Concept Art: Difference between revisions

From Subnautica Wiki
(Updated concept art)
Tag: rte-source
(Added X Compartment concept art)
Tag: rte-source
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seabase concept.jpg|[[Seabases|Seabase]] - by
seabase concept.jpg|[[Seabases|Seabase]] - by
NoPlatformsLongerLegs.jpg|[[Seabases|Seabase]] with terraformed ground. - by
NoPlatformsLongerLegs.jpg|[[Seabases|Seabase]] with terraformed ground. - by
Base_Interior_Icorridor_lowRes.jpg|[[Seabases|Seabase]] Interiors - by
Base_Interior_Icorridor_lowRes.jpg|[[Basic Compartment]] - by
Base_Interior_Xcorridors_LowRes.jpg|[[X Compartment]] - by
seabaseroomconcept.jpg|[[Multipurpose Room]]s - by
seabaseroomconcept.jpg|[[Multipurpose Room]]s - by
Image03.jpg|"[[Alien Containment|Large Aquarium]]" - by Cory Strader
Image03.jpg|"[[Alien Containment|Large Aquarium]]" - by Cory Strader

Revision as of 03:15, 26 August 2017

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A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicles, life forms and Precursor Technology. Not everything that is shown in the Concept Art will make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>