Glass (Subnautica): Difference between revisions
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{{Recipe|item1=Glass|item2=Titanium|count2 = 2|machine=Builder|result=Hatch}} |
{{Recipe|item1=Glass|item2=Titanium|count2 = 2|machine=Builder|result=Hatch}}{{Recipe|item1=Glass|count1 = 1|machine=Builder|result=Window}} |
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{{Recipe|item1=Glass|count1 = 2|machine=Builder|result=Window}} |
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{{Recipe|item1=Glass|count1 = 2|machine=Builder|result=I-Corridor Glass}} |
{{Recipe|item1=Glass|count1 = 2|machine=Builder|result=I-Corridor Glass}} |
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{{Recipe|item1=Glass|count1 = 2|machine=Builder|result=L-Corridor Glass}} |
{{Recipe|item1=Glass|count1 = 2|machine=Builder|result=L-Corridor Glass}} |
Revision as of 19:16, 17 October 2017
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Glass is a Material crafted using the Fabricator. It is used to craft seabase modules, such as Glass Compartments, Hatches and Alien Containments, and some Tools. It is also used to craft Enameled Glass, which is required for vehicles.
Recipe
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Gallery
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