Trash Can model
- Alien Relics added
- Ghost Forest Warp Gate Cache added
- Bulb Zone Teleporter Cache added
- Crag Field extended
- Lifepod 7 implemented
- Toy Car implemented
- An Unusual Doll implemented
- Cyclops Thermal Reactor Module added
- Air tanks no longer stackable
- Ultra High Capacity Tank added
- Lightweight High Capacity Tank added
- Performance and Stability Fixes
- Batteries and Power Cells now charge to appropriate levels
- New Rebreather model
- New Wiring Kit model
- New Benzene model
- New Polyaniline model
- New Nutrient Block model
- New models for loot cube items
- Koosh Zone name now changed to "Bulb Zone"
- Koosh Zone Caves -> Bulb Zone Caves
- Koosh Bush -> Bulb Bush
- Beacon HUD models changed
Silent Running Update - April 28, 2017
- New HUD
- New Toolbar
- New Compass indicators
- New PDA UI
- Data Boxes added
- New resource models added
- Big polish to Grassy Plateaus Caves
- New Crabsnake Egg model
- Crabsquid Egg added
- Lava Lizard Egg added
- Massive Cyclops Upgrades
- Added Creature Decoy
- New Damage Display
- Hologram Projector of Dangerous Creatures
- Speed Changes
- Built in Compass
- Cyclops can be destroyed
- Shield Module added
- Sonar Module added
- Fire Suppression Module added
- Decoy Tube Module added
- Docking Bay Repair Module added
- Cyclops Power Efficiency Module and Power Efficiency Module added
- Improved Controls
- Sea Dragon Leviathan Egg added to Disease Research Facility
- Crag Field Teleporter Cache
- Mushroom Forest Teleporter Cache
Infected Update - March 2, 2017
- Primary Containment Facility exterior
- Disease Research Facility interior
- Lost River Laboratory added
- Big polish to the Lost River Ghost Canyon
- Self scanning implemented
- The Kharaa Bacterium now infects the player
- Added Crag Field biome
- Improved Scanner Room map
- PDA drag and drop implemented
- Sea Dragon Leviathan, Ancient Skeleton, Disease Research Facility Skeletons implemented
- New Crabsnake egg model implemented
- Fixed Lava Larva hitbox
- Lava Castle smoke implemented
- Dunes Sinkhole revamped
- Northern Blood Kelp Zone Alien Cache entrance made more visible
- New Alien Robot animations
- New Crabsquid animations
- New Warper animations
- New Hoverfish animations
- New Bleeder animations
- Sea Dragon Leviathan attacks revamped
- Deep Grand Reef entrance tunnel to the Inactive Lava Zone removed
Castles & Coffee Update - January 26, 2017
- Precursor Thermal Power Generator implemented
- Lava Castle revamped and polished
- Coffee Vending Machine implemented
- You can now get Coffee
- Alien Drone implemented
- Blue Alien Artifact implemented
- Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp Mountains transition added
- New Vending Machine model
- Snacks added
- Beacon Manager implemented
- Oxygen warning shortened
- Ion Power Cell and Ion Battery implemented
- Halved Seaglide light energy cost
- Quartered Seaglide active energy cost
- Removed frame-rate dependence problem with Seaglide energy usage
- Removed Kyanite from Blood Kelp Zone (only drillable now)
- You can now skip time by sleeping in Beds
- New Gravsphere model and features
- Removed Bases terraforming land
- Luggage Bag storage implemented
- Lab Trash Can and Trash Can now work
- Blood Kelp Zone and Dunes Alien Caches implemented
- New Air Bladder model and animations
- Added Kyanite to recipe for 3rd stage of the rocket (resource sink)
- Reaper Leviathan Skeletons implemented
2016
Precursor Update - December 15, 2016
- Sunbeam implemented
- Avery Quinn's voice lines are implemented
- Ion Crystals added
- Quarantine Enforcement Platform added
- Alien Warp Gates added
- Purple Alien Tablet added
- Precursor Artifact terminals added
- Floating Island and Lost River polish
- More Floating Island Beaches added
- Fall Damage added
- You can now use the PDA in vehicles
- Sparse Reef Alien Cache implemented
- Mountain Island's caves are expanded
- HUD notifications for radio messages
- New PDA updates for Wrecks
- Continued work on optimization & stability improvements
- Land-based movement improvements
- Extensive loot balancing for player progression
- Constructable Improvements
- Special Giveaway Items
Bones Update - October 27, 2016
- Lost River Ghost Tree Chamber added
- Lost River Bones Field added
- Lost River Junction added
- Lost River Alien Base exterior added
- New Pipe models added
- New Reefback additions and improvements added
- Mesmers are more mesmerising
- Spine Eel implemented
- New models for Reinforced Dive Suit and Stillsuit added
- Subnautica now works on the HTC Vive
Dangerous Creatures/Tree Cove - September 22, 2016
- Lost River - Tree Cove added
- Sea Dragon Leviathan added
- Warper added
- Crabsquid EMP blast added
- Heat damage added
- Reinforced Dive Suit added
- Ghostray added
- Crimson Ray added
- Deep Grand Reef Degasi Seabase added
- Kyanite Crystal added
- Main Menu Logo updated
2016 August 23: PRAWN UPDATE
