Concept Art: Difference between revisions

From Subnautica Wiki
No edit summary
(all via the soundtrack videos on SN's YT)
Line 14: Line 14:
C25f7913857237.5632a8c450901.png|[[Grand Reef]]'s "Orb Field" - by Pat Presley
C25f7913857237.5632a8c450901.png|[[Grand Reef]]'s "Orb Field" - by Pat Presley
CoralReef3Large.jpg|[[Grassy Plateaus]] ''(Coral Reef Zone 3)'' - by Cory Strader
CoralReef3Large.jpg|[[Grassy Plateaus]] ''(Coral Reef Zone 3)'' - by Cory Strader
LavaZoneLarge.jpg|[[Inactive Lava Zone]] ''(unknown)'' - by
LavaZoneLarge.jpg|[[Inactive Lava Zone]] ''(Lava Zone)'' - by Cory Strader
LavaZone2Large.jpg|[[Inactive Lava Zone]] ''(Lava Zone 2)'' - by Cory Strader
LavaZone2Large.jpg|[[Inactive Lava Zone]] ''(Lava Zone 2)'' - by Cory Strader
LavaZone BlackCastle SuperThermalVent.jpg|[[Inactive Lava Zone]]'s [[Lava Castle]] - by Pat Presley
LavaZone BlackCastle SuperThermalVent.jpg|[[Inactive Lava Zone]]'s [[Lava Castle]] - by Pat Presley
Line 66: Line 66:
CyclopsSubBayOption_lorez.jpg|[[Cyclops]] Launch Bay #2 - by
CyclopsSubBayOption_lorez.jpg|[[Cyclops]] Launch Bay #2 - by
Interior_Sketch.jpg|[[Cyclops]] interiors sketch - by
Interior_Sketch.jpg|[[Cyclops]] interiors sketch - by
ControlRoomLarge.jpg|[[Cyclops]] Control Room - by
ControlRoomLarge.jpg|[[Cyclops]] Control Room - by Cory Strader
Cyclops_EngineRoom_spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by
Cyclops_EngineRoom_spinParts.jpg|[[Cyclops]] Engine Chamber #1 - by
Community_image_1408726426.jpg|Engine Chamber #2 - by
Community_image_1408726426.jpg|Engine Chamber #2 - by
Line 73: Line 73:
Cyclopsmainroomconcept.png|[[Cyclops]] Main Rooms - by Pat Presley
Cyclopsmainroomconcept.png|[[Cyclops]] Main Rooms - by Pat Presley
Tools_PRAWN_Cyclops-Fox3D.png|[[Seaglide]], [[Propulsion Cannon]], [[Cyclops]] Docking Bay and [[Prawn Suit]] - by Fox3D
Tools_PRAWN_Cyclops-Fox3D.png|[[Seaglide]], [[Propulsion Cannon]], [[Cyclops]] Docking Bay and [[Prawn Suit]] - by Fox3D
ExteriorSketchLarge.jpg|[[Cyclops]] and [[Seamoth]], the first piece of concept art ever drawn for Subnautica. by
ExteriorSketchLarge.jpg|''(Exterior Sketch)'' [[Cyclops]] and [[Seamoth]], the first piece of concept art ever drawn for Subnautica. by Cory Strader
pat-presley-sub03b-lorez.jpg|"Beluga" - by Pat Presley
pat-presley-sub03b-lorez.jpg|"Beluga" - by Pat Presley
Pat-presley-sn-sub03-manta.jpg|"Manta" - by Pat Presley
Pat-presley-sn-sub03-manta.jpg|"Manta" - by Pat Presley
Line 143: Line 143:
Creature Studies 02 Clown Pincher.jpg|"Clown Pincher" - by
Creature Studies 02 Clown Pincher.jpg|"Clown Pincher" - by
Coral Reef Grabbers Concept Art.jpg|"Coral Reef Grabber" - by
Coral Reef Grabbers Concept Art.jpg|"Coral Reef Grabber" - by
CloseEncounterLarge.jpg|[[Crabsnake]] - by
CloseEncounterLarge.jpg|[[Crabsnake]] - by Cory Strader
Crabsquid Concept Art.jpg|[[Crabsquid]] - by
Crabsquid Concept Art.jpg|[[Crabsquid]] - by
Crash Concept Art.jpg|[[Crashfish]] - by
Crash Concept Art.jpg|[[Crashfish]] - by

Revision as of 17:19, 15 February 2018

Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>