Battery (Subnautica): Difference between revisions
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The Battery can be charged in the [[Battery Charger]], or an equipped tool can be recharged with [[Swim Charge Fins]]. These allow the player to recharge their tools without having to continuously craft new Batteries. |
The Battery can be charged in the [[Battery Charger]], or an equipped tool can be recharged with [[Swim Charge Fins]]. These allow the player to recharge their tools without having to continuously craft new Batteries. |
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The [[Ion Battery]] is a modified, higher capacity version of the Battery, which can hold up to 500 Energy. |
{{smallspoiler|The [[Ion Battery]] is a modified, higher capacity version of the Battery, which can hold up to 500 Energy.}} |
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==Recipe== |
==Recipe== |
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{{Recipe2|page=Seaglide}} |
{{Recipe2|page=Seaglide}} |
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{{Recipe2|page = Grav Trap}}</div> |
{{Recipe2|page = Grav Trap}}</div> |
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<div class="mw-collapsible mw-collapsed">{{Recipe2|page=Thermoblade}}</div> |
<div class="mw-collapsible mw-collapsed">{{Recipe2|page=Thermoblade}}</div> |
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<div class="mw-collapsible mw-collapsed">{{Recipe2|page=Camera Drone}}</div> |
<div class="mw-collapsible mw-collapsed">{{Recipe2|page=Camera Drone}}</div> |
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Revision as of 17:35, 7 April 2018
<infobox> <title source="title1"><default>Battery (Subnautica)</default></title>
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<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:battery||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


The fabricator has substituted standard battery acid for an acidic compound synthesized from local flora.
― PDA, Dialogue

Batteries are electronic items crafted using a Fabricator.
Batteries are used to craft electronic tools and pieces of equipment, providing them with Energy. Batteries can hold up to 100 Energy, which is drained when using Battery-powered tools. Batteries can be swapped out or removed from tools by equipping the tool and pressing R.
The Battery can be charged in the Battery Charger, or an equipped tool can be recharged with Swim Charge Fins. These allow the player to recharge their tools without having to continuously craft new Batteries.
Story Spoiler |
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The Ion Battery is a modified, higher capacity version of the Battery, which can hold up to 500 Energy. |
Recipe
(no target detected)
Uses In Crafting
Fabricator
Modification Station
Scanner Room
Gallery
<tabber> In Game=
|-| Concept Art=
</tabber>
Trivia
The player is unable to move while swapping out a battery. Dead batteries can be used to craft an item with a fully charged battery, or just used to craft an item in general. One item that does so is the Scanner
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.