- Prawn Suit added
- Lava Larva added
- Lava Lizard added
- Lava Eyeye added
- Lava Boomerang added
- Crashfish eggs added
- Sprint ability added
- Cyclops cameras now have lights
- The Encyclopedia now has icons after scanning
- Inactive Lava Zone and Active Lava Zone both get massive overhauls
- Kitty, Prawn Suit and Aurora Posters added
- It is now possible to quit to the Main Menu
2016 July 6: (Micro) UPDATE 67
- Improved Performance
- VR Bug Fixes
- Xbox Controllers can be used on the PC
- Main Menu updated
2016 June 1: POWER NAP UPDATE
- Beds added
- Sea Treader added
- Power Cell Charger added
- Battery Charger added
- Seamoth Gas Torpedo added
- New Solar Panel model
- Starship Souvenir added
- Wall Shelves added
- Single Wall Shelf added
- Arcade Gorge Toy added
- Luggage Bag added
- Caps added
- Trash Can added
- Lab Trash Can added
2016 May 6: MACHINERY UPDATE
- Scanner Room
- Bioreactor, Nuclear Reactor and Thermal Plant remodeling
- Cyclops 2.0
- The default depth has been increased from 200m to 500m
- Proximity sensors have been added to assist with navigation
- Lockers on lower deck are now functional
- Added exterior stationary hull cameras that can be accessed while driving
- New hatch animations means the hatch opens and closes when approached
- Crabsquid
- Added the Northen Blood Kelp Zone
- Fauna that are eaten or killed will respawn
- Waterproof Locker gets new model, features and animations
2016 April 5: OCULUS UPDATE
- Oculus Rift is now fully supported
- You can now sit in all the Chairs and on Benches
- Sitting in Chairs and on Benches slows down food and water depletion
- Airsack, Boneshark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
- Fragments will now spawn mostly within Wrecks
- Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power
- Different sound effects for multiple Tools
- Main Menu has a new background
2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE
- Intro Sequence added
- Fire Extinguisher added
- Medical Kit Fabricator added
- You can now fully repair Lifepod 5
- You can also repair the Communications Relay
- New PDA boot up sequence
2016 February 25: FARMING
- Floating Island and Jellyshroom Cave Degasi Bases implemented
- Large Aquarium added
- Farming added
- Nearly every Flora can be harvested now
- Spotlight added
- Planter Shelf added
- Exterior Growbed added
- Interior Growbed added
- Plant Pots added
- Wall Planter added
- Light Stick added
- Eggs added
- Location accurate lighting (Part of Flood Of Dead Bugs)
- Many more Wrecks added
2016 January 28: FLOOD OF DEAD BUGS
- Floodlight added
- >50 bugs fixed
- Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)
2016 January 14: H2.O UPDATE
- Massive overhaul of water graphics
- Scanner added
- Ocean environment updated
- Items now have proper 3D models
- Subtitles added
- Language support added
- New Fragment system
- PDA Data Bank and Encyclopedia added
- Message log in PDA
2015 ALPHA STAGE
2015 December 15: GET WRECKED
- The first Wreck added
- Laser Cutter added
- NS2 Poster added
2015 November 20: WATER FILTRATION MACHINE
- Water Filtration Machine added
- Big Filtered Water added
2015 November 5: SHOCKING UPDATE
- Shocker added
- Seaglide now has a topographic map
- Picture Frame added
- Volume controls in the pause menu added
- PDA Log section added
- PDA gallery added
- PDA Animation added
- Crabsnake added
- Ladders can now be placed in more places in the Multipurpose Room
- Blood Kelp Zone added
- Blood Biter added
- Cave Crawler reskinned
- Spinefish added
- Blood Crawler added
- Blood Oil added
- Bloodvine added
- Blood Cave Root added
- Deep Shroom added
- Gabe's Feather added
2015 September 10: SEAMOTH UPDATE
- Seamoth now has an upgrade panel
- Vortex Torpedo added
- Seamoth Perimeter Defense System added
- Seamoth Sonar Module added
- Seamoth Hull Reinforcement Module added
- Battery Expansion Module added
- Armour Plating Module added
- Seamoth can now be customized
- Upgrade Console added
- More Caves added
- Mountain Range Caves added
- Biter added
- Oculus added
- Mountains Biome added
- Mountain Island added
- Koosh Zone extended
- Mushroom Forest extended
- Underwater Islands extended
- Kelp Forest extended
- Jellyshroom Cave lighting improvements
- Creative Mode added
- PDA Operating System updated
2015 August 6: HABITAT UPDATE
- Moon Pool added
- Observatory added
- Multipurpose Room added
- Bulkhead doors added
- Small Locker added
- Signs and Seabase names added
- I-Corridor Glass and L-Corridor Glass added
- Vertical Connector added
- Grand Reef expanded
- Deep Grand Reef added
- Magnetite added
- Creepvine Seed Clusters added
2015 June 19: MACWORLD UPDATE
- Subnautica is now playable on Apple (Mac) computers
- Underwater Islands added
- Sparse Reef added
- Repulsion Cannon added
2015 May 28: ALTERRA SCIENCE UPDATE
- Workbench added
- Propulsion Cannon added
- Survival Knife, Tank, and Fins can now be upgraded.
