Modification Station (Subnautica): Difference between revisions
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Workbench2.gif|The Modification Station being constructed and opening up |
Workbench2.gif|The Modification Station being constructed and opening up |
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2015-05-12_00001a.jpg|Old Modification Station design |
2015-05-12_00001a.jpg|Old Modification Station design |
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Tech_Workbench_LowRes.jpg|Modification Station [[Concept |
Tech_Workbench_LowRes.jpg|Modification Station [[Concept art]] |
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workbench concept.png|Old Modification Station [[Concept |
workbench concept.png|Old Modification Station [[Concept art]] |
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</gallery> |
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Revision as of 18:33, 5 November 2018
<infobox> <title source="title1"><default>Modification Station (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:workbench||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>WorkbenchFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Modification Station is an Appliance that can be placed inside the Cyclops or inside a Seabase module. The Modification Station can upgrade tools, equipment and vehicle modules. The Modification Station can be constructed after finding and scanning three of its fragments.
Recipe
(no target detected)
Item Upgrades
Survival Knife
High Capacity O₂ Tank
Fins
Propulsion Cannon
Cyclops Upgrades
Prawn Suit Upgrades
Seamoth Upgrades
Data Bank Entry
Where the standard fabricator atomically rearranges raw materials to form complex devices, the mod station is able to combine complex devices to enhance their function. Most industrial vessels are fitted with a complement of equipment modification stations, which enable engineers to adapt their tools on the fly. To conserve hard drive space the modification station is excluded by default from most personal emergency blueprint libraries; however extreme environments such as ocean and desert class planets may necessitate the adaptation of basic survival tools for unanticipated applications. For this reason access to a mod station is always recommended. |
Gallery
Modification Station Concept art
Old Modification Station Concept art
Trivia
- The Modification Station was originally called the Workbench.
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