- Heat Knife added
- Diamond Knife/Hardened Blade added
- Swim Charge Fins added
- High Capacity Tank added
- Plasteel Tank added
- Ultra Glide Fins added
- New Cyclops additions
- Beacons are now nameable
2015 April 30: CRASH SITE UPDATE
- Aurora now explodes
- Aurora now explorable
- Radiation now spreads over time
- Reaper Leviathan added
- Radiation Suit added
- Cave Crawler added
2015 March 13: BASES UPDATE
- Seabases added
- Habitat Builder added
- Buildable Fabricators added
- Foundations added
- Hatches added
- Corridor added
- L Corridor added
- T Corridor added
- X Corridor added
- Ladders added
- Windows added
- Reinforcements added
- Hull Integrity added
2015 February 25: NEW LOOT SYSTEM
- Loot system updated
2015 February 5: CYCLOPS INTRODUCTION
2015 January 16: DEV UPDATE 8
- In-game feedback system added
- Stasis Rifle added
- Terraformer added
- Load/Save added
- Menu updated
- Pipes added
- Air Bladder added
- Bleeder added
- Boneshark added
- Compass added
- Current Generator added
- Inventory system updated
- You can now dump unwanted loot much easier
- Beacons are added and craftable
- HUD elements updated
2014 PRE-ALPHA STAGE
2014 December 23: DEV UPDATE 7
- Gravsphere added
- Lifepod 5 storage added
- Now supports Oculus Rift DK2
- Storage Cubes added
- Oxygen replenishes faster
- Lifepod Beacon now doesn't disappear from far distances
- Gasopods now release more defensive gas when you approach them
- Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
- Lifepod 5's Beacon is now visible from farther distances
- Oxygen now replenishes more quickly at the surface
- Large Creature's AI is now improved
2014 December 16:
- Subnautica Early Access released
2014 December 7:
- Flare and Sand Shark added to Subnautica
2014 November 22
- Floater added to Subnautica
2014 November 14:
- Deformable environment added
2014 November 5:
- Experimental Mode is added to Subnautica
2014 September 27:
- Gasopod is added to Subnautica
2014 September 5:
- Cyclops flooding is being developed
2014 August 23:
- Cyclops is announced and being developed
2014 July 8:
- Aurora is added to Subnautica
2014 April 24:
- Subnautica release at PAX still in Pre-alpha stage
2014 April 11:
- Subnautica created still in Pre-alpha stage
2013
2013 December 15
- Subnautica first announced
Xbox Updates
2016
Xbox Update 1 - July 10, 2016
- Beds added
- Sea Treader added
- Power Cell Charger added
- Battery Charger added
- Seamoth Gas Torpedo added
- New Solar Panel model
- Starship Souvenir added
- Wall Shelves added
- Single Wall Shelf added
- Arcade Gorge Toy added
- Luggage Bag added
- Caps added
- Trash Can added
- Lab Trash Can added
- Scanner Room
- Bioreactor, Nuclear Reactor and Thermal Plant remodeling
- Cyclops 2.0
- The default depth has been increased from 200m to 500m
- Proximity sensors have been added to assist with navigation
- Lockers on lower deck are now functional
- Added exterior stationary hull cameras that can be accessed while driving
- New hatch animations means the hatch opens and closes when approached
- Crabsquid
- Added the Northen Blood Kelp Zone
- Fauna that are eaten or killed will respawn
- Waterproof Locker gets new model, features and animations
- Oculus Rift is now fully supported
- You can now sit in all the Chairs and on Benches
- Sitting in Chairs and on Benches slows down food and water depletion
- Airsack, Boneshark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
- Fragments will now spawn mostly within Wrecks
- Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power
- Different sound effects for multiple Tools
- Main Menu has a new background
- Intro Sequence added
- Fire Extinguisher added
- Medical Kit Fabricator added
- You can now fully repair Lifepod 5
- You can also repair the Communications Relay
- New PDA boot up sequence
- Floating Island and Jellyshroom Caves Degasi Bases implemented
- Large Aquarium added
- Farming added
- Nearly every Flora can be harvested now
- Spotlight added
- Planter Shelf added
- Exterior Growbed added
- Interior Growbed added
- Plant Pots added
- Wall Planter added
- Light Stick added
- Eggs added
- Location accurate lighting (Part of Flood Of Dead Bugs)
- Many more Wrecks added
- Floodlight added
- >50 bugs fixed
- Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)
Xbox Update 2 - August 16, 2016
- Many Performance Improvements
- Language Options Added
Xbox PRAWN Update - August 29, 2016
- Prawn Suit added
- Lava Larva added
- Lava Lizard added
- Lava Eyeye added
- Lava Boomerang added
- Crashfish eggs added
- Sprint ability added
- Cyclops cameras now have lights
- The Encyclopedia now has icons after scanning
- Inactive Lava Zone and Active Lava Zone both get massive overhauls
- Kitty, Prawn Suit and Aurora Posters added
- It is now possible to quit to the Main Menu
Xbox Dangerous Creatures Update - October 6, 2016
- Lost River - Tree Cove added
- Sea Dragon Leviathan added
- Warper added
- Crabsquid EMP blast added
- Heat damage added
- Reinforced Dive Suit added
- Ghostray added
- Crimson Ray added
- Deep Grand Reef Degasi Seabase added
- Kyanite Crystal added
- Main Menu Logo updated
2017
Xbox Bones Update - January 3, 2017
- Lost River Ghost Tree Chamber added
- Lost River Bones Field added
- Lost River Junction added
- Lost River Alien Base exterior added
- New Pipe models added
- New Reefback additions and improvements added
- Mesmers are more mesmerising
- Spine Eel implemented
- New models for Reinforced Dive Suit and Stillsuit added
- Subnautica now works on the HTC Vive
Xbox Castles & Coffee Precursor Update two in one - February 24, 2017
- Sunbeam implemented
- Avery Quinn's voice lines are implemented
- Ion Crystals added
- Quarantine Enforcement Platform added
- Alien Warp Gates added
- Purple Alien Tablet added
- Precursor Artifact terminals added
- Floating Island and Lost River polish
- More Floating Island Beaches added
- Fall Damage added
- You can now use the PDA in vehicles
- Sparse Reef Alien Cache implemented
- Mountain Island's caves are expanded
- HUD notifications for radio messages
- New PDA updates for Wrecks
- Continued work on optimization & stability improvements
- Land-based movement improvements
- Extensive loot balancing for player progression
- Constructable Improvements
- Special Giveaway Items
- Precursor Thermal Power Generator implemented
- Lava Castle revamped and polished
- Coffee Vending Machine implemented
- You can now get Coffee
- Alien Drone implemented
- Blue Alien Artifact implemented
- Dunes Crater, Blood Kelp Dunes Transition And Blood Kelp Mountains transition added
- New Vending Machine model
- Snacks added
- Beacon Manager implemented
- Oxygen warning shortened
- Ion Power Cell and Ion Battery implemented
- Halved Seaglide light energy cost
- Quartered Seaglide active energy cost
- Removed frame-rate dependence problem with Seaglide energy usage
- Removed Kyanite from Blood Kelp Zone (only drillable now)
- You can now skip time by sleeping in Beds
- New Gravsphere model and features
- Removed Bases terraforming land
- Luggage Bag storage implemented
- Lab Trash Can and Trash Can now work
- Blood Kelp Zone and Dunes Alien Caches implemented
- New Air Bladder model and animations
- Added Kyanite to recipe for 3rd stage of the rocket (resource sink)
- Reaper Leviathan Skeletons implemented
Xbox Infected Update - March 8, 2017
- Primary Containment Facility exterior
- Disease Research Facility interior
- Lost River Laboratory added
- Big polish to the Lost River Ghost Canyon
- Self scanning implemented
- The Kharaa Bacterium now infects the player
- Added Crag Field biome
- Improved Scanner Room map
- PDA drag and drop implemented
- Sea Dragon Leviathan, Ancient Skeleton, Disease Research Facility Skeletons implemented
- New Crabsnake egg model implemented
- Fixed Lava Larva hitbox
- Lava Castle smoke implemented
- Dunes Sinkhole revamped
- Northern Blood Kelp Zone Alien Cache entrance made more visible
- New Alien Robot animations
- New Crabsquid animations
- New Warper animations
- New Hoverfish animations
- New Bleeder animations
- Sea Dragon Leviathan attacks revamped
- Deep Grand Reef entrance tunnel to the Inactive Lava Zone removed